justking144 2017-12-04 00:43
Amazing title screen
Foon → Ludum Dare Explorer → LD40 → Super Awesome Mage Power Ultra Magic Madness
By cocapasteque, Kurotoutou and Vdogg
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 965 | 2.97 | 23 | |
| Fun | 795 | 3.04 | 23 | |
| Innovation | 1003 | 2.61 | 23 | |
| Theme | 867 | 3.02 | 23 | |
| Graphics | 2 | |||
| Humor | 678 | 2.71 | 23 | |
| Mood | 984 | 2.62 | 22 |
Amazing title screen
@justking144 We'll do some polishing work this afternoon, some of the graphics/mechanics are still a bit buggy :)
Great work! It'd be a little bit more helpful if I could see the health bar or sanity bar... (Since you could figure the sanity out from his eyes (?) hp bar is more likely needed)
My favorite part of this game is the idea of a wizard turning mad using his magic powers ! Truly interesting and a theme that can be worked on further to make something very unique :) !
@WiseClock Thanks for the feedback, the health bar and sanity bar are on top of the screen, maybe it's the webgl format that is not right with the UI Scale, we have to do some polishing this evening before the end of the jam to fix this :)
@noa-calice Thanks for the feedback :) We had a lot of fun figuring out the idea for the game, too much ideas for 72H to be honest haha.
Nice little game ! I didnt really understood what causes the game overs. Sometime I die but my life is at more than 50% and my insanity (the green bar i guess) is under 50%. It makes the game difficult, which is sad because i would love to see more :)
@bastienre4 I'll investiguate on this, surely a bug in the update of the status bar :) You maybe took a hit and died without feedback on the bars :/ Thanks for your feedback, really appreciate it !
No problem ! I surely took a hit. Tell me when you will have done the update :)
@bastienre4, there you go ! Forced the update of the status bar, should be fine now :) Thanks for pointing this out !
The wizard looks great. Love the facial expressions as he becomes more and more insane. It's much too difficult for me though. I'm not good at Isaac like games, but still I felt like it was 1-2 shots and I'm done... a bit brutal for the early levels. I think with some balancing and the ability to remap controls, I could come back and enjoy playing this.
Movement didn't feel very tight, and I kept getting stuck in walls and objects. Cool concept and pretty good execution.
@hdtv : Thanks for your feedback, we opt-out of the graphics and audio categories because we didn't do all of the assets, but the facial expressions were from us ! :) The game needs more balancing, and a tutorial or explanation about how to not be insane too quick ! Thanks !
@crucial : This was one of the last thing we wanted to fix before submitting the last entry for the jam, but... I forgot to do it. Shame on me.. Thanks for your feedback ! :)
Needs music, movement was a bit messed up, and the colliders were bad, but it's pretty good!
Interesting mechanic, though it's missing something. Maybe it's space, monsters were to big even for normal monsters so the levels maybe fill a bit odd. Specially the boss in the level is too huge.
I am not sure. But congrats anyhow it is not a small feat!
@notpresident35 thank you for the feedback, we'll work on a new version with better colliders and music :)
@jireymendez Thank you for the feedback as well, that was our first ludum and we are planning to maybe continue the development into something better, with music and our own graphics:)
Nice concept! Love the balancing act between attacking and regaining your sanity. The graphics and SFX are really cool. Especially loved the look of the spells!
Sometimes I died for no good reason, so that was a bit weird. But overall, well done!
Neat concept! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=yBdKV67omDA
@jupiter-hadley Yes ! I saw it :D Thank you so much for playing our game :)