plo 2021-04-26 23:57
excellent design and originality, but the balancing needs a little work.
Foon → Ludum Dare Explorer → LD48 → Escape into the Abyss
By raeino
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 905 | 3.52 | 26 | |
| Fun | 973 | 3.30 | 25 | |
| Innovation | 211 | 3.91 | 25 | |
| Theme | 98 | 4.30 | 25 | |
| Graphics | 835 | 3.73 | 25 | |
| Humor | 1403 | 1.83 | 20 | |
| Mood | 1323 | 3.18 | 24 |
excellent design and originality, but the balancing needs a little work.
Played to the point it became trivial because of 9999 cost never increasing. I think there could have been some more strategy if either points we consumed or if it sped up over time. Good game
Love the idea very much. Simple and clever, I had a lot of fun playing!
Great idea, simple, fun and addictive. Keep it up.
Really awesome game I played it for quite a bit! I did discover kinda a issue, I think at some point the prices Cap and you can just go forever, basically was SirRed said. other than that the game was really solid, unique, and fun
Interesting idea and the graphics are really nice. Would benefit support for full screen or for smaller resolutions.
A neat little game and the animation and effects add a nice layer of polish. I liked that different shapes increase in cost to encourage you to use different ones instead of just spamming the same one. Nice job :)
Really cool idea, fun game.
Interesting concept. I like the idea of fitting different shapes together, but I got to a point where I could just spam one shape and keep on going. If the game got some more balancing and forced you to use different shapes, I think it would be a quite solid game. Good work
Really clever and simple idea. Straight to the point and well executed. A little balance aside, I think it showcased the importance of planning things ahead while being on a rush.
The game has a nice idea and it is simple, but very polished! A little bit more variety would have increased the fun - maybe different ground types?
This game is super simple but at the same time, it's really creative and fun. I like that you have to work to save every miner and not just one, which makes every shape have its use. I also like that the cost of each shape increases over time so you can't just spam one shape over and over again.
Other than the balancing stuff other people have already mentioned, I would've allowed shape switching via scroll wheel. I also noticed that the bottom blocks don't get destroyed until they're fully on the screen, which I felt was a bit unintuitive.
Overall, simple but great game, I played it for a while.
I like this, lemmings crossed with Tetris :) the graphics are spot for a gloomy mine.
Neat entry. It's challenging and fair. Well designed mood.
I had a pretty good time with this game. After a bit I got into a groove and it was very zen. I could see this being a successful mobile game type of deal. The sounds were somewhere between soothing and a bit too repetitive. Also getting started was a bit confusing the shaped seemed to be random how well they worked. All in all decent entry.