Smooth Operator by Tad 2021-04-28T04:35:25Z
why havent more people played this
Foon → Ludum Dare Explorer → Users → plo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Peace & Liberty | jam | 3.25 | 3.50 | 3.80 | 2.70 | 2.95 | 3.20 | 3.44 | 3.30 | ||
| 2020 | 47 | Stuck in a loop | Spacelink | jam | 2.00 | 1.87 | 3.00 | 3.62 | 1.62 | 2.25 | 3.00 | 2.00 |
why havent more people played this
having to restart the level every now and again is kind of annoying but the style is pretty great
@pierce-brooks I would have loved to do some procedural generation for the levels instead of a barren expanse (as well as some lighting), but having walls there at all would mean I would require pathfinding and I was already kinda risking it with the really shoddy "optimization." If I ever revisit this that would be at the top of my to-do list.
major kudos for using C++ in a game jam. excellent work
excellent design and originality, but the balancing needs a little work.