Red Baddies in Blue Sky Town by citsua 2020-10-06T12:24:53Z
This is really good game. The shooting animation is really nice.
Foon → Ludum Dare Explorer → Users → LuksusDyr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Loop Legacy | jam | 1482 | 2.90 | 2.70 | 2.83 | 3.33 | 3.55 | 3.50 | 2.29 | 3.08 |
This is really good game. The shooting animation is really nice.
It was really buggy for me (no pun intended) but the idea is really really good. Maybe if there was some sort of indication of when it would change to the next state? Really great take on the theme.
This is such a good take on the theme. I think you should either make the enemies able to shoot in front of the player, or start off with the one who shoots in four directions, because until it shows up, you can just drive full speed in one direction and never get hit.
I also think the player should kill with one hit, but have a longer cooldown, so as to not just be spamming shoot at the general direction of the enemies.
Overall, really good game. One of the best I've played in this jam.
Really fun game, although I didn't understand its relation to the theme, apart from the fact that your corpse would hold the spikes down for you. But that was only necessary for a single room. And towards the end, I entered a door, and then there was a scream, and the screen went black. Also music and controls were really good!
This is a great concept for a game, and would make a super fun mobile game. I would really like to have it on my phone. I think it would be great if the bunny got faster as you went along, because at a certain point the game becomes very easy. Also maybe somehow demonstrate that the player can move the arrows that're being placed automatically - that took me a while to figure out.
Overall, really good job. Also it looks super cute.
@yokoonfire The point of the game is, that the dead enemies will turn to stone after you leave the room. Attempting to kill them in a way so as to not block your own path is part of the gameplay. This was probably not made clear enough in the game. Thanks for playing it!