FoonLudum Dare ExplorerUsers → laker

laker

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceFappy Bat Cave Editionjam7112.402.431.382.662.311.642.192.2088

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by laker

LD29 — Beneath the Surface

Teddy & His Cat by ruthiepee 2014-04-29T10:56:00

OMG!:D So many funny and cute moments:D Really great animation. I don't know how did you manage to make something like this in 2 days, just wow. I like the humor, and I love the font style:D Could you please tell me what font it is?:D

But I didn't like the flow of the game, too much of a pointless clicking.

Overall, I enjoyed it immensely!

Damned Scouts! by Lama 2014-04-29T11:21:00

Really interesting concept. Beautiful graphics, really nice sound. I enjoyed it a lot.

Super Robot Miner by neekobus 2014-04-29T10:21:00

Really nice graphics and the concept is quite nice. I couldn't figure out what to do, so I quit the game. But I went back to try it out again and I noticed the tutorial. I think you should do a better job with it. Move it above the start button. And make it short, just write in simple sentences: "hold button to dig", etc.

And it would be nice if you would map the switch between prospect and dig mode to a button, RMB or something.

Nice work

Aeronautical by GarethIW 2014-04-29T11:27:00

Will you marry me?

Clean Them'All ! by Tipyx 2014-04-29T11:35:00

It's not a great looking game with solid gameplay, and with ugly sound. The second fire mod is crazy overpowered.

Dude, what surface? by felixpaq 2014-04-29T10:42:00

Visually it looks really good, the character art is exceptional IMHO. But you have huge problems with optimisation. The game lags, or accelerates and because of that you can fall to your death easily. The collision detection with the ground is not good also. I guess you calculate with the width of your character sprite, but visually, the legs are much smaller then the whole body, so it looks like you levitate and you don't get a good feedback if it's still to move more to the edge or if you'll fall.

I had huge problems with optimisation in my flappy bird clone, which looks much worse than your game, also in the web, so I understand the problem. If you'll find out how to fix it, please let me know:P

Fappy Bat Cave Edition by laker 2014-04-29T10:26:00

Thank you guys. It's not my first game, I started in January and it's my fifth game. But most of them took me whole month, so I'm glad I did it "so fast".

I asked for feedback for my friends while I was doing it, and for some it was too easy, for some it was too hard, so I did something in the middle. I know it's not much of a challenge, so this one is a relaxing flappy bird, not a frustrating one:P

I still need to figure out what are the relations between time and rendering loop because I had a lot of problems with figuring out the proper values.

Fappy Bat Cave Edition by laker 2014-04-29T11:46:00

@BarkingCat fappy is nicer word:P @Zeta really?:/ Will look into that, thank you for the feedback.

Fappy Bat Cave Edition by laker 2014-04-29T15:10:00

@oal aaawww, thank you very muchestest :) I have two great mentors who can survive (more or less) my stupid questions so they were huge help when I was trying to comprehend the incomprehensible. So because of their amazing help I can now slowly deal with the problems by myself. I love them <3

Fappy Bat Cave Edition by laker 2014-04-30T17:44:00

Thank you:)

Fappy Bat Cave Edition by laker 2014-05-01T00:12:00

Thank you very much:) I've met some friends today and they saw the game on facebook and few of them told me that they played it in work with their co-workers and really liked it. It was great feeling, I hope it will give me a lot of energy:P

Fappy Bat Cave Edition by laker 2014-05-01T12:44:00

I know it's not challenging but I didn't want it to be, at least not that much. No I didn't, I didn't even play the Flappy Bird:) Thank you for the kind words:P I'm participating #1GAM since January and I managed to make it for each month. Now I want to take it up a notch, and make one game every week.

Fappy Bat Cave Edition by laker 2014-05-01T15:23:00

Thank you very much:)

Fappy Bat Cave Edition by laker 2014-05-02T12:05:00

@Caridoc of course it's not original, it's in the description of the game:) @raisedmedia thank you:)

Fappy Bat Cave Edition by laker 2014-05-02T16:25:00

@Nizar89 you are too kinds! Thank you very much!:)

Fappy Bat Cave Edition by laker 2014-05-03T16:56:00

Thank you:))

Fappy Bat Cave Edition by laker 2014-05-07T20:46:00

Thank you voxel. The collision detection is calculated based on a square, so I wanted to communicate boundaries of said square to players. That's why I draw the wings and legs in all kinds of stupid shapes just so they show how wide and tall it is.

I realise that it's stupid but that's because in my mind, when I was thinking about the flight animation, everything looked great both from graphics and collision detection stand point. But when I started to draw second frame, I realised that there will be a gap at the bottom of the square and it will take a long time till the wings will get there. So I changed it to this form because by that point I was maybe 2 hours from the deadline and didn't have any art assets yet.

I want to get back to it and I would like to make better animation and better collision detection.

The other problem is that it doesn't look fluid because I don't call it fast enough I guess. I made it like that because the game was really slow after all the optimizations I could think off (which wasn't many, because I've never done that before).

So that's the other thing I want to change.

And I want to make it a little bit more challenging and add a global score for players. But now I'm trying to learn angular so it will have to wait a few days:/

Fappy Bat Cave Edition by laker 2014-05-10T12:24:00

Awwww, thank you very much Paul:)

Fappy Bat Cave Edition by laker 2014-05-10T13:36:00

Thank you very much guys. All of my games so far are clones of something else, because I'm trying to learn how to code first. When I'll feel like I can code properly, I will start to make games which I really want to make.

If you want to check them out then here is the link: http://www.onegameamonth.com/laker_faker

Snake has some new stuff in it, so it's not a complete clone:D

Fappy Bat Cave Edition by laker 2014-05-16T15:34:00

thank you:)

I'm Guilty by pandamicro 2014-04-29T10:48:00

I don't like the visual, but the "physic" puzzles are nice. Nothing special, but for noob like me it's something I have yet to make myself.
The gameplay would be nice if it wasn't so unresponsive. I don't know where the problem lies, but the jump doesn't feel good and often there is some sort of lag.

Deep Sea by erezronen 2014-04-29T11:10:00

I really like the mood, graphics, sound and story. And I like the aspect of finding stuff on your journey. But the backtracking for air is a pace breaker and it's boring. Overall nice game, but you could at least make some air capsules in the deep or something.

RMBR by Pitoum 2014-04-29T10:08:00

I feels great, I really like the concept. But something went wrong and the game was constantly changing stages, going back. Anyway, it's the best game I played so far. Even though I don't consider these kinds of things to be games. It's really engaging and it has great potential, I would like to see more if you'll manage to fix those problems. Or maybe I just did something wrong?

RMBR by Pitoum 2014-04-29T10:28:00

@Pitoum the pleasure is on my side. I downloaded the apk, I'll try it on my phone.