FoonLudum Dare ExplorerUsers → BookerBlueJay

BookerBlueJay

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loopDomain of the Time Wizardcompo364.034.013.033.384.003.632.763.50
202046Keep it aliveKings Orderscompo1143.913.882.833.863.883.383.273.33

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by BookerBlueJay

LD46 — Keep it alive

Birb Island by ursagames 2020-04-27T16:50:21Z

I like it a lot! The generation is really cool and you had so much scope for this game, Great job!

Solais by dragonxvi 2020-04-19T23:47:59Z

Very well done, In PICO-8 no less! My hat is off to you!

Long Live The King by JavaSaurus 2020-04-20T15:08:46Z

I'm always a sucker for this type of pixel style. I would say the game-play gets same-y after a while but I still really liked it!

Feed the Fire by Benjamin123 2020-05-06T03:30:25Z

Love the simple square particle style, it's cool to have all the characters represented that way. I would say the menu and UI is a bit plain, but it's a jam game so game-play comes first. Finally, The shooting felt a bit clunky, it would make sense if the projectile shot in a straight line to where you clicked but it follows your mouse slowly, but still fizzles out. Doesn't quite feel right.

FLOWER by ShivArt 2020-05-06T16:35:47Z

The energy mechanic was super neat and didn't need words to be explained, which was really awesome. Music and visuals were fantastic, love the robotic wasteland theme

Kings Orders by BookerBlueJay 2020-04-20T15:25:41Z

@mailman The entire sword has a hit box, but the way it launches when you attack can be disorienting, that came up during play-testing.

Medusa by PrincessChooChoo 2020-04-20T03:13:46Z

Loved the Tentacle mechanic, it's a short sweet experience. Liked the stabilizer, though I didn't use it often. I would say it needs a bit of music and maybe a less grating shoot noise. But, aside from audio, great game!

Keep IT Alive by Gronk 2020-05-07T00:45:33Z

Loved the graphics, the opening is really neat and the whole game had such a nice style to it. The slow attack was neat because of the extra strategy it adds. I do want to mention some of the boss noises were a bit loud compared to other sounds and the music

LD47 — Stuck in a loop

Ghosts in Limbo by tetha 2020-10-21T20:51:24Z

I found it a little too short but the story and graphics were so precious, Love it!

BOTLOOP by Bernhard 2020-10-21T20:27:16Z

I love your take on the theme!! Really cool and very polished.

The Fate Of The Samurai by Kylene 2020-10-21T20:33:53Z

Always glad to see a story driven entry, but like the others have said the gameplay was lacking. Great job on nailing the theme too!

Hyperloop by jmoocow2003 2020-10-05T03:24:27Z

Pretty dang nifty! I like that each system had their own enemies and planets but i thought i was rotating around the planet at first until it moved away, so maybe clearer player moving feedback would help. Good job, keep up the good work!

SUNSTYX by Jasper Hansen 2020-10-05T03:15:18Z

I love the style so much!!! The gameplay was a bit confusing but then after I got it I was hooked, it was very challenging but the audio helped it all work together! Very Very good game!

Tower of Madness by Eduardo Yukio 2020-10-21T21:16:45Z

The controls were very precise but the level design was brutal and downright player-hostle at points. I think a challenge can be good but sometimes it just felt unfair.

Office Life, the Work-Life Balance Simulator by Krapht 2020-10-19T17:20:53Z

Took me a while, but I got it! Great entry

Virtual Chicken Staring Contest by TheLonewolf 2020-10-05T03:08:51Z

I am very bad at staring contests so I couldn't win ;v;. But dang that was tense!

Spherio - Ludum Dare 47 by Luiz Henrique Freire 2020-10-21T21:09:01Z

I wasn't very good at it, but I loved the generation and graphic so much. The polish was off the charts! Amazing job!

Domain of the Time Wizard by BookerBlueJay 2020-10-05T03:30:24Z

@agentparsec every Orb is possible to get! None are Red herrings, just some are harder to find than others, which is probably may bad oops

Domain of the Time Wizard by BookerBlueJay 2020-10-05T03:48:17Z

@jacob-bernard Really? Just as a warning if you do, my code is very messy and inefficient (plus nothing is marked, bad habit I know) but I'd be more than happy if you learn something!

Domain of the Time Wizard by BookerBlueJay 2020-10-22T16:18:58Z

@satolas Thanks so much! I'm really glad you enjoyed it, and the mobile compatibility is purely the game-engine and native launcher, but I'm glad you were able to play it on your phone! (also audio is a bit busted on mobile in my experience so I hope it worked)

Domain of the Time Wizard by BookerBlueJay 2020-10-26T18:23:08Z

@benjamin It was intended that you can only get a max of 3, and I'm not sure what caused the two orb win. Thanks for playing and I'll look into that!

Danger Beat by rhoff95 2020-10-05T02:59:48Z

That was pretty dang cool, Liked the music loop take on the theme and health being tied to score like that is cool, keep up the good work!

Disco Loop by DotSquare 2020-10-21T21:22:37Z

Always nice to see PICO-8 stuff! I love the concept but I felt the timing was really strict, even when I thought I'd get it down (moved around 5 spaces no problem) it would just suddenly be off and i couldn't recover, I think adding a rhythm tracker similar to crypt would help out a lot

INSIDE THE LOOP by aerloth 2020-10-21T21:01:13Z

Such a cool and unique concept and take on the theme! The music and graphics were stellar and I love the atmosphere so much!

SORO BORO by nethead 2020-10-05T03:04:55Z

As stated, beautiful art! Gameplay was tricky and frustrating but i may just not be very good. Solid Game!