actionremix 2014-04-29 21:12
How do we proceed without killing the children?
Foon → Ludum Dare Explorer → LD29 → Monstrenga
By mrodrigues
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 122 | 3.61 | ||
| Fun | 304 | 3.11 | ||
| Mood | 328 | 3.13 | ||
| Audio | 393 | 3.00 | ||
| Overall | 469 | 3.05 | ||
| Theme | 586 | 2.67 | ||
| Graphics | 589 | 2.79 | ||
| Coolness | 1851 | 32 |
How do we proceed without killing the children?
Nice twist! Great music choice! Would like to see more levels/puzzles.
ActionRemix, we couldn't find in time a good way to show the humans' line of sight, but you should wait for them to be facing the opposite direction, then climb to a safe spot.
Your comment reinforce the need for a more informative UI, thanks! :)
namuol, thanks! :D
We'll keep on developing, after the votes are finished we'll release a more complete version!
With some more animation, a visible indication of the people's line of sight, and a less eardrum-drilling sound effect for when you're seen, I'd call this gold.
Interesting mechanic! I'd like to see it explored further
The core idea behind this game is solid. Definitely short, but still really fun. The only real complaint I have is that Clementine's scariness is definitely an informed attribute and I never felt that there was any reason for small children to fear her.
Looks nice, but doesn't load. Bar stuck around 80%, win7 chrome. Same on IE.
@Jonochrome, wow, thank you! That's great to hear! :D
I'll work a little more on the humans' screaming, it's kinda hard to emulate it on the Bfxr.
Interesting idea, i liked that the lifes weren't your lives. nice change of pace.
I like the idea behind this.
I think the game mechanic of staying outside of the children's sight is very interesting! However, I noticed a glitch where it is possible to fall through the floor in some areas. Despite this, I still really enjoyed the game and I would've loved to see more levels!
very cool idea - i was determined to finish and i did - great job!
So I have to save the little people?
Interesting idea.
But I didn't get it at first...
It's really an unique idea.
Neat implementation of a stealth game. Cutesy graphics. The "screaming" sound was a bit harsh on the ears though. Definitely needs more levels too!
Great music! You don't feel the loop so that's good.
When faced with the third children, he seemed to kill you when he see's you despite running in the other direction. Hope that help shred light on a bug, good job!
Nvm I think I understand why you die when they do now. hah.
I think I understand why you die when they do now. My bad ;)
Very hard, great puzzle! I suck at it, though.