FoonLudum Dare ExplorerLD29 → Dude, what surface?

Dude, what surface?

By felixpaq

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Comments

laker 2014-04-29 10:42

Visually it looks really good, the character art is exceptional IMHO. But you have huge problems with optimisation. The game lags, or accelerates and because of that you can fall to your death easily. The collision detection with the ground is not good also. I guess you calculate with the width of your character sprite, but visually, the legs are much smaller then the whole body, so it looks like you levitate and you don't get a good feedback if it's still to move more to the edge or if you'll fall.

I had huge problems with optimisation in my flappy bird clone, which looks much worse than your game, also in the web, so I understand the problem. If you'll find out how to fix it, please let me know:P

baykush_figtree 2014-05-02 01:25

Gosh, that was hard haha
Nice mechanics, but the level design should do a better job a guiding the players through. Check out the Umihara Kawase games for a nice example!

petrih 2014-05-03 09:15

Slick game!