FoonLudum Dare ExplorerLD51 → Panic at the Graveyard

Panic at the Graveyard

By steven-garberg, Chris Plummer, takhomasac, teaffj, Jorgi and johnbrooks92

View on ldjam.com

CategoryRankScoreCount
Overall11192.8827
Fun10142.8627
Innovation12272.0227
Theme12002.2825
Graphics8553.1627
Audio5443.1925
Humor6832.6522
Mood9103.0624

Comments

reevest2 2022-10-03 03:15

Cool stuff!

2022-10-03 22:31

Nice game! Why do you need a backend?

chris-plummer 2022-10-04 18:57

@lootwig Good question! We created an API to persist some user preferences, as well as the max waves completed by the user, and their highest score. We were working on a leaderboard page in the background as well that would utilize this data.

vader89gg 2022-10-04 22:47

Fun Game!

lautilaj 2022-10-04 22:48

I didnt understand what happens every 10 seconds. Cool game, keep it going! Come to play my game and rate it!

cal 2022-10-04 23:01

Cool game, I like the variety of enemies and nice particle effects!

sliphtrex 2022-10-04 23:09

I have to say, this really just reminded me of my first Ludum Dare game from LD28. I made a game called Stan's Happy Thoughts which was like this but with aliens. The art in yours is much better though. The candies and health are an upgrade too. I think mine was a one hit kill kinda game with no reticle. I like this for the nostalgia more than anything and for the Halloween vibes. Thanks for making this! It makes me happy.

stefan-laimer 2022-10-04 23:38

Really nice game. The different enemies and their little animations are great. It took a little bit but after a while it got pretty difficult. But I managed to last just over 400 seconds, which seemed pretty good :D

score.PNG

chris-plummer 2022-10-04 23:42

@stefan-laimer Wow! That's awesome. Thank you so much for playing.

panfil-alexandrina 2022-10-05 22:17

Nice game. I like the design.

jonasmg 2022-10-06 08:15

I love the art! very cool :)

sarah-alexa 2022-10-06 16:29

Nice art style, audio is nice and spooky too! Keeps things nice and simple which is good.

A few criticisms I have are the knockback is good feedback but it could use a bit of a cooldown as if there are enemies at opposite sides then you can get bounced around a lot meaning a lot more damage is taken. I love the theme of sitting in a graveyard but I would love if gravestones had hitboxes to give the player something to kite enemies around to add some strategy when it gets to the later stage of the game.

Other than that great job! I like how you give the player crosshair options, not something you generally see in jams! It was nice seeing enemy variety and the shooting felt like it worked well! I managed around 400ish seconds and it was a fun few mins!

algebruh 2022-10-07 09:04

The sounds are the best part of the game, they just fit perfectly and the music doesn't get boring even after a few minutes. The gameplay is quite simple, but due to the increasing difficulty, it does not bother. I also agree with the previous comment that the knockback after taking damage is too harsh.

baylock 2022-10-10 13:48

Amazing game. Really catchy graphics. Some work can be done from the gameplay side and can be a made a bit more complex. I think the 10 second rule did redistricted a lot of possibilities. Please do check out my submission as well.

backwardscap 2022-10-14 12:36

This was a lot of fun! The monster graphics were very cool. Nice job

sleepystudios 2022-10-16 16:12

Nice work - it was surprisingly satisfying how the monsters exploded when hey died. However I wish the shooting was a bit more interesting because it never really got that much more difficult for me so it felt a bit repetitive. I did also really like the graphics style (and how it blended in with the itch.io page too that was cool).

jasminej2003 2025-10-07 03:15

great work