pietro-ferrantelli 2014-04-28 14:53
Great job ! Graphics are good, audio is great and I really enjoy playing this ! Congratulations :D
Foon → Ludum Dare Explorer → LD29 → SkinDeep
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 212 | 3.41 | ||
| Mood | 379 | 3.05 | ||
| Graphics | 397 | 3.33 | ||
| Humor | 577 | 2.00 | ||
| Overall | 615 | 2.75 | ||
| Theme | 620 | 2.58 | ||
| Fun | 677 | 2.25 | ||
| Innovation | 715 | 2.13 | ||
| Coolness | 1460 | 46 |
Great job ! Graphics are good, audio is great and I really enjoy playing this ! Congratulations :D
Nice intro. But something wrong with collision detection and physics
Very niec. The art was great(I don't really want to know where you got the fleshy texture), but the player needs to be locked on the z axis because he keeps getting pushed by the boxes over the edge.
Is there any way to get a different game over screen than the "You killed me, you monster" screen? I climbed the tower-thingy at the end to the top and then jumped down both with full blood and and with missing blood samples, but got the same ending both times.
Short but with very good atmospheric audio!
@Pietro - Thanks!
@Cat - Can you elaborate on what happened in your case?
@Kor - Thanks for the tip; When I can polish it up, I'll sort that out!
@Zorf - No, that's the "end" screen, It was supposed to have one for when you collected everything but it doesn't seem to be working on my build; I'll try fix it when I'm allowed to polish it; Thanks for you comment!
Thanks for trying it out and leaving comments everyone!
Nice jump tuning.
Pretty cool platformer, I love the semi-cellshaded feel happeing.
@Invisible - Thanks :P
@Blockbot - Thanks!
Decent job for 6 hours, but there were a few bugs that caused the game to break completely. When a block was pushed into me I was occasionally pushed in front of the blocks and could no longer grab, rendering the rest of the game impossible to finish. When falling down a hole I also found myself having to reset the game since there was no kill volume.
The controls felt a big sluggish and there was a lack of weight of to the character that I found displeasing.
The intro text didn't really sell me on the mood, and the mechanics seemed to have nothing to do intrinsically with the theme. Overall, it just needs work but it is by no means bad. I found the animations to be quite good.
@Dual - Thanks for the review - Sorry it was broken for you, when I get a chance to polish it up a little, I will. Thanks for the feedback though!
Error 404 :(
Looks like Dropbox dropped your game files.
I couldn't get the grab to work... couldn't pull the block out from under the ledge to progress past 7/20. Good start!