sestren 2012-12-17 03:17
A simple concept that turns out to be fairly fun. Nice job.
Foon → Ludum Dare Explorer → LD25 → Tripe Traps
By lyonsbanner
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 77 | ||
| Humor | 244 | 2.91 | ||
| Fun | 335 | 2.89 | ||
| Theme | 376 | 3.19 | ||
| Mood | 485 | 2.57 | ||
| Overall | 490 | 2.76 | ||
| Audio | 592 | 1.29 | ||
| Innovation | 645 | 2.25 | ||
| Graphics | 673 | 2.08 |
A simple concept that turns out to be fairly fun. Nice job.
Good game, i hope you will improve him and make other lvls.
2730 on my first go, having three weights kept things fun when it got fast
Nice little game. I think if you added some different kinds of traps, made the hero a little unpredictable (have him 'fake out' the player sometimes by stopping or turning back), and generally spiced things up, it could definitely go places. Good job!
Started off a little slow, but get's more challenging and fun as the hero gets faster. My score was 2550.
Simple, yet fun and humourous. Good work! :D
Simple idea, but still pretty nice. I miss blood when killing the hero. It would also be nice with some different effects depending on what trap you use!
Great job!
probably the heroes should go faster at the beginning
3400! Fun game. I mostly just used the second one.
Awesome!
So simple, but it's the game I had more fun until now.
Good job on the scoring system.
Neat game. How the weights fell and retracted really felt 'right' with me for some reason. A larger variety or traps and heroes would be nice though.
I like it. but it could be better with more feature (different ennemi, traps, or level)
Simple, easy to understand a fun. Like other could be great with other level and traps ;)
That's pretty effective.
The bucket of mercury is an unusual but evil trap.
Needs a lot of work to make it more interesting, make levels, make the hero run faster each time, more traps, etc.
Nice work overall. :) The gameplay feels fun, and the difficulty curve is just about right. In the future, you might add enemies that behave differently from each other to spice it up.
Je regrette le manque de diversité et la répétitivité dans le gameplay qui reste simpliste.
Ton jeu a toutefois pleins de bons points : les graphismes me plaisent, il est marrant, le thème est bien exploité et en plus c'est fait avec Canvas (mais je vois que ça reste très brouillon :/ )