FoonLudum Dare ExplorerLD52 → Haywire

Haywire

By merin-car-trunk-key and Chucks Feed and Seed

View on ldjam.com

CategoryRankScoreCount
Overall5813.2224
Fun6582.8624
Innovation3703.3624
Theme3623.7724
Graphics5823.1824
Mood7252.7722

Comments

knatterton 2023-01-09 20:19

Screenshot 2023-01-09 211904.png I'm stuck here.

xaviarrob123 2023-01-09 20:22

Was a lot of fun!

Suggestions I'd say to get rid of (or lower the volume of) what happens when you click play, almost jumped out of my chair lmao! Outside of that a tutorial of some form to know hotkeys, etc would be nice!

slimabob 2023-01-09 20:50

Your game doesn't load on FireFox for me, but chrome works! Also the web ver has a bit of lag on my machine, but it's playable. I like the idea of growing larger as you collect more things- reminds me of Katamari! Good job on the entry :)

htw6174 2023-01-09 21:02

Nice take on the theme. The enemy designs are good, but hard to appreciate when they die so quickly! I had issues with the web player but Windows version worked fine.

dkdwrek 2023-01-10 02:45

The controls didnt seem to work very well on the webplayer embedded in LD page - cant use mouse or look around? otherwise cool idea!

frogtownmatt 2023-01-10 06:16

The robot models and animations were great! The atmosphere is really well put together, glad I played :)

tomate-salat 2023-01-10 11:40

For others: I had to disable my adblocker in order to get it working with brave.

I like the idea but the game raised several questions but it gets repetetive very soon. But lets start from the beginning: You should have removed the weired sound and the slider (volume?) in the main menu. I was really confused due to that and the first steps I did were trying to figure out what this slider is doing. I guess nothing?

Ingame the enemies don't feeling like enemies. Not sure but I guess I killed the boss in the beginning by accident. He was dropping particles and I wasn't sure wether I should collect or avoid them. Then suddenly he died ^^.

What kept me going was how the robot is building up himself and that at a certain point he is getting bigger. Specially the last point felt very rewarding and i wanted to see how far it goes.

Overall I think the idea has a lot potential, the theme is fully met. So please take my feedback in constructive way and keep going :-)

drawrunner 2023-01-10 14:38

I really like the system of growing your robot using enemies. I think it would have been more fun to choose ennemies to hit. Great work on robots modeling anyway !

xcarl 2023-01-11 12:51

The idea of harvesting the parts of the enemies is super cool. It would have been nice if you could move the camera, since sometimes the enemies spawn behind you and there is no way to see where they are. Aside from that, I think this game has potential if you want to keep developing it. Good Job!

ancient-daedala 2023-01-11 18:52

I liked that you can defeat smaller robots faster and even destroy them on collision if you are larger. At some point there where no larger robots and i did not know where to go. Something i noticed is that in the current windows build the unity editor background is visible on the start screen. Regardless i had a lot of fun. Nice game.

joshedev 2023-01-12 02:48

I really like the idea here, actually growing larger and more powerful by harvesting enemy part is very cool. I took it upon myself to defeat the large robot at the start with almost no upgrades and somehow managed it. It'd be cool to see the game expanded on as it seems you're planning. Nice work!

serg-z 2023-01-12 23:36

Fun idea, would love to check out the next version. Consider hosting on itch.io, the local HTML5 embedding is just weird.

substain 2023-01-13 09:40

I did not quite get the concept, but the idea of harvesting and building your robot was nice. Did not sure if I won, destroying the big one. It would be could if you needed to do a (tetris-like) arranging of the pieces you collect to add them to your stack. Keep it up!

pazzi 2023-01-14 07:19

This is pretty fun despite the slow progression, being able to see more as I get bigger is a nice reward, and adding a couple more of the big ones would really be satisfying- All in all, a fun game!

digital-bacon 2023-01-14 11:53

I think you've got the beginnings of a really interesting game, here. The graphics are good, and I like the harvested parts actually showing on the player model. The lack of camera controls made playing difficult -- even a simple zoom mechanic would make things a bit easy. Good work.

eldogg 2023-01-18 22:16

Really fun gameplay loop, I like the take on the theme. Destroying a robot and stealing its parts was satisfying.

icalm 2023-01-18 22:31

Love it! It would be better if there was a map, you could move faster, and also see where the boss is. (Assuming there is one!)

lizelive 2023-01-25 00:12

this is my kind of game!!! i love stealing body parts and adding them to myself! cool take on the prompt.

lizelive 2023-01-25 00:41

i did quickly run out of things to glue to me