Lord of the Packets by Zennith 2020-04-21T17:02:00Z
Love the concept. Need tutorial never made it passed the first package. commands could be shorter also
Foon → Ludum Dare Explorer → Users → boxcar012
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Winter's Hunger | jam | 2.37 | 2.00 | 2.12 | 2.75 | 2.37 | 2.50 | 1.62 | 2.00 | |
| 2021 | 49 | Unstable | 👥 | Uncommon Chemistry | jam | 1501 | 2.50 | 2.31 | 2.47 | 2.83 | 2.84 | 2.92 | 2.34 | 2.81 |
| 2021 | 48 | Deeper and deeper | 👥 | Deep Caverns | jam | 1845 | 2.62 | 2.56 | 2.15 | 2.94 | 2.50 | 2.75 | 2.50 | 2.39 |
| 2020 | 47 | Stuck in a loop | 👥 | Subject to Change | jam | 3.00 | 2.57 | 3.35 | 3.35 | 3.50 | 2.71 | 2.71 | 3.35 | |
| 2020 | 46 | Keep it alive | 👥 | Kernel Panic | jam | 2307 | 2.89 | 2.63 | 3.02 | 3.52 | 2.39 | 2.21 | 2.02 | 2.26 |
Love the concept. Need tutorial never made it passed the first package. commands could be shorter also
Great game really enjoyed it enjoyed the puzzle aspect
Liked the concept. But wish the camera was a little closer it was to hard to see the handle and kept turning it on accident
Good start but is to easy to die on first spike
Clever and fun, but would have preferred breakdowns to come little slower in beginning. Path finding could use some work.
Scene looking for bridge is too long with nothing happening.
@svetoslav-godzhev @tomyomy Yeah would have liked to do an interactive tutorial but was running out of time.
@leekanarchism Yeah if had the time would have loved to interactive tutorial. We had more sounds we wanted to do and agree needs more polishing but only had so much time.
Great game liked the puzzle aspect. I enjoyed that you didn't just stick with time or programming loop and you went with literal loops. Great outside the box thinking.
Game was fun. Some of the platform jumps were a little tight to make especially when you couldn't see them. I like the disappearing platforms and the tight jumps but i think they need to be separated.
@tayo We used a new version of unity3d and the HTML5 version just loads a blank screen. But agree would be much better to have a HTML5 version working.
Enjoyed concept and thought it was fun but either needs to be slower, add a way to pause or add more steps. It was hard to calculate what step I need to change before robot got to step on was on while the loop was running
@paperdomo101 You can you use up/down or w/s to climb up and down rope. E just toggles holding rope on and off.
Love the concept
Was fun. loved the art work
Overall a good game. I felt the jumping was a bit awkward. Didn't understand how the game fit the theme.