karbirus 2022-10-04 01:33
I can't stop playing this game to try and last longer, good job!
Foon → Ludum Dare Explorer → LD51 → Prize Pumpkin TD
By slimefriend
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 844 | 3.25 | 24 | |
| Fun | 1010 | 2.86 | 24 | |
| Innovation | 1024 | 2.78 | 23 | |
| Graphics | 852 | 3.16 | 23 | |
| Audio | 674 | 2.87 | 22 | |
| Humor | 874 | 2.27 | 20 | |
| Mood | 859 | 3.13 | 21 |
I can't stop playing this game to try and last longer, good job!
Interesting "tower defense" like game where you need to adjust when the plants make their attack with water or ice. I cannot plant more than two plants before my pumpkin was eaten :sob: Good job!
Nice concept and great art.
Wow that game was way too hard for: I had a lot of trouble to balance between distances/grow rate and money... I was almost always out of cash and couldn't do anything anymore :(
cute little tower defense ! it was a bit unexpected when the flower start shooting a ants ^^
Cute tower defense game, wish there were more plants.
I love this game for music and graphic
Very interesting twist on the traditional TD model! I think with some further tweaking and balancing, this concept could really shine. The ice and water felt too expensive for their relative effect, and spamming plants still felt like the best strategy, but the other too were last-ditch CYA items which ruined me financially for the next round. Great entry overall! :tada:
On the plus side, I found it super original to have towers with different states and thus different attacks cycling, making the planting strategy very unique!
On the down side the color palette is a bit hard on the eye/all over the place for my taste.
The first wave, is hard to catch when you don't know the game mechanic very well. It would be nice if you could find a way to balance it so that we don't lose on the first try. Maybe a tutorial mode, or an ideal placement for the first flower would help discover the game.
I like the art, the placement of things seems to work well and I like the idea of tower defence with 10 second waves but the game was far too difficult imo. Because you start with so little money, it's hard to survive one wave and you get so little money that I found it almost impossible to expand towards having multiple plants. A little balancing and I think this would be pretty addictive!
It has a great mood though, I love the idea of having to defend a pumpkin and again I do love tower defence. Very cute game and it feels well made!
really difficult, but obviously balancing anything properly in 3 days is absolutely impossible, but its still fun and the art style is really nice.
Very nice! The graphics and sound effects were really cute! I like the concept and that you had to strategize a bit to win, but I think the game needs a bit more variety, since the game is pretty strict about how you approach it!
Other than that, good job!
Great in concept. I liked the idea of being able to freeze and speedup the type of plants you had to change what you would need for the next wave. A suggestion to perhaps say what is going to be spawning next or reducing the cost of the plants to make it easier as I struggled to get by the 3rd level. The art style and music are nice though so I think if you do some balance changes post jam it would be a reasonable game.