justking144 2017-12-06 03:49
Graphics look really good, but the controls are a bit finicky and it took me a while to figure out how to play
Foon → Ludum Dare Explorer → LD40 → Electrical Overload
By skosnowich and Matjes
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 989 | 2.94 | 20 | |
| Fun | 1078 | 2.50 | 20 | |
| Innovation | 449 | 3.30 | 20 | |
| Theme | 968 | 2.83 | 20 | |
| Graphics | 571 | 3.50 | 20 | |
| Mood | 656 | 3.16 | 20 |
Graphics look really good, but the controls are a bit finicky and it took me a while to figure out how to play
A lot of things going on here; A tutorial would be nice but I understand. Other than that it was pretty cool to playthrough. The description was enough ^-^
It looks like there are a lot of features, which is really cool. I can't figure out how any of it works without a tutorial though unfortunately :(. Maybe some more detail in the description about how to use drones etc. would have been nice.
Took me a while, even with your text tutorial, to figure out the game. But the building elements and crafting work well. I like the graphics and sound polish, and props to having a working HTML version too, it's always really nice to be able to play stuff right in the browser. Great work!
This is a cool idea. It was frustrating that your initial setup involved building 4 different things, especially since it was possible to not know which ones to build and end up screwing yourself over. If your power generator acted as a warehouse and the first beacon it would have been much easier to get started. It could even be a bad warehouse and/or beacon at first, just enough to get you so you can't deplete the resources you need to go forward.
You could easily build yourself into a corner, literally. I got stuck behind the warehouse, which is huge, and so I had to restart the game. I tried to unbulid it so I could move around, but then I didn't have enough resources to build another one and couldn't get any.
I like the particle effects and the light source flashing, especially if you walk away from your generator and look down a dimly lit corridor towards a flashing thing. That was a neat effect, but the relentless sound of it zapping was too much. If you only had to be around it for a little while it would be fine, but there was nothing else to do but be near a zapping thing.
Also, the drones harvest really slowly. Even when I kept building them they just took forever. I had to stop because I was doing nothing but adding a drone every few seconds, which wasn't fun.
I really like the models. I would say that the quad-copter style for the drones made it hard to know how many there were, it always looked like more than there actually were, especially amid all the (really nice) particle effects they were in. That is just a nitpick. I really like the look of all of them.
I think that this is the core of something super cool. A first person, rts style resource gathering game is really cool. I think it just needs some more work. Good job!
This is a cool game, but it's real tricky to figure out what you're supposed to do. What are your goals? The graphics look great, the electrical effect looks fantastic!