FoonLudum Dare ExplorerLD55 → Gravaiduim

Gravaiduim

By codmen4000

View on ldjam.com

CategoryRankScoreCount
Overall11612.8022
Fun11532.6222
Innovation9352.9722
Theme10812.8722
Graphics10282.7022
Audio7522.4522
Humor7212.7821
Mood11362.6821

Comments

leanjukes 2024-04-16 00:20

Interesting concept! I feel like having the push/pull be stronger and more explosive might make kills more satisfying.

marin-davys 2024-04-16 00:42

Cool idea! I think there's plenty of room to expand on this but I think it's a strong concept and the execution is solid enough.

trogdor-20x6 2024-04-16 00:58

Not a bad idea but the physics are a little hard to work with. I think you need to cheat the physics somewhat so that the rocks snap more strongly, almost as strongly as if they were attached to your cursor. The pull is too weak, you can't run at full speed while carrying a rock. It was much easier to just trick the enemies into running into rocks instead.

Also, somehow hit a bug where I got stuck in a wall, and no esc key to get out of it:

bug1.png

ecb 2024-04-16 01:38

Wish I didn't run so fast. Maybe because I have a 4k monitor?

codmen4000 2024-04-16 05:07

@ecb, Yes, it does that. It uses a frame-rate scaler in Unity, so I think it would be how fast your computer is not the monitor.

@trogdor-20x6 Yeah, sorry about that. All my games do that for some reason. It might problem with unity, but I think it's 'cause I don't make the walls thick enough..

sayurinyooko 2024-04-17 13:06

I wish the enemies wouldn't move so fast because I couldn't realize where they were to strike them. Anyway, the game is cool, the visuals are nice, good work!

prismapunch 2024-04-26 20:43

I liked running through the dungeon with a small army of rocks and smacking people, the attraction mechanic is way more fun to slingshot things than repelling them, although I'm sure if you time it right

Some messed up graphics, but nothing too bad. Saw a familiar face in here...Gravaidium_OerZy2saj6.png

joe40001 2024-04-27 06:19

Unfortunately it's quite easy to clip out of bounds and once out you can't get back in. Anyway played a few times until I got to the end. Interesting idea. Decent art. Good effort.

utopia 2024-04-28 21:13

Well the enemies can kill each other.. The sound sometimes works abnormally, but overall interesting idea and great gameplay!

funemaker 2024-04-29 01:59

Nice job!