mad-sensei 2021-04-27 00:26
Awesome to see someone putting so much systems on a jam! Great work!
Foon → Ludum Dare Explorer → LD48 → Peace & Liberty
By plo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.25 | 12 | ||
| Fun | 3.50 | 12 | ||
| Innovation | 3.80 | 12 | ||
| Theme | 2.70 | 12 | ||
| Graphics | 2.95 | 12 | ||
| Audio | 3.20 | 12 | ||
| Humor | 3.44 | 11 | ||
| Mood | 3.30 | 12 |
Awesome to see someone putting so much systems on a jam! Great work!
Very satisfying gameplay, I loved the recoil mechanic with the starting gun and the shooting sounds. Also, the amount of content you managed to include in such little time is amazing. I have a few suggestions: - I think the camera should move a little bit towards your aim - Some visual feedback whenever you hit an enemy - The spaceship in the middle of the level that takes you back to the hub should not be clickable (I clicked it on accident more times than I would like to admit)
Anyway, very fun game, congratulations!
Interesting concept!
concept is good, i think you put so many efforts
all-is-based2.png
Another MinGW & CMake hero! This is quite well executed, especially with all this lovely Vulkan undergrowth I'm seeing on your GitHub. I'd love to chat sometime. The game just pumps adrenaline while you are looking for minerals. For some reason, I was reading the vibes of SpacewardHo at first glance. Have you had much experience in the realm of procedural generation?
@pierce-brooks I would have loved to do some procedural generation for the levels instead of a barren expanse (as well as some lighting), but having walls there at all would mean I would require pathfinding and I was already kinda risking it with the really shoddy "optimization." If I ever revisit this that would be at the top of my to-do list.
I am impressed by this game, nice graphics!
very fun game to play. Would love to have a compass to find my way home sometimes.
fun idea, liked the game. I burned a lot of money in the beginning because I accidentily traveled back because I didn't know what to do and clicked the spaceship