Corny Heist by MightyBanana 2023-01-14T09:25:42Z ♥ 1
Cool game idea :-).
The tutorial in the beginning is very well made. It told me everything I need to know. While harvesting I wondered what would happen if they see me. And I was positivly suprised! Often it is like: "you get seen: game over". But that they first have to chase and catch you is really good! And in lvl 3 it wasn't easy to get away from them.
Also I love how the music changes ones they've discovered you. That was absolutley the right decission to use that track! Fits perfectly.
The only thing I was missing are two smallish things: 1. Volume slider 2. An option to jump from a solved level to the next one
But overall that game is really good and fully implements the theme! Well done!
LD54 — Limited Space (3)
Star hotel by Taeghen 2023-10-04T11:01:10Z ♥ 2
I really like the art style - it works out very well. While the concept itself was very clear it wasn't that easy to figure out which aliens can go together. Also I really would have loved to see their attributes all the time.
And yes - I can second what others said: it is really great that you allow to throw aliens to outer space xD. Once I read that I HAD TO play another round and give this a try.
Also I would say the Theme is absolutely met. I absolutely could feel the limited Space ^^
GoGoGoDots by ZenithStar 2023-10-04T10:51:03Z ♥ 0
Great take on the theme. Its definitively fullfilled and I like how everything is a marble. But I don't really understand how red-balls work (I assume you loose 8 points and once you reach 0 or less you've lost?). May a timer would have worked better because colliding with red balls is actually quite fun. Then I have the feeling that sometimes the game doesn't notice a collision with a green ball. May bigger hitboxes would make sense here. Also audio would have been nice. At least some "bonk"-Sounds could increase the fun by a lot :-)
Hmm ... I haven't said anything about controls yet. I find that you did a very good job on them. It really feels like you are inside a marble. So ofc they are challanging but they also should be. But they are not too challenging. Because you still have suprisingly a lot of control.
Whack-a-Soul by JavaSaurus 2023-10-02T16:43:16Z ♥ 3
Not sure if this is intented gameplay - but I definively can say: Theme fullfilled in many ways (limited move space, limited sight and limited monitor space xD):
Unbenannt.png
In the beginning the arrows confused me a little bit (I didn't got why the want to keep me away from the chests) - well, after ignoring them and getting killed things became clear. But I think thats something the player has to learn. You need a symbol catching the attention and it got the job done.
Art and Music are really good and I also like that you can switch art-style-modes.
Good job =)