jazkottaja 2024-04-15 14:11
really neat idea! unfortunately it was empty when I was there but I can see how it could be lots of fun. Some animations would be nice but I can see that it must have been lots of work to make a multiplayer game.
Foon → Ludum Dare Explorer → LD55 → Spellbound Battlegrounds
By pierd, fredrik-noren, Ambipax, fabius, ilikeyourdog and tobbe
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1176 | 2.71 | 21 | |
| Fun | 1202 | 2.28 | 21 | |
| Innovation | 584 | 3.36 | 21 | |
| Theme | 636 | 3.60 | 21 | |
| Humor | 1014 | 2.13 | 20 | |
| Mood | 1159 | 2.50 | 20 |
really neat idea! unfortunately it was empty when I was there but I can see how it could be lots of fun. Some animations would be nice but I can see that it must have been lots of work to make a multiplayer game.
Super cool game and especially cool how the game-platform works! Great job!
I like the multiplayer aspect of it. Pretty cool to see other players.
Great job with the multiplayer stuff, for gameplay it feels a bit unresponsive still but I believe there's potential here!
Definitely ambitious and impressive from a technical aspect! Both the AI tools/engine and the multiplayer implementation are an accomplishment. As others have said, it was pretty laggy and there not as much going on gameplay-wise as I would have liked, but absolutely a solid start here. Nice entry!
very interesting tools you use for this project, the models look great! at this point the jam is ending and sadly there is nobody playing, I quickly test it open two sessions to know how it works. Nice job
Impressive that you managed to implement a multiplayer game for the jam! It would be interesting to know what exactly your game creation tool is/does :) I am very curious how these AI tools evolve in the near future!
Well, I'm guessing I would have had a better time if I had friends.... T-T