Fruit Blast by Bibicio 2018-12-05T17:58:32Z
@haustgeirr I`m so glad you enjoyed it :smile: It was my first time making music for a game, and I am really proud of the result! And yeah, I ran out of time to balance the upgrades :T Thanks for playing!
Foon → Ludum Dare Explorer → Users → Bibicio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Party Pooper | jam | 321 | 3.87 | 3.56 | 3.20 | 3.37 | 4.47 | 4.27 | 3.76 | |
| 2018 | 43 | Sacrifices must be made | Fruit Blast | compo | 367 | 3.08 | 3.26 | 2.63 | 3.55 | 2.77 | 3.38 | 3.22 | 3.05 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Guerrinha ("Tiny War") | jam | 2.50 | 2.25 | 1.25 | 1.75 | 3.50 | 3.50 | 5.00 | 3.50 |
@haustgeirr I`m so glad you enjoyed it :smile: It was my first time making music for a game, and I am really proud of the result! And yeah, I ran out of time to balance the upgrades :T Thanks for playing!
@judepom thats a good suggestion, and wouldnt be hard to implement. I`m gonna make a post-compo version with fixes and maybe some more content too!
Loved the idea, very creative, and the audio was really good. I think the puzzles were mostly intuitive, but unfortunately I couldn't figure out what to do on the 4th room. Still, pretty solid game, good job!
Vi seu jogo no Jamtastic :D
I really liked the game being a NES rom, it was very fitting and well done. The gameplay was a little repetitive, and I felt that the more I hit things, the harder it was to win, like a snowball effect. But the art and soundtrack were very cute and well made. Good job!
Woow I loved the visuals and audio, very very cute! The idea was cool, but I feel it was missing more interaction options. After building all towers, I just had to wait and occasionally gather all poop. But it's a Jam, I know, the game was really solid anyway! Good job :) unknown.png
Vi seu jogo no Jamtastic e vim testar!
I liked how the theme was treated here, very good idea and execution. Although the gameplay was simple and straightforward, it was engaging and smooth. The graphics were well made and very cute aswell.
Very beautiful graphics and clever puzzles. The game was surprisingly polished, good work!
@bixarrio oh no! was the crash on the windows downloadable build? The first web build I uploaded had that problem, so if you happened to play that one while it was still up, could I ask you to try again and see if it doesn't crash now? :) And thank you for the kind comments!
@scharma Obrigado! <3 If you hover the mouse over the upgrade icons, there is a short description of the item effect. Did it not work for you, or did you see it and would have liked a more detailed explanation?
And about the monsters, yeah, we had almost no time for balancing and actually forgot to make them drop more money xD (but they do give you more score value if you unlocked the score counter).
Vim do grupo do Jamtastic :)
I think the main mechanic was very innovative and has a lot of potential. I think my only problem is the lack of control I had over the "hiccup" and the small time window between each one. But the art was really cute and the puzzles were well made, overall it was a good experience!
Very cool take on the theme, one of the best I've seen. The mood was excellent, with good minimalistic graphics and nice audio. The gameplay was very intuitive and the level design was pretty good. Overall, a great experience!
Vi o jogo de vocês lá no Jamtastic e cá estou!
I loved the artstyle, especially the screen filter, and the soundtrack was amazing! I think the gameplay was a little repetitive, but I managed to get to the end, and overall it was pretty cool. Also, I laughed at the space cow lol
Cool idea and smooth gameplay. The visuals were very cute. A little short, and I think there needed to be a waypoint pointing to the exit, but overall, pretty good!
Loved the art, pretty cute! The gameplay was very simple, but was decently engaging.
I think there is a bug where you can rapidly switch to the top lane then the bottom lane, but when you switch to the bottom lane there is a delay before switching to the top lane again.
Anyway, pretty cool game
Love the idea! Funny premise, simple gameplay, solid audio, cute visuals. Overall a great and solid game. The only thing I could say that could be improved is to have some progression/unlocks (I know it does not necessarily fit with this style of game, but after a while it got pretty repetitive and I just stopped). Still, very good game, and I got first on the leaderboard ^^ Captura de tela 2020-10-09 142844.png Captura de tela 2020-10-09 142928.png
Vim do grupo do Jamtastic :)
Although the game overall was very simple, I liked the mood and the themes. The ending was pretty cool and fitting. Good job!
This was a really creative take on mechanics involving the theme. Although it was a little hard to get the hang of the acceleration, when I got all carts and weapons the progression became smoother. Overall, pretty nice submission, good job!
Wow, I was pleasantly surprised by this game. It was really good! I liked the main mechanic, it was very creative, the animations were smooth and well made, it was simple but nice to get the hang of. Loved it overall. Good job!
Wow, the polish on this game is really impressive! I found it intuitive, but quite hard to survive for a long time. The visuals and audio are incredible, and the gameplay is really smooth. Very nice job, one of the best entries I've played.
Awesome visuals and music, really trippy. I couldn't finish the game because I didn't know how to get past the puzzles.