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Codmen4000

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsLD 57extra
202456Tiny CreaturesBunker Antjam10162.852.652.053.073.002.77
202455SummoningGravaiduimjam11612.802.622.972.872.702.452.782.68

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Codmen4000

LD55 — Summoning

From Hell's Heart by randomhuman 2024-04-26T17:21:24Z

Amazing! The ONLY problem I had was that you can't see projectiles through walls. I wouldn't be surprised at all if this game won the jam. If you want to expand, I think a way to unlock more minion types would be cool and bigger, wide-open levels would give more room to dodge bullets.

Summons of the Sovereign by Hare Software 2024-04-26T17:28:54Z

Very unique! going forward I see more troops and maybe tile hazards and BOOM! your ready for steam!

Principal's Office by Thomas_Bringer 2024-05-03T20:28:19Z

It's no mind-bending puzzle but everything there is super polished. From the way the characters jiggle when they talk, to the branching dialog, to the way the game seamlessly loops! It's all super polished!

Hyper Hydra by Goofte 2024-04-26T22:13:03Z

A very interesting concept! I just wish there were more ways to attack, but otherwise it is very unique!

Destruction Upon The Town! by Pannda 2024-04-15T23:11:29Z

The screams the little guys make are very pleasing.

All-in-all a fun experience. The thing keeping it from being too fun is the lack of strategy. Under normal circumstances mana would have improved strategy, and it does, but it does so at the cost of fun. I think it would be better if the game was a "Mow down thousands of enemies with a single click" sort of a thing. Still pretty good though :)

That Time I Reincarnated Into /.../Trials By Summoning Demons With Unique Powers by Filip Vannfält 2024-04-27T16:08:03Z

Please continue this game! The concept is amazing, it just needs some polish. The ability to despawn demons would be nice as well as better controls. One cool feature would be different demon types, like winged demons (extra flap jumps), sticky slime demons (sticks to walls), undead demons (can walk through hazards like spikes), etc. I can see this idea going to steam, Xbox, and Playstation, and making serious cash.

I did see that the moving platforms didn't move the player correctly, but it was purely a visual glitch, and it was on the last play-test level, so it didn't matter anyway.

Hell's Helper by nohac 2024-04-28T20:33:09Z

It reminds me of dungeon crawlers like Diablo 3. I think the only problem I had was the movement and the fact that all abilities stopped me from moving. But still very good.

Master Of The Pit by ecenizo 2024-04-16T00:03:53Z

The best game I've played so far! I really like it. There is only one problem that I found: if you spam a troop button then you lose mana without placing a troop. If you decide to continue the project, I think UI design would be a good addition, along with a good difficulty curve

Thundersnow by Bluepir 2024-04-26T22:41:52Z

as a fan of all types of myths I have something to appreciate here. One thing is I was able to finish the Hel fight without her using a single attack. Then I replayed and I thought "Oh, wait! She attacks?"

Demon Delivery Center by Franco Farallo 2024-04-16T00:21:39Z

I think it's a bit complicated but a very cool concept!

Mortein by Calebsnotonfire 2024-04-28T20:51:04Z

A bit repetitive and a bit too easy to die, but otherwise a decent game.

Summoning Shop Keeper by lionbanana 2024-04-26T15:19:17Z

Very cool. I wish there was a tutorial as the game concept is a bit complex. I figured it out after a bit of trial and error. I could see this game becoming a Wizard's store simulator, where you decorate your store and to restock your supplies you'd have to mix potions.

Gravaiduim by Codmen4000 2024-04-16T05:07:14Z

@ecb, Yes, it does that. It uses a frame-rate scaler in Unity, so I think it would be how fast your computer is not the monitor.

@trogdor-20x6 Yeah, sorry about that. All my games do that for some reason. It might problem with unity, but I think it's 'cause I don't make the walls thick enough..

Slaymore by Joshua Miller-Pio 2024-05-03T17:40:04Z

I think the art is very good, but there are a few problems I have: the character moves WAY too fast and the attack range is a bit too short. Also, the jump audio is a little bit annoying; I think the noise the character makes should be replaced with a whoosh. But all in all a very good game.

Spellbound Battlegrounds by Fredrik Noren 2024-05-03T17:20:56Z

Well, I'm guessing I would have had a better time if I had friends.... T-T

LD56 — Tiny Creatures

Bunny Wrangler by thomz12 2024-10-17T19:01:39Z

This game is super cool! There were times when I would catch a bunny outside the hoop right as I finished, but that's fine. The main thing was that the hoop accuracy detection seemed maybe a little off. I created multiple hoops that, to me, seem about the same (maybe a little ovular) but only one worked.

VERMIN Tiny Creatures by Kevin Meissner 2024-10-09T03:35:09Z

Pretty good! I did find that if you spam 'F' you can get multiple food from one corpse. Up to around 5.

Apparatus by evindor 2024-10-08T01:22:30Z

It took around 5 tries but I got it. A bit confusing bur overall good! I would like to see this expanded adding things like logic gates and such.

What Is This, An Empire For Ants? by Jaco van Hemert 2024-10-10T21:52:36Z

This is by far the best game I've played for the jam so far. I say this a lot, but I truly mean it for this game: Make this into a steam game! Take my money!

Tiny Ducks by osh.studio 2024-10-08T02:30:09Z

I can really see the Slay the Spire influences! I think the game could do with some more cards, but overall extremely polished!

ETHERNET by zhang 2024-10-25T02:04:24Z

It looks great, but the controls, and goal were hard to decipher. I try to play games without reading a wall of description, and this took some thinking.

Laverino by Kirass 2024-10-08T18:30:21Z

I couldn't finish because the basketball wouldn't drop. I'll try to play and rate again later. In the meantime if anyone could tell me what the key-binding for quitting the minigame is I would appreciate it.

Sting Operation by Master-YEET 2024-10-08T18:50:28Z

My ONLY complaints are motion blur, and low framerate. Besides that, maybe a little bit of improvement in the AI. But the game is amazing for the amount of time! I loved lining up enemies and killing one third of them with one shot. It's very similar to Call of Duty zombies and I've played WAY too much of that game! Good job! :)

Bunker Ant by Codmen4000 2024-10-08T02:40:43Z

@imberny Thank you for playing! I think I know what you mean when you say that the game "raises more questions than it answers", but I would like to be sure.

Bunker Ant by Codmen4000 2024-10-08T02:41:43Z

@evindor the creature is an ant. Thanks for playing! :)

Bunker Ant by Codmen4000 2024-10-08T03:13:28Z

@imberny Thank you! Maybe I'll make a sequel/full-release...

Bunker Ant by Codmen4000 2024-10-08T18:10:34Z

@kirass Thank you! If you don't mind me asking, what specifically did you enjoy about the game? I am making a game with a similar aesthetic, and I would love to know what makes a game like this work.

Bunker Ant by Codmen4000 2024-10-08T18:15:33Z

@master-yeet Thank you for playing! The mysteries may never be solved...

Bunker Ant by Codmen4000 2024-10-08T19:44:18Z

@derllie @joshua-reumann Yeah, every time I hear someone say "10 hours?!" I get this nagging doubt like "But did you really make this is 10 hours?" even though I'm sure I did. I think it's because people are so surprised, even though it's not particularly good. Anyone could've made it to be honest. Well, thank you for playing and I'm glad u enjoyed.

Bunker Ant by Codmen4000 2024-10-09T17:41:41Z

@douuggggg Yeah, I didn't playtest the web build very much. For some reason Unity zooms in the camera on web builds (probably some setting I haven't figured out). As for the numbered foods, Unity automatically does that to make it easier to find objects in the editor. I just didn't bother renaming them. Thanks for playing! I hope you had fun!

Bunker Ant by Codmen4000 2024-10-10T20:55:06Z

@absolute-garbage Thank you! I'm fixing some small bugs people have mentioned as I'm writing this, and I'll take that into account.

Bunker Ant by Codmen4000 2024-10-12T18:33:20Z

@bassilij Thank you for playing!

Bunker Ant by Codmen4000 2024-10-13T22:41:56Z

@str8griz You can sure try...

Bunker Ant by Codmen4000 2024-10-14T18:32:01Z

@dianavi There actually is a crouch feature but I changed a few settings that broke it. I didn't have time to fix it, so I just left it as is.

Bunker Ant by Codmen4000 2024-10-15T14:23:14Z

@smurpy02 Thanks for playing! I have considered making a full-release of the game if you're interested.

Bunker Ant by Codmen4000 2024-10-18T17:53:13Z

@leo-fu Thanks for playing.

Bunker Ant by Codmen4000 2024-10-19T05:06:33Z

@kurakurture Thank you for actual feedback! This is probably the best reception I've ever gotten for any game, but a jam game especially! It has me seriously considering turning this into a real game!

Bug Poker by heat 2024-10-09T02:12:37Z

This is super cool! I can tell it's somewhat based on Buckshot roulette. I just feel like it needs a little spice. What made buckshot Roulette fun, while also having great risk was the ability to either manipulate the system or know with greater certainty. This game doesn't really have that. It is amazing but is in desperate need of some mechanics to make less of a "blind gambling simulator."

DRONE BRIGADE by Gaalsien 2024-10-17T22:56:47Z

It's an interesting game, but I feel like it needs a bit of polishing.

Happy Birthday Logan by imberny 2024-10-08T18:08:00Z

I really like the visuals! My only complaint is that I didn't know how to engage the end dialog. I just crouched around and talked to everyone a second time and it worked. Unless that was the solution?

LD57 — Depths

LD 57 by Codmen4000 2025-04-12T03:25:34Z

@trogdor-20x6 Thank you. Mentally I wasn't in the zone. I'll make a much-improved version after the jam.