kr0meel 2023-05-01 17:52
fun concept, becomes challenging very quickly!
Foon → Ludum Dare Explorer → LD53 → Grab N' Dash
By kyboon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 516 | 3.63 | 24 | |
| Fun | 258 | 3.79 | 24 | |
| Innovation | 307 | 3.68 | 24 | |
| Theme | 183 | 4.29 | 24 | |
| Graphics | 705 | 3.52 | 24 | |
| Humor | 735 | 2.84 | 21 | |
| Mood | 586 | 3.54 | 24 |
fun concept, becomes challenging very quickly!
First I was like "Okay, this is kinda easy.", but then when the challenge began I reconsidered all my opinions on this game! Wow, it was tough and fun! It was kind of hard to get used to the controls, but once I did I had so much fun. It really feels so simple, but it's actually a pretty deep concept.
Hi there! I really liked how you managed particles on the background! Really solid & bold solution! Also, I like the simplicity of your mechanics! Everything is clear from the beginning
Interesting idea! Gets difficult really fast.
Hello! good game mechanics, great to play it)
Took some time to get used to the controls, but once you are used to them it's a very fun game!
Way to stress me out, but in a good way. I really wanted all the claws to be controlled by one hand (ASDF) instead of separated, since that seems like it would be more intuitive, but maybe that was part of the design decision to make it harder and more novel.
Good feel overall. Simple but effective art.
Definitely agree with @cypheus about the asdf control ! Otherwise the game was quite fun, simple but really effective (i'm quite bad at it though I only got to 12), it would be better if the difficulty was increasing faster than this, since at it takes quite a long time for the game to become a bit "stressful" and it's the fun part of the game ! Anyway good job !
Thanks for all your feedbacks!
@cypheus yeah it make sense, for the post jam version I'll add an alternative control for it.
@tyrannas I know the early game is slow too, but that was designed to let new players to get used to the controls first. Maybe I can add a dash button so player who already learnt the controls can fast forward to late game.
Very simple but super fun game!!! Got really engaged with the controls and gameplay. The beginning is a little slow but it gets challenging fast, the only problem is the repetition when you die constantly 😋 Great work!!!!
Like others have stated, I would have enjoyed having the controls be with one hand key combination. Overall, a simple & fun game that is very intuitive when it comes to the rules/game-play implemented. All the sprites are pleasant to view and match very well. Nicely done. :)
@resacagames @trevor-lentz thanks for playing! I've updated the game on itch page as a post jam version, which should address the slow beginning and one hand controls feedbacks.
This game is super addictive! I really enjoyed playing it. The controls are easy to understand but hard to master, the game speeds up and gets really challenging at a solid rate, and it looks and sounds great. Great job!
Fun little game! Nice graphics, sound & music, great gameplay. Well done!
This was pretty fun! I like the 4 claw system and the visuals came together nicely! The music went hard but it looks like you opted out of that category? Either way, great job with it! It set the vibe.
In regards to the controls, personally I think having the claws numbered from 1-4 and using those same keys would make the whole thing feel more intuitive for me but outside of that, everything felt like it worked well! Well done with this!
@sarah-alexa Thanks. I used music and sfx from asset store so I opted out audio. For the keys, I added and alternative control U/I/O/P in the post jam version, assuming that the player will use right hand for the claws. I suppose I can add 1/2/3/4 as the left hand alternative in a later version?
Wow this was a very good game! very addictive and gets challenging quite quickly. Would love to play it with mouse for the pane elevation and 4 keys. Great game!