FoonLudum Dare ExplorerUsers → ZedGame

ZedGame

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Mission: Stop Transmissionjam674.113.883.783.394.404.043.894.26
202558Collector👥Collector's Covejam7802.362.152.572.522.632.142.08
202557Depths👥Miner Complicationsjam4273.563.463.274.033.913.752.503.31
202456Tiny Creatures👥Nectarmancerjam5343.563.683.784.233.713.452.953.50
202455Summoning👥Monster Monasteryjam9303.253.043.153.523.062.862.452.95

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ZedGame

LD55 — Summoning

Patty Panic by thomz12 2024-04-17T17:16:54Z

Extremely polished and a ton of fun to play! One of the most intuitive game jam games I've played so far. Good job!

Happy Little Demons by zirconcode 2024-04-22T20:38:54Z

A really neat idea! Intuitive and fun! I don't know if it's just me, but I didn't hear any audio though, it would really make it pop. I also found the glow effects quite overwhelming.

Etsa Djavul by foolmoron 2024-04-16T12:27:08Z

Great idea for a game, really satisfying to play!

C.R.T. - Companion Recall Technology by AffinityChris 2024-04-16T17:44:33Z

The controls and gameplay take some getting used to, but the art and music are pleasant. Nice little platformer!

That Time I Got Reincarnated As A Crab Girl And Summoned Slimes To Fight For Me by bittripbrit 2024-04-16T17:12:38Z

Well balanced and pretty addictive!

Hentoad by Nazorus 2024-04-22T20:47:38Z

Well polished and satisfying to play! I love the sound effects!

Over Scoped by blank_3D 2024-04-16T12:13:36Z

Great visuals and aesthetics!

Leprechaun's Gold by Stowy 2024-04-16T12:05:41Z

A bit short but a real fun idea!

Pilgrim's Path by JakJak 2024-04-16T17:59:02Z

Incredible art and sound design! The gameplay was a bit confusing at first though.

Grid Land by TheMixedMaster 2024-04-18T21:55:35Z

Took a while to understand but it's a clever little game! Very cute art, too!

Summoning Survival by Misoukun 2024-04-17T17:22:13Z

GG, quite an interesting idea and satisfying to play! A bit confusing to play on a keyboard, though.

Monster Monastery by shamotte 2024-04-16T12:20:50Z

@poutine-studio Sorry to hear that! It's an issue with Godot exports not working properly on the web without special features enabled, which LD doesn't seem to support. As for the itch issue, we're not sure what could be wrong but we'll try looking into it, thank you!

Super Pal Summoner! by Meepster 2024-04-16T20:48:51Z

Cute, fun and relaxing!

Ascension by Pigeonescu 2024-04-16T14:49:04Z

Great art and an interesting mechanic!

LD56 — Tiny Creatures

My Crazy Little Garden by Patomkin 2024-10-08T18:44:16Z

This game fills me with endless joy, incredible work! Thanks for including a web build post-launch!

Pixel Repair Agency by KirLosev 2024-10-08T11:07:10Z

Looks great, very immersive. Love the idea of playing a pixel detective!

My Homie the Gnomie by kazuo256 2024-10-11T23:17:22Z

It looks great and it's a very interesting concept! However, as others said, I got a bit lost on what to do :( A tutorial or a written explanation would help a lot!

Animal Arcade by acid 2024-10-17T14:46:05Z

Simple and satisfying!

Sammich by ColeSlaughter 2024-10-11T21:01:40Z

The quality of this game is mindblowing! I love the dynamic soundtrack a lot too, it really adds a lot. I've had a ton of fun with this!

Crazy Hive by Luk3 2024-10-11T22:53:11Z

A neat little platformer with an interesting mechanic. At times it seemed like a bit of a puzzle game, maybe you should lean into that idea a little bit more? The graphics and audio are pretty cool, good job on that front!

Fluffy Flock by Achiru 2024-10-11T23:04:58Z

Oh that's lovely; great, peaceful vibes! Impressive how easy it is to grasp without any explicit tutorial! It's a piece of art about pieces of art.

Flea Patrol by Sviborg 2024-10-08T20:52:18Z

Cute art! Messing around with hundreds of physics objects is always fun!

Who's Behind the Fix? by 1337life 2024-10-10T22:33:44Z

A classic puzzle game with a completely new perspective! I love the addition of the story; it's simple, but the premise made me smile. I'd love a game like this but with more kinds of puzzles sprinkled in.

ONE MILLION MICROSCOPIC KITTENS by Milestone Games 2024-10-11T20:03:56Z

A wonderful little game. The premise is extremely funny! Pleasant graphics and nice background music. The Doombas felt actually terrifying at times. One of the best I've played on this jam, incredible work!

Cauldron Creatures by MelissaL 2024-10-11T23:21:17Z

The audio design is splendid, very relaxing! Great job on all the different creatures you managed to add as well. The game sort of reminds me of that one barista flash game everyone played at some point.

Planet Maxim by danielkozlov 2024-10-11T20:40:38Z

What a wacky concept! Love the graphics!

Shrimpy by Kultuk 2024-10-11T23:11:16Z

Love the spritework and satisfying sound effects! However, it wasn't immediately obvious to me that I was supposed to interact with stuff, maybe a little indicator would help? Overall great job anyways!

Tiny Survival Tactics(Puzzle) by Sphinx 2024-10-10T19:31:20Z

Admittedly, it took me embarasssingly long to figure out how the gameplay works, but it's a neat puzzle game afterwards!

Stompy by CosmogonicFrog 2024-10-10T22:53:15Z

The controls are fun, it reminds me of classics like QWOP and Octodad! The sound effects are really satisfying too.

Destroy these tiny creatures, they are nasty and swarming by HangoverGames 2024-10-08T20:34:46Z

A simple concept but executed with tons of polish! Makes you think too.

Leafling builders by Kotolazer 2024-10-08T11:19:42Z

I love the vibes and physicality of the whole environment!

Nectarmancer by shamotte 2024-10-09T09:08:14Z

@goodwincek Wow, thank you for making a gameplay video! What killed you was that a wasp (which admittedly has some visibility problems) destroyed your hive.

Nectarmancer by shamotte 2024-10-09T09:08:14Z

In general, our biggest issue seems to be visibility of game elements; we could work on that in the future.

Nectarmancer by shamotte 2024-10-11T23:40:25Z

@cliff-coffee Fair enough, we wanted to work a little more on it to make it a bit clearer, but we ran out of time. Glad you got into the game eventually!

Nectarmancer by shamotte 2024-10-11T23:42:05Z

@misaravensoul Making the UI more useful is definitely something we'll be tackling for the post-jam update, thanks for the feedback!

Nectarmancer by shamotte 2024-10-16T18:12:16Z

@menacingmecha Thanks for playing! The wasp enemy type doesn't have outlines (due to the outline shader dying on us just before the deadline) and blends into the background. That's what causes damage to the hive.

Nectarmancer by shamotte 2025-03-30T14:14:31Z

Hello everyone! We just pushed out the 1.1 post-jam version, at last! You can check it out on [itch.io](https://zedgame.itch.io/nectarmancer) and read our blog post about the update [here](https://zedgame.itch.io/nectarmancer/devlog/915261/11-post-jam-update).

Enjoy!

Nectarmancer by shamotte 2025-03-30T14:16:23Z

@teddyreid it's been a long time lol, but you asked me on stream to ping you once the update's out; enjoy!

Buncha Bad Babies Beating Bald Bloke by Kaaren Tenson 2024-10-08T20:42:00Z

Took a while to get used to the gameplay but I eventually genuinely fell in love with the concept! This truly does feel like doing martial arts on a keyboard, and the game looks like a great tool to practice touch typing!

Ant of the Road by SpeedyRagout 2024-10-10T22:45:15Z

Wasn't immediatelly obvious what to do (I could really use a tutorial on how the "landmarks" work), but once I figured out what was happening, I loved every minute of it! I've never seen such a gameplay concept before. Watching the ants go after you've figured out the path is really satisfying and the tunnel digging mechanic adds a lot of depth. I'd love to play more of this!

Escape from Wonderland by ViJeMir 2024-10-10T20:45:04Z

The game is real fun after grasping its mechanics! In my opinion the tutorial should be mandatory so that players don't lose out on vital information! I dig the artstyle and overall vibe of the environments and enemies. As others said, it might need a bit of polish regarding physics and feedback for things happening, but it's a solid base for something great!

LD57 — Depths

A seance and a murder by Stratcat66 2025-04-08T10:56:58Z

Admittedly, I haven't beat the game and I think it could use some handholding, but the concept is incredible! I'd love to see this expanded upon.

Diggin' Deeper by gquibao 2025-04-08T12:34:46Z

Simple but very fun!

Minion No. 1067809362 by ZuhairGhias 2025-04-10T11:34:00Z

A fun and competent platformer with interesting mechanics, well done!

Deep Space by anokolisa 2025-04-08T14:05:34Z

Looks promising but could use a tutorial, I had no idea how the build system works :(

Inbetween the Depths by Keith Wang 2025-04-08T13:02:49Z

While brutal at first, it quickly becomes satisfying, nice work!

Grimm Syndrome by Missfire 2025-04-22T14:21:27Z

A fantastic little game, story focus is something you don't often see on gamejams. Beautiful art as well!

Keep Hopping by Halogen 2025-04-18T12:10:43Z

It's a really neat idea, but I think there should be punishment for setting the platform too high, as others have said.

Escape the Depths by Jhonny111 2025-04-08T11:18:19Z

Aiming can feel a little unwieldly and it took me a bit to figure out what to do in the beginning, but the game has a neat gameplay loop. It's satisfing to play in the same way Terraria is.

Depths of Darkness by SayuriNyooko 2025-04-08T11:02:05Z

It's very trial-and-error-y, not that it's a bad thing, I think it works for this kind of game! Great visuals and atmosphere. Would really appreciate dedicated aiming controls and perhaps a health bar?

Drifting to the deep by Sparrowson 2025-04-09T11:19:06Z

Fun to play but I suffered from skill issue lol. Unfortunately, on the web version, the first time drift particles appear causes a ~20 second lag spike which was pretty annoying :(

Drifting to the deep by Sparrowson 2025-04-09T20:28:01Z

@sparrowson No worries btw, it's a common Godot issue haha. What you're apparently supposed to do is "preload" the particles at game start by displaying them anywhere for at least a frame at the beginning of the game.

Miner Complications by shamotte 2025-04-08T11:28:02Z

@keith-wang The text on the right shows you the order you need to mine the blocks in to dig holes that are 2 blocks deep. In short: you need to dig in an inverted pyramid-like shape, layer by layer - make a 2-long hole first (without entering it), then fall in and you have made enough space for yourself to make the hole deeper. Hope this helps! godot.windows.opt.tools.64_KcUOJMU9rU.gif

Miner Complications by shamotte 2025-04-08T11:39:46Z

@keith-wang It's a weird issue we couldn't catch in time before release, real sorry about that! Despite it, all levels are most certainly beatable. I hope you had fun anyway!

Miner Complications by shamotte 2025-04-13T14:40:58Z

Thanks for the feedback so far everyone! We agree, checkpoints and/or an undo mechanic would be terrific, but we couldn't reasonably finish those in time, that's why we chose to omit them. They're definitely up there on the list of things we want to do when we get around to expanding the game though!

Miner Complications by shamotte 2025-04-16T18:40:25Z

@aurel300 Lode Runnner, that's the name! We were inspired by what we knew was a clone of an old game, but couldn't find the original - thank you!

All your concerns are valid and we agree, we just didn't have a lot of time this Jam lol.

As for the puzzle, here's a walkthrough of the two tricky bits if you're wondering: godot.windows.opt.tools.64_Crt2wsigLg.gif godot.windows.opt.tools.64_CztNp1s1CI.gif

Into the Depths by byebye 2025-04-08T13:33:00Z

I appreciate the in-depth explanations of game mechanics! The gameplay is pretty satisfying despite being only interface based. Great job!

Return from the Peak by JAMsBond 2025-04-19T10:08:28Z

A fantastic platformer with good mechanics! One thing that tripped me up is I'd feel better if I was able to keep holding shift while jumping off ropes, right now it pulls you back instantly. Also, judging by the controls hints I can tell you have an AZERTY keyboard :)) That confused a fellow QWERTY user like me for a moment.

Mewnion café by yvaine 2025-04-08T11:08:45Z

Wonderful art direction and relaxing to play! I appreciate the tutorial but would love more explanations about the items you can use.

Stars In The Deep by angry_fridge 2025-04-08T11:46:12Z

A nice little risk-reward gameplay loop! It's a neat concept that would work really well once expanded.

The Hole by dstoc 2025-04-08T13:14:13Z

It's very addictive, love the gameplay!

Luck Runs Out by Tenzz 2025-04-08T14:26:08Z

A beautiful game with a great message.

More in depth by enmarimo 2025-04-08T11:53:10Z

I was a little sad to only see one level, but it's a neat concept nonetheless!

LD58 — Collector

Stampede Philarun by Local Minimum 2025-10-14T19:46:40Z

Big fan of the voiceover! Made the game that much more special.

Coco-llectors by tanis 2025-10-18T23:12:16Z

Really fun game - I love the sound effects too, haha

Energy Rush by Stefan B. 2025-10-14T19:55:16Z

I really like the gameplay and the way the cursor rotates! I wish walls stopped you though, it would've made mouse navigation more intriguing.

Do Needles Dream of Electric Haystacks? by Jaco van Hemert 2025-10-18T23:21:35Z

I'm a sucker for fake operating systems in games, haha. The game looks clean and responsive, with some great worldbuilding!

Empty Voice by Asieke 2025-10-11T11:51:58Z

Beautiful art and character design! I kept on trying to find a way to go a little faster though, is there one?

POND SWARM by pierogo 2025-10-10T19:22:36Z

Beautiful audio + visuals and satisfying gameplay!

Haven's Lake by Flying Butter Studio 2025-10-15T15:43:49Z

I love the atmosphere and audio design! Really well done.

Collector's Cove by shamotte 2025-10-16T19:30:27Z

@local-minimum Thank you so much for the in-depth review! Admittedly, this wasn't one of our best jam submissions - the scope ended up being too big to fit into the timeframe, so we had to make major compromises and quickly throw together pieces of gameplay to produce something that's at least playable.

Originally, you were supposed to get loot from rooms, like a typical roguelike, and keepings things organised while arranged for optimal synergies was the general idea. Your backpack-attack idea sounds really fun too, though!

Some notes: - The backpack, as you probably figured, wasn't originally supposed to have infinite items :P And being able to rearrange items without clearing anything is something we wanted to add but ran out of time. - The rooms go on forever, randomly picking one when going through a new door, while they should probably have more thoughtful design. - The arrows when attached to a bow give you the ability to shoot - they should disappear after use (because they only work once), making you have to replenish them and manually "reload" your bow. Unfortunately, they stick around being useless and a little confusing. - The recorder is another type of weapon, and electricity, like batteries and phones, is what gives it charge.

Thanks again for giving the game a fair go regardless of the issues, much appreciated!

Fire Fuel by marks 2025-10-11T16:23:23Z

Fun platformer, I love the artstyle too!

Pres. No Face? by yuwei 2025-10-18T23:14:40Z

I really like the concept. The visuals are very memorable and stylish - excellent job!

LD59 — Signal

What's that signal? by Local Minimum 2026-04-21T08:53:59Z

That's so fun! I kept laughing my butt off at the whispering furniture and appreciated the dialogues and bit of poetry. The graphics are funny and shockingly descriptive :) It's a delightful experience that I'll definitely share with some of my friends, lol.

Catcher Simulator by disperse 2026-04-21T08:58:07Z

Heads up: I believe your game page is set to private? I can't view it.

Ziggy Zapper and the Robot Factory by rogual 2026-04-21T09:25:47Z

This is a really good entry! It has interesting puzzle mechanics and a lot of polish. If you told me it was a fully-featured game from the DOS era I would have totally believed you. My one gripe with it is that as an arrow keys user, I had to put my hands in an awkward position to play haha.

Trail Signal by uvwar 2026-04-21T16:52:54Z

Quite a quirky and fascinating experience! Is there a way to clear the scene?

Waiter Waiter by block97 2026-04-25T11:10:10Z

It's actually pretty tough! I love the general vibe of the game though.

Signal Weave by alexhonor 2026-04-22T20:30:51Z

Oh this is fantastic! Great visuals and background music. Satisfying automation gameplay. I could see myself playing something like this for longer if it had progression saving.

Signal Drift by kpded 2026-04-22T23:33:41Z

I like the gameplay loop, it really does get tricky after a while! The graphics are well made too, they give me vibes of games from the ~2010s - a nice blast from the past.

Jim's Quest for Birthday present by Sobigdrasil 2026-04-25T11:18:59Z

I like the visuals a lot, you can feel the passion radiating from every sprite! Though, I think the overall gameplay loop would need some more variety to keep players engaged for longer. Fishing perhaps?

WiFi Trouble by rangoiv 2026-04-21T19:41:55Z

I like the concept a lot! But as the others have mentioned, signals sometimes don't propagate and you have to restart.

Signal Repair Team by filgreen3 2026-04-22T21:18:26Z

Haha, your game instantly grabbed my attention as we went in a similar direction. I like your approach as well though, it feels focused and very polished! The game also excels in worldbuilding and the general vibes.

Signal Defender by noneegy 2026-04-21T16:58:25Z

Essentially a clicker, but with extra stakes! Very cool!

Traincidents by YellowKamel 2026-04-28T21:53:12Z

I love it! The controls are instantly intuitive and explained well with the tutorial, and the game is both fun and hectic. Self made voiceover is something I always enjoy in LD games too!

The Hunt for Red April by XeduR 2026-04-25T11:25:24Z

Aiming felt a little unwieldly, but I enjoyed the concept! I liked the thrill of blindly navigating an area and waiting for foreign signals.

New London 3D Turbo 2000 by Revetoon 2026-04-22T23:11:19Z

I love the audio and visuals, brings back memories of java mobile phone games!

LoS: Linked by Theo Ratkin 2026-04-28T22:10:07Z

That's such a neat concept! I like the risk involved when there's a piece to grab just a liitle outside your range - should I go for it full speed or will it be the end of me?

Signal Saboteur by An405 2026-04-28T22:04:32Z

I like the visuals and audio design a lot!

Awaiting Response by DzejPi 2026-04-22T20:05:08Z

What an uncomfortable experience... in a good way, great job at building the atmosphere!

There's a lot of various paths to take, it reminds me of the Stanley Parable in that way.

Winter Resort by Xarina777 2026-04-22T23:18:21Z

I love the way the environment looks!

Man On Fire by debugman18 2026-04-22T20:24:25Z

I like the atmosphere and sound design!

Mission: Stop Transmission by ZedGame 2026-04-22T19:57:53Z

@local-minimum

Thanks so much for the in depth review and playthrough, it was a highlight of our day! Some notes regarding your feedback:

- For the subject of the story, fair point, to be fair we prioritized variety and easter eggs over having completely coherent worldbuilding. - As others have also said, perhaps the objectives could be opened from the get go for clarity. To clarify, we didn't have the time for a fully branching chat system, so the admin always sounds doubtful before the final response. - We're working on leaving some worldbuilding hints here and there to make the chat less of a guesswork. - The router game needs more visual feedback to make it clearer what you're supposed to do. And there perhaps were some bugs that need to be squashed. - Getpass in the terminal is a dummy command that does nothing - it's a play on the idea that having a command that reveals your password would be ridiculous. But perhaps it just ended up adding to the confusion? Passcrk could also use a progress indicator I suppose. And the unlocking of the terminal should actually unlock more stuff to make sense as to why you would do it. - Sorry for your experience with the packet clicker! You're right about the accessibility. We should have included an option for upgrades and passive income to turn it more into an idler to run in the background. We'll work on it for a post jam version definitely. - Unfortunately, while you werer typing the passwords into the admin login screen, the text input unfocused at some point, making you think all of them didn't work. Rest assured, one of them was the correct one.

Thanks again for playing and the kind, but honest when needed, feedback!

Mission: Stop Transmission by ZedGame 2026-04-22T20:00:15Z

@dzejpi

Thanks for the kind words and good feedback! As for the "1000 characters", we're implementing it asap, lmao.

WEB DIVER by mshrmgirl 2026-04-21T08:43:34Z

Oh I love this! The audiovisual design is fantastic and abilities as a resource you manage in real time is a neat idea. The chat window also has some gems in it. I can tell you've really enjoyed making this!

Gasp Away! by Emsea 2026-04-28T22:01:10Z

Took a while to understand, but it was really satisfying oncce I got into the rythm! I really enjoyed the sound design as well. One issue I encountered is massive lag spikes at the beginning, I'm pretty sure that's a Godot classic on web exports. For future reference, to avoid those big spikes interrupting gameplay, you should show each particle type at least once (for a frame or so) while initializing the game to force them to load in advance.

Hubble Horticulture by Soothsayer 2026-04-22T22:58:53Z

I enjoyed the unique take on the classic farming game loop! Having a goal to always work towards motivated me to invest more time into the game that I normally would have with usual games of the genre.

crabmaxxing by SkyTech6 2026-04-21T22:05:33Z

Impressive graphics and sounds! I also wasn't expecting what's essentially tank controls in 2026, lol - not that it's a bad thing :P

Pulse-8 by Jacky San 2026-04-22T21:01:51Z

A new twist on a classic puzzle formula! I enjoyed the gameplay loop, but the difficulty increase at the end of infinite signals was a little too much for me. Perhaps some dedicated preparation time would help?

DRAW!!! by Alpharius_003 2026-04-23T19:46:41Z

I love the art and music! I found the gameplay really tricky, but liked the concept.

Good job with the tutorial as well, I instantly knew what to do!

Catching the Signal by MeeRebane 2026-04-21T22:15:06Z

Restarts: 50, Time: 5:16:39

I really enjoyed the unique mechanic! Though I found the difficulty curve a little steep..

The game overall is really good, satisfying sound design as well!

Blind Signal by Ilya Kr 2026-04-21T09:17:20Z

I liked it a lot. The gameplay loop is interesting and the sounds and graphics look great! One thing I'd change is the movement speed - making it quicker would allow for faster trial and error.

SincerelyDamnSignal by CoolPurpleRat 2026-04-22T21:12:10Z

Great game with a fantastic atmosphere! I really felt the rush of a battery dying on you outside! To Bartolomeo, would you kindly get to the point already?! That was a fun gag.

By the way, I've noticed you haven't rated a lot of games yet. In order to get other people to notice your game, you need to go out there and leave ratings and comments on others' creations! Then it will get boosted by the algorithm.

Hello? Hello!? You've got no signal there! by rainot 2026-04-22T21:52:57Z

An interesting concept with a tough but satisfying gameplay loop! The voiceover really gives it a nice touch.

Sequence Drift by FuryOhFury 2026-04-23T19:38:04Z

I didn't know what to expect from this concept but it really pleasantly surprised me! Though I didn't know how attacking worked at first - perhaps a streak effect while going would help explain the idea? And/or a corridor of unavoidable enemies.

The graphics are neat and the music is great!

No Service by Nathanial 2026-04-25T19:59:37Z

I like the idea, but I had to restart a lot due to physics object getting stuck or falling off at times. The music is great and the puzzles are good though!