FoonLudum Dare ExplorerLD55 → Mortein

Mortein

By calebsnotonfire, Hawtsauce, tishey and cazz

View on ldjam.com

CategoryRankScoreCount
Overall8803.3022
Fun8203.2022
Innovation11232.6222
Theme10382.9722
Graphics10032.8222
Audio6283.1022
Humor8492.5618
Mood9803.1021

Comments

dandee 2024-04-16 10:43

Love the concept, and the level design, good stuff lads!

kuhaku 2024-04-16 10:43

Really fun! Nice use of a gun mechanic. The art style, while simplistic is really nice to look at. Could've added some other sort of powerups but other than that, great game!

limerish 2024-04-16 11:22

Loved it! The style is so beautiful, im eating it up fr. It was great seeing this in development. Well done guys, loved it!

thefruckets 2024-04-16 11:37

Overall Enjoyed the game, didn't get to use my souls to summon before i died so big sad, Art style was cool and the music as well, really fit the game! Good Job!

reaperhb 2024-04-16 21:39

we have the impression of going back to the very beginning of video games, the concept is interesting but the music drives you crazy ;-;

kirass 2024-04-16 21:43

Interesting game! I like it!

alexhicks 2024-04-17 01:10

Good entry, I think one piece of feedback would be to add some sort of effect to when you get hit by something so the player understands it a bit more.

bjornstenlund 2024-04-17 06:29

Really cool music! I like the menus and blood animation in the game over screen :P

I think the what was going on in the level was pretty hard to read. I think a simple square collision around the "pillars" that blocks movement would have made it easier to understand what they were doing. The arrows where a bit fast and hard to read. I think fletching on the arrows, or maybe even just round bullets, might have made it easier to understand what they where. My brain just sort of ignored them as noise initially (subconsciously maybe thinking they were maybe wind? or forces?). I think that slower moving projectiles also would trigger the player to try to avoid them instead of just seeing noise, and then maybe add more if you're happy with current difficulty.

Good job and cool that you joined the jam!

givit-game-studios 2024-04-17 06:32

I enjoyed this entry. I really liked the art style and it the gameplay is simple. Liked it alot.

elvnish 2024-04-17 06:51

love the art and the gameplay! level design is so good!

pabloabraham 2024-04-17 07:45

Interesting idea, I liked seeing how you handled the animations. Congratulations on your work!

yanato 2024-04-18 21:55

It's difficult to pull the arrow out of the butt:D

fhgaha 2024-04-20 08:29

now this looks like a proper game!

negator2vc 2024-04-23 14:02

Nice game. Nice visuals & audio. Unfortunately the controls aren't great. Player turn way too fast. Also enemies, even at the beginning, shoot very fast missiles with prevent the player from avoiding them. I can understand this for later enemies but not at the very beginning of the game. Still nice entry. And since you are using Unity MAKE a web version. Make it easier for jammers to play the game! This is especially important in a jam with ratings!

codmen4000 2024-04-28 20:51

A bit repetitive and a bit too easy to die, but otherwise a decent game.