FoonLudum Dare ExplorerLD31 → Psychologist Simultor 2015

Psychologist Simultor 2015

By moee

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CategoryRankScoreCount
Coolness363
Humor353.81
Theme1524.00
Innovation1523.78
Mood4113.09
Fun4683.17
Overall5603.19
Graphics5683.08
Audio6732.50

Comments

ailin 2014-12-07 19:34

Genius :D

domicuc 2014-12-08 14:02

Mate.. you are weird person xD but i like concept! You can check my tower defense too x)

jonapulse 2014-12-10 02:06

It was funny, gave me a laugh.

Once I figured out when to press 'X' there wasn't much more I could find, though.

natura-time 2014-12-10 12:30

Nice idea !
But the game is easy and kinda repetitive once you figured that the ball is always following the same path. :/

rockhoppergames 2014-12-10 12:30

Hmm, I'm not sure I'm so keen on the concept of this game. Working on a little screen is a good way to use the LD theme, and the "um"s and "ahuh"s were good too, but I didn't think the psychology mechanic was particularly well implemented. It seems more like a flat criticism of the field, which while understandable for some people, didn't sit quite right for me. I think some more depth to the mechanics could have helped address this issue though.

zkenshin 2014-12-10 21:57

Neat idea, well done (:

el-pepi 2014-12-10 23:58

Very creative. It's fun for a short while, but gets really repetitive.

ams 2014-12-11 00:02

This is a strange idea for a game, but I like it too much, nice job!

androniq 2014-12-11 00:11

Very cynical. It does somehow make you feel like you're in that position, knowing you're being a horrible person, but trying to get a better score all the same. I like.

solifuge 2014-12-11 06:24

Hmmm.... an interesting game concept. I like the graphics, and the mood is well-established. The pose that you chose for the client--reclining, and facing away--is interesting. It's not just the psychologist who is disengaged, but also his patient. He's distracting himself with his phone, and she's distracting herself with the wall... I was tempted at first to read it as a straight condemnation of psychology, but instead it seems like a portrait of disengagement and misattunement in general, which in turn develops disengagement in the player...

A nice little entry. Thank you for the game.

soron 2014-12-11 08:03

Amusing twist on the theme :). I also like this emerging trend of playing two or more games simultaneously - it's quite satisfying for my hyperactive mind.

gsmproductions 2014-12-11 08:21

That was pretty clever and funny :D I love how the instructions only speak about the patient, but immediately when you get into the game you see what it is really about. Really good idea!

louisload 2014-12-11 21:17

uhum, yaa. sometimes I do "uhum" too much.

reheated 2014-12-11 21:26

Haha, I thought it was pretty funny. I liked the way the speech bubble changes.

ithildin 2014-12-11 22:49

The concept was awesome :D
The experience, though, felt a bit bland after a while. Perhaps providing with a third thing to juggle at the same time as keeping track of the reassuring and playing could have added a bit more of depth.

Still, nice job!

farwyler 2014-12-11 23:38

"Okaaai" :D

lase 2014-12-12 01:28

Hilarious. I immidiately messed up and had to restart, but I like it. Plus, I really enjoy Breakout!

teamquadratic 2014-12-12 01:30

Hilarious game! Good job!

stasss 2014-12-13 12:18

Brilliant! Humor over 9000)))

thopis 2014-12-18 08:11

Very good idea!I liked that i was playing in such a small screen :)

grambler1 2014-12-19 19:02

890 score! :)

rodobodolfo 2014-12-22 01:22

made me laugh, really funny.
The main problem is that the ball phyisics is wrong (it should change direction according to where it hits the paddle(

01rafael 2014-12-29 17:50

Strong psychodelic stuf!

maxmetallica 2014-12-30 00:26

great work

mohammad 2014-12-30 00:43

Not a bad game for an intresting concept. If the gameplay was expanded it would be more intresting.