FoonLudum Dare ExplorerLD55 → Spellbound Battlegrounds

Spellbound Battlegrounds

By pierd, fredrik-noren, Ambipax, fabius, ilikeyourdog and tobbe

View on ldjam.com

CategoryRankScoreCount
Overall11762.7121
Fun12022.2821
Innovation5843.3621
Theme6363.6021
Humor10142.1320
Mood11592.5020

Comments

jazkottaja 2024-04-15 14:11

really neat idea! unfortunately it was empty when I was there but I can see how it could be lots of fun. Some animations would be nice but I can see that it must have been lots of work to make a multiplayer game.

mascoll 2024-04-16 11:22

Super cool game and especially cool how the game-platform works! Great job!

zablas 2024-04-17 08:16

I like the multiplayer aspect of it. Pretty cool to see other players.

hansj 2024-04-17 08:17

Great job with the multiplayer stuff, for gameplay it feels a bit unresponsive still but I believe there's potential here!

jordantanner 2024-04-19 05:38

Definitely ambitious and impressive from a technical aspect! Both the AI tools/engine and the multiplayer implementation are an accomplishment. As others have said, it was pretty laggy and there not as much going on gameplay-wise as I would have liked, but absolutely a solid start here. Nice entry!

gamedevtraum 2024-05-03 01:38

very interesting tools you use for this project, the models look great! at this point the jam is ending and sadly there is nobody playing, I quickly test it open two sessions to know how it works. Nice job

xoreaxeax 2024-05-03 05:53

Impressive that you managed to implement a multiplayer game for the jam! It would be interesting to know what exactly your game creation tool is/does :) I am very curious how these AI tools evolve in the near future!

codmen4000 2024-05-03 17:20

Well, I'm guessing I would have had a better time if I had friends.... T-T