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daimadoushi

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Games

YearLDThemeGameDivisionRankOvFuInThHuMo
202047Stuck in a loopRewind : A companion Cube Experimentjam4953.713.633.403.332.002.82

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by daimadoushi

daimadoushi leaves an average of 11.0 feedback comments each event.

LD47 — Stuck in a loop (11)

TANKNAT by icxon 2020-10-09T06:06:01Z ♥ 0

Very nice implementation, neat idea I had a good time.

Just one thing though, I was super confused by the arrow to enter the shop, realized in the loop 4-5 that you could actually enter. Maybe an arrow on the floor that lights up as you pass by would be more obvious.

Also at some loop I found a wall I couldnt cross, I figure that I had to go back, as the enemy was reappearing I thought it was the right call, until I found myself at lvl 1 again ... -_-. Besides those small things, very solid entry !

Wish you the best

LÖÖPS by Tamail 2020-10-08T06:56:24Z ♥ 1

Lol i spent more time then i cared for on this. Fun humor as well.

COuldnt for the love of me find those secrets though.

Please give my game a try as well ! https://ldjam.com/events/ludum-dare/47/rewind-a-companion-cube-experiment

Resurrection by etrealjunior 2020-10-08T06:28:01Z ♥ 1

Cool art style, the graphics themselves are a bit crude, but with some more polished, it does look pretty unique and attractive.

What am I controlling though ? A hot dog ? lol

Gameplay wise, well, its pretty simple, nothing good or bad to say.

Glowing Home by AlexTagtal 2020-10-06T07:31:07Z ♥ 4

Very nice mood and visuals, overall good execution and polish.

Only down side to me is that the gameplay is pretty bland and frustrating. The level design get difficult very fast and its not very rewarding to bounce from one thing to another. I was hoping to see something special for reaching the top as well. The wind mechanic adds a bit of interest but the main jump mechanic isnt satisfying enough.

I guess you know that yourself though, although you wouldnt have add so many checkpoints as it is very frustrating to loose progress.

Anyway as I said overall, solid execution and nice visuals, looks almost like a finished game.

iLoop - the 2D endless runner game of a robot stuck in a loop :) by melvinng 2020-10-06T07:18:02Z ♥ 2

Nice art and music.

On thing that doesnt feel jucy at all though, is that when you hit an enemy, the sound and damage are not applied immediately for some reason and is delayed a bit giving a feeling of lagginess. You think, ho I went through, then ah no as I thought I missed...

Keep it up

Super Sushi Circuit by Tayo 2020-10-06T05:58:52Z ♥ 2

Fun how the sushi goes crazy ! Reminds me of Overcooked a bit, all the crazyness.

I did found that the hitbox was a bit random though, I didnt get a good feeling of when the hitbox actually validate for the sushi to be eaten. Granted I am terrible at those sort of games, I think it would help to have the hitbox turn green or something to highlight the frame at which you can take the sushi !

Good work though !

Pig-em-Up: Lassos Are Loops, Too! by Jamison 2020-10-06T05:53:33Z ♥ 1

Doubling down on Pete Valeo's comment, really fun game.

I didnt realize at first I was controlling the pig, so might be a bit more explicit on the beginning of the tutorial, for example having only the pig at first and then having a cowboy pop up for the rest of the tuto.

Hilariously take on the theme though, I had fun for this short demo.

The Backseat Gamer by Daniel C 2020-10-06T05:46:33Z ♥ 2

Nice retro feel. Although I don't understand whats up with the mouse. Is it intended that the cursor moves by increments ? Makes the shooting experience mostly underwhelming.

Also the contrast is a bit off, I guess it was in service of the mood, but in this case the enemies are not easy to spot, they move too fast comparing to the accuracy you can get with the gun. I think some glowing light on them would help stand out.

I like what you did with the voice over, but I think a bit more work on the level design would be nice, took me a while to realize that the voice saying "take time to smell the flower or you"ll miss out" was a clue that I actually missed something, I thought it was just some humor touch.

I may have miss things cause I died right after I got the shotgun, didnt have the heart to start over so I dont really know how you implemented the theme besides just reset when you die.

Anyway, a bit more polish may turn it into a fun little game I thought !

Stealthy Suspect by Skiwee 2020-10-06T01:46:21Z ♥ 2

Without the lighting it is impossible to see if you are gonna be shot or not lol.

The room getting smaller and smaller reminded me of that Will Wrights's Spore. Did you get inspired by it ?

Chipperton by PopDaddyGames 2020-10-06T01:40:57Z ♥ 7

There was a bug with the can of gaz, i couldnt get the gaz at the station.

At first it reminded me of life is strange, so I thought it would be like a small story based game, which is good, nice mood. But I have to say I failed to understand the idea behind the gameplay. Is it just to showcase a quest system ?

Return to Loop's Bend by kristinamay 2020-10-06T01:25:21Z ♥ 1

It doesnt run on my computer (windows)