Foon → Ludum Dare Explorer → Users → Brothers Arcade
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Metamorph | jam | 1056 | 3.33 | 3.00 | 3.53 | 3.64 | 3.53 | 2.74 | ||
| 2017 | 38 | A Small World | FREEDUMB! | jam |
Brothers Arcade leaves an average of 22.0 feedback comments each event.
LD38 — A Small World (22)
Djinn Duel by Corco 2017-05-11T17:18:58Z ♥ 0
Feels very random, is there anyway you could telegraph or hint the enemies movement to add some skill to the game?
Planet Landlord by hampst 2017-05-08T20:32:33Z ♥ 1
This is a great prototype. You should defiently spend some more time on it. Add some "juice"! Screen shake/ partical effects and a thumbing soundtrack! Great work for a COMPO entry!
Kill Boom (singleplayer + multiplayer) by Headlein 2017-05-08T20:12:16Z ♥ 0
Gorgeous Graphics. Was missing some of the juice and polish in the game play that is present in the visuals. Maybe on your next ludum you can focus on gameplay as you clearly can make beautiful games already.
Bug to the Footstep by eddynardo 2017-05-08T20:04:37Z ♥ 1
Great little puzzle game... would like to be able to pick up and move bugs after i have placed them, would negate the need of a "reset" button. I just have one question, why are we putting the bugs under the foot? Seems a little macabre... poor bugs.
Purr Evil by husky 2017-05-08T19:50:51Z ♥ 1
Fun little game, the graphics on the world are a little too lowrez, its not clear what you need to do... That being said i like how you have to use the kitty to unlock the objects in the environment. GREAT NAME btw!
Becky's very very Small and TOTALLY not mundane World by pmarincak 2017-05-08T19:45:46Z ♥ 1
Nice little game, some variations in the mini games would be nice and perhaps a ramping difficulty too. You set such a great mood.
Planetone by shillingburg 2017-05-08T19:40:36Z ♥ 0
Great little experience, almost meditative. Amazing polish and scoping, you guys should be very proud of what you have made here! Nice job!
The Morix Colony by Somnium 2017-05-08T19:24:09Z ♥ 1
There is potential here for something realy fun. You just need to communicate your goals better to the player and increase the kind of random events. I enjoyed the rogue like structure of the events, but not being able to upgrade or buy more workers when i needed became frustrating... just felt like i was running out the clock until i could get another worker. Giving the player the option to always buy/upgrade would make the resource management more meaningful. Right now you have to wait for a random event to make any decisions, as a result it feel arbitrary what you choice to do. That being said i played all the way through to the end, something satisfying about wanting to see what happens next... even if there are relatively few events. Good job on the game play!
Teddy The Tardigrade by wujood 2017-05-07T20:47:12Z ♥ 4
Interesting mechanic and a bizarre mood (in a good way). You do need to work on your input and feedback loop, wasnt very clear when i ate or got hurt. Also your controls are very floaty and jumping earlier on results in you almost floating off. With alittle extra time and polish this could be a real gem. Keep up the good work.
An Ant World by wolar 2017-05-07T20:30:18Z ♥ 1
Oh wow, we had such a similar idea when we did or brain storming early on. Glad we didnt pursue it, you would have put us to shame. Seeing some of your solutions to problems we had in our early design phase was very educational. Nice job!
Alchemist's Prison by Max Amaden 2017-05-07T20:22:56Z ♥ 1
This looks great, wish there was a web or mac version... *hint *hint
Small World Transport by devpaul 2017-05-07T20:20:59Z ♥ 1
NIce start. I feel you with timings on these Dares. Thats why scope is so so important... You should be proud of what you managed to accomplish. With some time this coulD be a fun little game. You do need a menu or a restart button as i managed to get stuck under a tree and didnt explode.
Rock Hammer by Airman4 2017-05-07T20:07:45Z ♥ 3
Great first game guys, keep pushing yourself and you could go far!
ps. wouldnt mind a little more control over my character, maybe the ability to swtich directions once per platform? Just a thought as i find i might not be abe to take a shot before being killed.
Beware The Idiots by Gris 2017-05-07T20:03:21Z ♥ 1
The basic concept/gameplay is there, but i think you need to polish and to rework the UI. Its often easy to not budget time for stuff like that in a comp, but it can make the world of difference in the end. Overall nice effort and you should be proud of yourself!
Until Tomorrow by MSiddeek 2017-05-07T19:58:08Z ♥ 0
Great little experience. Scoped well, but would have have liked to see more... was just getting into the story and atmosphere and it was over.
_Save_ by Jexel 2017-05-03T07:03:24Z ♥ 1
Great feel and gameplay and i love the simple aesthetic!
Meteor Jam by PeachTreeOath 2017-05-03T06:58:47Z ♥ 1
A solid little game! Good concept, good execution, solid work!
FLUORIDER by anim_ace 2017-05-02T07:05:41Z ♥ 1
Great lil game, would have loved to see some levels/progression beyond just a score attack. That being said i can see where you choose to spend your time, you have an impressive array of moves and the final product is testament to your time management. In my opinion you made all the right choices here, great work.
42-Mikronikus by Cambryx 2017-05-01T19:07:15Z ♥ 2
Great little game! The tutorial is a great feature as well has having fresh inviting graphics. Enjoyed my time with it, though i found myself not moving and just blocking with the shield.
YOSILand (Your Small Inner Land) by tn7111 2017-05-01T09:15:17Z ♥ 0
Really great job for your first ludum, almost feels like a board game.
Naughty Gnomes by gurkenlabs 2017-05-01T08:33:19Z ♥ 1
Fun little game, the wind up on the cake is a little long for my personal taste and hurts the pacing of the game for me and the controls feel a little stiff for lack of a better term. Graphics are beautiful and fun! With such beautiful art and mood/sense of place i kinda wanted the game play to be a little point and click adventure, i wanted to explore and interact with he world.
Crumble Crust by Itzhak W 2017-05-01T08:26:11Z ♥ 3
Great little game! Very clever idea using the globe as an endless runner level, as the globe gets smaller it naturally ramps up the pace of the game... beautiful art too! Would like to have seen some randomness in the globes breaking apart though. Overall great game.