FoonLudum Dare ExplorerLD27 → Korn Land

Korn Land

By gigabass

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CategoryRankScoreCount
Coolness373
Humor1023.22
Graphics4002.86
Audio4062.44
Mood4392.47
Fun5332.23
Theme5382.41
Overall5872.27
Innovation5911.93

Comments

phobos001 2013-08-27 03:07

Pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew pew- Okay, I'll stop.

I know you didn't have a lot of time to make the game, but it's annoying to respawn and have the carrots instantly kill you. It goes with the theme but doesn't do anything really interesting with it. This would be fine if the gameplay was a bit better. :P

Hopefully you'll be able to finish your entry properly next time! :)

gigabass 2013-08-27 03:37

Yeah, I fixed that post-submission because it was realy annoying and sort of game-breaking, gave invulnerability for a short period after respawn.

supersammy7000 2013-08-27 04:18

Needs some work hope you continue with it. with some polishing it will be a pretty good game still good job for 72 hours

erhune 2013-08-27 04:44

A bit frustrating (hitboxes should be on by default to understand what's going on, the player shoot could be upped in quantity and size, I think...), but you're forgiven for the awesome death animation :p

(Also, I liked the detail of the corn actually rotating when you move sideways... :p)

syradinegames 2013-08-27 04:53

good try. my main critique is I think I died more than 10 times or maybe it just seems like alot of deaths. Felt like I had infinite lives without a life counter to tell me otherwise.

gigabass 2013-08-27 05:02

Yeah, the popcorn field thingy to the right was supposed to have a lives counter, how many popcorn were charged up to shoot, and plenty else that I didn't get too. :(

jools64 2013-08-27 12:31

Madness. Carrots everywhere. So little time.

This was a fun game but a little to difficult. A nicer curve would have made things better.

I really liked the graphics, they where really neat. I especially loved the wave text made out of corn.

Great job! Very impressive for the time that you spent on it.

fireblend 2013-08-27 13:37

Admittedly the mechanics seem incomplete and need some balancing, but in the end I enjoyed it anyways. It's easy to notice you took your time with the graphics, and I'd be interested to see this in a more polished state if you're planning to improve it. Good job!

zccc 2013-08-27 14:26

Very nice and fun xD I think you already know what is wrong with it, but nice job overall. Cool graphics.

udrian 2013-08-27 18:29

Sweet as corn!

umu 2013-08-27 19:23

I'm pretty sure that is actually impossible. Certainly my non-bullethell trained eyes were of no help in keeping track of that.

The KFC bucket is funny.

bassarisse 2013-08-28 04:16

Not working on OSX =/

asardhandala 2013-08-28 05:34

Very nice and enjoyable!

daoyster 2013-08-28 06:29

Nice, but what's with the wall of popcorn on the right?

gigabass 2013-08-28 16:34

Why does no one read the descriptions :'(

Was supposed to have slots for interface.

tanser 2013-08-28 22:34

The graphics look a bit like for entry for compo.

udrian 2013-08-29 07:26

pew sound <3

pixel_3 2013-08-29 10:18

Got an error trying to play it.
http://pastebin.com/Gf25f0Ln

euske 2013-08-29 10:33

I always like games that make me hungry.

diptoman 2013-08-29 10:39

Later waves were hard to avoid. But yeah, nice intro xD

gigabass 2013-08-29 18:22

Tanser, it was supposed to be for Compo. I started like 20h after compo started, and was solo..
No idea how to fix that Pixel, issues with your java version or such.
Yeah Diptoman, they were supposed to be planned individually, but it ended up being a spawnRandom() for each and every wave. No time :( (and bad management of the time I had)

sdgusler 2013-08-30 01:00

hard to avoid anything

gazok 2013-08-30 02:44

I died. A lot. But it wasn't as bad as you led me to believe, I got a good laugh from the concept :P

reheated 2013-08-31 07:18

Fun and funny. I like the art.

gre 2013-08-31 08:44

Idea is good. Could have been a pretty good game if level design wouldn't have been so unfinished. Wave are too intense and also too short. Also not really fan of that "10 second" pause while there is nothing to do in that game phase.

gigabass 2013-08-31 09:59

Yeah that was just rushed in. Pause was supposed to have stuff happening

gmaker 2013-08-31 13:50

AAAAA CARROTS =)) hope u'll finished it =) cute korn =)

pighead10 2013-08-31 23:47

Quite a fun game, but it did get a bit frustrating at times due to the one shot death and randomness of the waves.

conflictivelabs 2013-09-01 06:40

It was enjoyable. I kept dying though. Perhaps it's too insanely difficult. Some powerups would be cool!

wertle 2013-09-05 01:26

I think a timer for the waves would help - I forgot that they were 10 seconds + 10 second breaks so it felt like very strange pacing. Great art, though I couldn't figure out what the wall of popcorn was to represent, I thought perhaps ammo? Good start, hopefully you can finish it up!

x-or 2013-09-11 10:00

Carrot-hell o.O
I know it's written somewhere that you do have 10 lives, I just missed a counter for that. The corn-artwork is great, and the way the corn recieves an impulse to the direction you fly(?) atm gives a nice feeling of the actual motion of your character. Also, thumbs up for the hitbox-debugmode-thing, made it much easier to understand the game =)

Long live the potato king!