Ship Happens by Cambryx 2026-04-22T18:44:32Z
Yeah, I don't have anything to say. This one is just very nice, simple to figure out, and fun to play!
Foon → Ludum Dare Explorer → Users → polyvishap
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Lonely Crossway | jam | 548 | 3.40 | 2.90 | 2.90 | 3.97 | 3.72 | 3.52 | 4.00 |
Yeah, I don't have anything to say. This one is just very nice, simple to figure out, and fun to play!
**HEH-HYEAAAAAAHHHHHHHHHHHH ROBOT WITH A GUNNNNNN**-- aww, what do you mean its over already? :c
...okay but really, I **really** like the idea behind this: have a robot that only operates on mobile data, give it a gun, and for as long as its at least at 2 bars - it can do a war crime.
It's pretty fun!
4.5/5 would lose my fucking temper and fail a vibe check myself again.
BRAAAAAAAAAAAAAAAAAAGH!!! (translation: VERY GOOD!!!)
I adore the premise behind this! And it's a pretty cute little game. I will admit that I did initially find the metal detector a bit annoying to work with, but the upgrade system was able to remedy that!
Though, I do have a couple of nitpicks, the first being the treasure sometimes despawning/moving elsewhere right as I get to them, start digging them up, only for Jim to go like *"ehhh, nothin' in there"*, like-- what do you MEAN there's NOTHING?? There was SOMETHING literally a second ago??? But ah well, at least there is always more things to find, and even more after upgrading some more, so, I guess that's just a me problem. lol
And lastly - speaking of more - I do honestly wish there was more room to walk around in, because even when first starting out (and as someone else may have already pointed this out, although for a different reason), having to roam and metal-detect the same screen block can get a bit monotonous, if I'll be honest...? Again, upgrading the metal detector, luck and speed kind of ramps up the pace, so the monotony complaint feels, I guess, half-invalid? But what I am trying to say is that I am craving more now.
I can definitely see this being made into a bigger game!
yum
big balls. good ball
Very fascinating! :0
This actually got me to think!
**That fucking camping bear that I hate**. >:(((((((
okay, to be more serious, this is actually very cute. I love this.
I genuinely adore this. No complaints here!
@theoratkin Ayyyy! A fellow Linux nerd! :DDDD yeah okay wow - that's a very good eye. Need to patch this up real quick LOL
@tanjou Yeahhh, sorry about that. I actually tried exporting to web as well, but as I have discovered, the web version's audio got really messed up -- apparently real-time effects sometimes are a no-go =\ -- so, unless if I end up redoing some of the things for the web build specifically, I'll probably do that if I decide I feel like making a post-jam version or something. No promises, but never saying never here, at least!
I wish I could have been able to do a Mac build as well, but ~~aside from Apple themselves making it unnecessarily fucking difficult to make apps for their posh-expensive ecosystem,~~ I... don't have an actual Mac I could have tested to see if it would've worked natively? And I don't know anyone else who could... oh hey - speaking of which, do you have a BlueSky, by any chance? [update: an attempt was made]
@tanjou ok let me in your PMs. 👁️👁️
@tanjou "WOO-HOO!!" on the Mac build working part! "god dammit" on the traffic light sprite specific visual bug I can't seem to track down in exported builds.
agh—
Okay, so after receiving my first anonymous comment, I had to disable anonymous comments, because...
Presumably an anonymous comment that only appears as a... as a dash.
...I can't read them. That's just how they look like on my end.
This is weird.
@remusnomos you must have also scared your mum like that as a toddler a lot, huh? :^)