Djinn Duel by Corco 2017-05-09T08:52:34Z
Yeah, i totally tried to produce some music, but all i made was kind of ugly ... the music is definitely a point i need to invest some training into for the next LD =)
Thanks for your feedback.
Foon → Ludum Dare Explorer → Users → Corco
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Djinn Duel | compo | 449 | 2.85 | 2.60 | 3.25 | 2.36 | 3.57 | 1.85 | 2.12 |
Yeah, i totally tried to produce some music, but all i made was kind of ugly ... the music is definitely a point i need to invest some training into for the next LD =)
Thanks for your feedback.
Hi all,
thanks for all the feedback and ideas you posted =)
@philomory: I agree with most of your ideas and came to the same conclusions, my first idea was to add a kind of collision mechanic where the result of movement would be dependent on the tiles you wanted to move in comparison to the enemy, i just kind of fear that the player or AI could be stuck to the wall in this case. Which lead me to thinking about round levels, still in the same perspective.