FoonLudum Dare ExplorerLD29 → Super Robot Miner

Super Robot Miner

By neekobus

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CategoryRankScoreCount
Coolness367
Graphics2373.71
Audio2673.23
Innovation5623.06
Theme6073.21
Humor6692.28
Mood6972.85
Overall7173.00
Fun8262.72

Comments

x1212 2014-04-28 10:15

Nice idea to use some Minesweeper mechanics.
It's just a little bit confusing, that mines in a rock won't count when it is scanned (only those of it's neigbours).

gikdew 2014-04-28 11:55

I'm studying robotics at college, so I love anything thats related to robot, your game is really fun and the grapics are wonderful!

enzo42 2014-04-28 11:58

Can't figure out what to do, good graphics, theme-based and audio though

donan 2014-04-28 11:59

The hold click control its a bit stiff but other than that looks good ^^

neekobus 2014-04-28 12:30

A LITTLE PRECISION ABOUT PROSPECTION :
Each cell number represent the number of bombs in their neighborhood BUT EXCLUDING themselves.

snooze82 2014-04-28 18:30

took me a minute to get it - nice one :)

linuus 2014-04-28 19:52

Very cool idea, and I loved the graphics! I looked very polished and professional! :)

zebi24 2014-04-28 20:08

Really cute and fun! :)

darkhunter 2014-04-29 10:10

For the love of God I wanted to play this game, but could not figure out how to dig the rocks.

boltz-game-studios 2014-04-29 10:11

I really love the minesweeper mix. Maybe I'm looking at it wrong, but I keep having spaces with "0" blow up when I dig them. You could make it slightly more PC friendly if you hat space or tab toggle between prospect and dig modes.

laker 2014-04-29 10:21

Really nice graphics and the concept is quite nice. I couldn't figure out what to do, so I quit the game. But I went back to try it out again and I noticed the tutorial. I think you should do a better job with it. Move it above the start button. And make it short, just write in simple sentences: "hold button to dig", etc.

And it would be nice if you would map the switch between prospect and dig mode to a button, RMB or something.

Nice work

teambrookvale 2014-04-29 10:44

Cute game, graphics look great!

shadow64 2014-04-29 12:26

It's a fun little game. I think that the controls could be better explained. I didn't realize that when I marked rocks in prospect mode that they could no longer be broken in dig mode. I also love the audio, but it failed a few times. I would start playing, die, restart and the audio would be lost.

neekobus 2014-04-29 12:42

Thanks for all your comments and advices.
I've just pushed a post-compo version with small adjustments.
Hope you'll enjoy !

abajur 2014-04-29 13:08

Good graphics and idea! But I agree that controls could be better explained.

x1212 2014-04-30 07:12

They are explained, but not within the game ... I had a hard time figuring them out but then I found them hidden in the text on the first page after clicking the link to the Web-Version:
"... You can LONG CLICK where you think there is a mine to "flag" it. ... you can dig some rocks around to find hidden gems by long clicking them ..."

figglewatts 2014-05-03 10:00

Nice game. I love minesweeper and this was an interesting spin on a classic idea.

arrogant-gamer 2014-05-07 20:29

Neat idea to make a classic abstract game less abstract.

I didn't get any audio in Firefox. I would have been happier if the clicking had an effect immediately, instead of having to hold down the button while the robot drills. Falling through the hold in the floor didn't make much sense to me. I'm not sure what triggered it.

romandtom 2014-05-07 20:59

It seems cool, and I liked the graphic and sounds,
but I didn't understand how to dig this stones...

notruespaceman 2014-05-08 18:41

Great take on the Minesweeper mechanics! The hold-to-activate control needs a little feedback (perhaps a little animation to show you're doing something). This would work well on a touchscreen.

raiyumi 2014-05-10 17:49

Nice graphics and I loved the mine sweeper aspect. :)
Maybe a different way to mine through rocks would be better instead of a long-hold.

jeff0029 2014-05-13 04:36

If you where to improve on the game, I would strongly suggest to give feedback via sound and / or animation upon clicking on a rock. Something like a drill sound on rock and rock debris flying.

Good job making a mine sweeper game with a twist :)

zccc 2014-05-13 18:42

Cool idea ;) The controls were confusing at first but then I got used to it and could complete it easily!