FoonLudum Dare ExplorerLD31 → Skyfarms

Skyfarms

By gagapete

View on Wayback Machine

CategoryRankScoreCount
Coolness350
Theme5923.58
Graphics7992.71
Humor8671.92
Mood10282.27
Fun11312.21
Overall11352.44
Innovation11821.85

Comments

ym 2014-12-08 03:41

Nice and simple. It's sad that you can't jump or fire faster though as it quickly leads to getting stuck in a corner with too much coming for you to escape.

blue-thumbs-gaming 2014-12-08 15:50

Wow this is hard!
Ben.

jfreax 2014-12-09 00:08

Nice graphics. Unfortunately there is not much gameplay. And its rather difficult imo.

But overall its quite nice for such a small time frame :)

anachron 2014-12-09 01:46

Nice little game! Cute graphics and good premise :) A score counter, different enemies, and maybe an upgrade system would give it more replay. Good effort for 48 hours though, congrats!

mrexcessive 2014-12-09 10:21

Hi there. Reasonable idea, needs more bullets simultaneously I think, had 4 incoming very soon after starting, could only kill 2 before dying... Moving doesn't help much. Nice pixel graphics and retro sounds.

forge 2014-12-09 11:46

Nice entry, good effort in 48 hours.
Simple concept however a little repetative and the sound when the enemies get hit hurt my ears after a while.

chaoseed 2014-12-09 11:46

Well, you managed to make a playable game in a weekend, which is a good accomplishment. ;) The animation and sound are excellent. The gameplay needs something...some progression, an end, a goal...maybe something that builds off the idea of 'sky farms'? Keep working. ;)

bardikus 2014-12-09 11:47

Nice game.
It would have been nice if it got increasily harder or include limited bullets.
Some enemy type variety would have also been good.
I liked how the sounds of shooting bolts and hitting enemies turned into a pretty neat music beat :D

emkani 2014-12-09 11:47

A little boring when nothing else happens.

gsmproductions 2014-12-09 11:50

I join the other comments about the scope missing and the difficulty.

wayward 2014-12-09 11:52

Nice graphics

alecmilne 2014-12-09 11:53

Very hard after a short while, but very approachable and simple to grasp. Could do with a bit more gameplay.

xaedes 2014-12-09 14:53

nice looking graphics and simple yet effective sound.
i would like to see some feedback of the first shot i put into enemies.
Also I miss some kind of score or a winning condition.

I actually enjoyed killing the souls for a while!

alter 2014-12-09 17:27

Fun and hard. Well done

thatwhichis 2014-12-10 00:33

GAGAPETE! Yo dawg; I used my sky wwwizzarddd to shoot a bunch of sky enemies with sky fireballs.

In the sky.

B...:-)
B..:-)
B.:-)
B:-)
B-)
YEEEEAAAAYEAHHHHHHH!

webravenz 2014-12-10 17:33

would be funnier with more dynamism and variety ;)

zkenshin 2014-12-12 18:33

I think it's a little strange to have 'B' as right rather than 'D' but it still worked. Nice entry!

rainshapes 2014-12-13 01:29

Nice and simple. Throw in some upgrades and some other more superficial features and you got yourself a cute little game! Keep up the good work friend.

gagapete 2014-12-13 18:56

@All of you ;)
Thanks for your feedback. I'm going to implement some of the features in the next days (I hope).

I think it may be possible to implement some kind of trader for upgrades and a score counter. I hope I can bring in some kind of meta-game, so that the name skyfarms makes any sense.

@Elemental Zeal Games Studios
True, I meant D. Fixed the description accordingly.

sheepolution 2014-12-17 13:09

Pretty tough. I'm missing some stuff like score and having the game refreshed after dying. Better luck next time!

beerman 2014-12-18 19:38

Pretty good. Seemed like it was too hard at first, but once I got into a rhythm of herding the enemies to where I could jump them I could keep it going for quite a while.
A score system would be nice, and yeah, something that makes it fit more with the name - maybe between waves of enemies you plant some sky crops and harvest them for power ups?