gizem-kara 2020-10-06 08:13
Super cute graphics, fun gameplay
Foon → Ludum Dare Explorer → LD47 → Arrows Hop
By apandso
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 671 | 3.58 | 25 | |
| Fun | 586 | 3.52 | 25 | |
| Innovation | 604 | 3.50 | 25 | |
| Theme | 956 | 3.47 | 25 | |
| Graphics | 378 | 4.00 | 25 | |
| Humor | 668 | 2.86 | 21 | |
| Mood | 705 | 3.47 | 23 |
Super cute graphics, fun gameplay
Such a funny casual game! You should export it to Android or iOS because it looks like the perfect mobile game!
It's really cute and a good idea of concept ! I kinda struggle to put arrows in time but that's just me ahah. Was fun and cute so, it was kinda cool. Good job.
Absolutely adorable graphics! The core of the gameplay is good, sort of an interesting take on the lovechild of Snake and the classic water pipe plumber games, and it has a lot of potential with adding more types of blocks; how about tunnels (rabbit holes), carrots that makes the bunny go faster, foxes that are moving enemies etc, you can expand this quite a bit and you have a great product if you build on to the foundation you have made here. Great work for the short timeframe of the jam!
Really cute game, I was not prepared for the speed I was going to need to work at :joy: a part of me thought it was going to be a slow ramp up, but it went from 0 to 100 real quick.
I really enjoyed playing this and hope you continue to work on it and release it ♥
For the gameplay there isn't enough challenge to continue playing after two minutes. But the art is really nice, looks cute.
The idea is really cool, but when you get the hang of it it turns out pretty easy.
I think the timer of the good blocks (arrows and hearts) should decrease in time, or maybe add more blocks.
Visuals are great, it could be a mobile game :)
This is a great concept for a game, and would make a super fun mobile game. I would really like to have it on my phone. I think it would be great if the bunny got faster as you went along, because at a certain point the game becomes very easy. Also maybe somehow demonstrate that the player can move the arrows that're being placed automatically - that took me a while to figure out.
Overall, really good job. Also it looks super cute.
Super cute little game, fun little arcade game. good job!
@frederik-boye Thank you for the quality suggestions on the gameplay! Especially love the idea of tunnels!
@thecreator @croxel-studios @gudner Thank you for the feedback! The difficulty is indeed something I need to work on ^___^" I haven't implemented any difficulty curve due to time limitations of the jam, basically it's just 5 arrows and 5 hearts spawned all the time.
@luksusdyr Seems like I need to add an additional stage to the tutorial. I was hoping it would seem intuitive as they are the same as the ones you place. But you are right, will add it to the list of stuff to add in the future. Thanks! :)
The game is really cute and I agree with others saying: that would be a great mobile game! Imho the difficulty should increase more (may by increasing the speed, spawning objects faster, heaths disappear faster, obstacles stay longer).
You also could provide smaller (faster) levels + highscore.
Overall you really should go for a mobile version of that game!
Interesting concept! The tutorial helped too. It'll be nice to see how things could progress, perhaps with different kinds of mechanics or exploration (I kind of like the difficulty it is at now, though probably easy to make it much harder). Nice job!