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Decem Libros
Decem Libros
By hitonagashi
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| Category | Rank | Score | Count |
|
|---|
| Innovation | 735 | 2.74 | | |
| Humor | 976 | 1.27 | | |
| Mood | 1043 | 1.83 | | |
| Graphics | 1075 | 1.96 | | |
| Overall | 1165 | 2.04 | | |
| Fun | 1170 | 1.74 | | |
| Theme | 1175 | 1.70 | | |
| Coolness | 1422 | 39 | | |
Comments
disdanes
2013-08-26 03:40
Took me a little bit to get the hang of, but some of the mechanics were neat. I think in the future I would make it possible to move with the keyboard or by clicking the tile you want to move to(instead of hitting M each time). Likewise with the attacks.
the-jack
2013-08-26 23:23
Sound concept, a little tedious for my liking. I kept wanting to move the wizard more freely.
How is this related to the theme? Anyway, it took me while to understand what I was supposed to at first, but I eventually got it. It's a neat concept, but I'm not sure using seals for everything (such as moving) was a great idea.
I couldnt actually move the character on playing the web build, though i accidentally started the game using all the scrolls. is this a bug?
hbocao
2013-08-26 23:24
It was kinda tough to understand the mechanics and how to do stuff at first glance. Seems like there is a good idea behind the initial "weirdness".
I agree that having some keyboard controls would be nice, but I do like the idea of the finite "mystery arsenal".
reostra
2013-08-27 04:20
Couldn't move at all - Pressed M, clicked an area... nothing.
senevri
2013-08-28 14:24
Couldn't move, likewise
I just cant get my head around it. What am i supposed to do? How am i supposed to do it?
latcarf
2013-08-31 15:03
Controls are very hard, there should be keyboard shortcuts for everything. Also there is rarely any feedback for actions. For instance sometimes I try to shoot a fireball, but I don't know if it worked but the enemies are too powerful, or if I didn't have enough mana, or if I didn't click hard enough on my mouse button.
The general idea of the game seems good, though.
Did not really "get it", and it was difficult to play on my small-ish laptop screen. Seems that you do have a good idea though, just needs a way to convey it better.
sestren
2013-09-04 04:30
It seemed like my mana regenerated far too slowly by the end, but I'm not sure if the game itself was slowing down or if I had just exhausted my mana supply somehow. I'm not a fan of the method of moving, but I do like your assortment of spells and that you have one-time use spells that do varying things.