LoS: Linked by Theo Ratkin 2026-04-28T22:10:07Z ♥ 1
That's such a neat concept! I like the risk involved when there's a piece to grab just a liitle outside your range - should I go for it full speed or will it be the end of me?
Foon → Ludum Dare Explorer → Users → ZedGame
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | 🤖 | 👥 | Flea Market Fission Wagon | jam | |||||||||
| 2026 | 59 | Signal | 👥 | Mission: Stop Transmission | jam | 67 | 4.12 | 3.88 | 3.78 | 3.39 | 4.41 | 4.04 | 3.89 | 4.27 | |
| 2025 | 58 | Collector | 👥 | Collector's Cove | jam | 780 | 2.37 | 2.16 | 2.58 | 2.53 | 2.63 | 2.15 | 2.08 | ||
| 2025 | 57 | Depths | 👥 | Miner Complications | jam | 427 | 3.57 | 3.47 | 3.28 | 4.03 | 3.91 | 3.76 | 2.50 | 3.32 | |
| 2024 | 56 | Tiny Creatures | 👥 | Nectarmancer | jam | 534 | 3.57 | 3.69 | 3.78 | 4.24 | 3.71 | 3.46 | 2.96 | 3.50 | |
| 2024 | 55 | Summoning | 👥 | Monster Monastery | jam | 930 | 3.25 | 3.05 | 3.16 | 3.52 | 3.07 | 2.86 | 2.45 | 2.95 |
ZedGame leaves an average of 15.7 feedback comments each event.
That's such a neat concept! I like the risk involved when there's a piece to grab just a liitle outside your range - should I go for it full speed or will it be the end of me?
I like the visuals and audio design a lot!
Took a while to understand, but it was really satisfying oncce I got into the rythm! I really enjoyed the sound design as well. One issue I encountered is massive lag spikes at the beginning, I'm pretty sure that's a Godot classic on web exports. For future reference, to avoid those big spikes interrupting gameplay, you should show each particle type at least once (for a frame or so) while initializing the game to force them to load in advance.
I love it! The controls are instantly intuitive and explained well with the tutorial, and the game is both fun and hectic. Self made voiceover is something I always enjoy in LD games too!
I like the idea, but I had to restart a lot due to physics object getting stuck or falling off at times. The music is great and the puzzles are good though!
Aiming felt a little unwieldly, but I enjoyed the concept! I liked the thrill of blindly navigating an area and waiting for foreign signals.
I like the visuals a lot, you can feel the passion radiating from every sprite! Though, I think the overall gameplay loop would need some more variety to keep players engaged for longer. Fishing perhaps?
It's actually pretty tough! I love the general vibe of the game though.
I love the art and music! I found the gameplay really tricky, but liked the concept.
Good job with the tutorial as well, I instantly knew what to do!
I didn't know what to expect from this concept but it really pleasantly surprised me! Though I didn't know how attacking worked at first - perhaps a streak effect while going would help explain the idea? And/or a corridor of unavoidable enemies.
The graphics are neat and the music is great!
I like the gameplay loop, it really does get tricky after a while! The graphics are well made too, they give me vibes of games from the ~2010s - a nice blast from the past.
I love the way the environment looks!
I love the audio and visuals, brings back memories of java mobile phone games!
I enjoyed the unique take on the classic farming game loop! Having a goal to always work towards motivated me to invest more time into the game that I normally would have with usual games of the genre.
An interesting concept with a tough but satisfying gameplay loop! The voiceover really gives it a nice touch.
Haha, your game instantly grabbed my attention as we went in a similar direction. I like your approach as well though, it feels focused and very polished! The game also excels in worldbuilding and the general vibes.
Great game with a fantastic atmosphere! I really felt the rush of a battery dying on you outside! To Bartolomeo, would you kindly get to the point already?! That was a fun gag.
By the way, I've noticed you haven't rated a lot of games yet. In order to get other people to notice your game, you need to go out there and leave ratings and comments on others' creations! Then it will get boosted by the algorithm.
Oh this is fantastic! Great visuals and background music. Satisfying automation gameplay. I could see myself playing something like this for longer if it had progression saving.
I like the atmosphere and sound design!
What an uncomfortable experience... in a good way, great job at building the atmosphere!
There's a lot of various paths to take, it reminds me of the Stanley Parable in that way.
Restarts: 50, Time: 5:16:39
I really enjoyed the unique mechanic! Though I found the difficulty curve a little steep..
The game overall is really good, satisfying sound design as well!
Impressive graphics and sounds! I also wasn't expecting what's essentially tank controls in 2026, lol - not that it's a bad thing :P
I like the concept a lot! But as the others have mentioned, signals sometimes don't propagate and you have to restart.
Essentially a clicker, but with extra stakes! Very cool!
Quite a quirky and fascinating experience! Is there a way to clear the scene?
This is a really good entry! It has interesting puzzle mechanics and a lot of polish. If you told me it was a fully-featured game from the DOS era I would have totally believed you. My one gripe with it is that as an arrow keys user, I had to put my hands in an awkward position to play haha.
I liked it a lot. The gameplay loop is interesting and the sounds and graphics look great! One thing I'd change is the movement speed - making it quicker would allow for faster trial and error.
Heads up: I believe your game page is set to private? I can't view it.
That's so fun! I kept laughing my butt off at the whispering furniture and appreciated the dialogues and bit of poetry. The graphics are funny and shockingly descriptive :) It's a delightful experience that I'll definitely share with some of my friends, lol.
I'm a sucker for fake operating systems in games, haha. The game looks clean and responsive, with some great worldbuilding!
I really like the concept. The visuals are very memorable and stylish - excellent job!
Really fun game - I love the sound effects too, haha
I love the atmosphere and audio design! Really well done.
I really like the gameplay and the way the cursor rotates! I wish walls stopped you though, it would've made mouse navigation more intriguing.
Big fan of the voiceover! Made the game that much more special.
Beautiful art and character design! I kept on trying to find a way to go a little faster though, is there one?
Beautiful audio + visuals and satisfying gameplay!
A fantastic little game, story focus is something you don't often see on gamejams. Beautiful art as well!
A fantastic platformer with good mechanics! One thing that tripped me up is I'd feel better if I was able to keep holding shift while jumping off ropes, right now it pulls you back instantly. Also, judging by the controls hints I can tell you have an AZERTY keyboard :)) That confused a fellow QWERTY user like me for a moment.
It's a really neat idea, but I think there should be punishment for setting the platform too high, as others have said.
A fun and competent platformer with interesting mechanics, well done!
Fun to play but I suffered from skill issue lol. Unfortunately, on the web version, the first time drift particles appear causes a ~20 second lag spike which was pretty annoying :(
A beautiful game with a great message.
Looks promising but could use a tutorial, I had no idea how the build system works :(
I appreciate the in-depth explanations of game mechanics! The gameplay is pretty satisfying despite being only interface based. Great job!
While brutal at first, it quickly becomes satisfying, nice work!
Simple but very fun!
I was a little sad to only see one level, but it's a neat concept nonetheless!
A nice little risk-reward gameplay loop! It's a neat concept that would work really well once expanded.
Aiming can feel a little unwieldly and it took me a bit to figure out what to do in the beginning, but the game has a neat gameplay loop. It's satisfing to play in the same way Terraria is.
Wonderful art direction and relaxing to play! I appreciate the tutorial but would love more explanations about the items you can use.
It's very trial-and-error-y, not that it's a bad thing, I think it works for this kind of game! Great visuals and atmosphere. Would really appreciate dedicated aiming controls and perhaps a health bar?
Admittedly, I haven't beat the game and I think it could use some handholding, but the concept is incredible! I'd love to see this expanded upon.
Simple and satisfying!
The audio design is splendid, very relaxing! Great job on all the different creatures you managed to add as well. The game sort of reminds me of that one barista flash game everyone played at some point.
It looks great and it's a very interesting concept! However, as others said, I got a bit lost on what to do :( A tutorial or a written explanation would help a lot!
Oh that's lovely; great, peaceful vibes! Impressive how easy it is to grasp without any explicit tutorial! It's a piece of art about pieces of art.
A neat little platformer with an interesting mechanic. At times it seemed like a bit of a puzzle game, maybe you should lean into that idea a little bit more? The graphics and audio are pretty cool, good job on that front!
The quality of this game is mindblowing! I love the dynamic soundtrack a lot too, it really adds a lot. I've had a ton of fun with this!
What a wacky concept! Love the graphics!
A wonderful little game. The premise is extremely funny! Pleasant graphics and nice background music. The Doombas felt actually terrifying at times. One of the best I've played on this jam, incredible work!
The controls are fun, it reminds me of classics like QWOP and Octodad! The sound effects are really satisfying too.
Wasn't immediatelly obvious what to do (I could really use a tutorial on how the "landmarks" work), but once I figured out what was happening, I loved every minute of it! I've never seen such a gameplay concept before. Watching the ants go after you've figured out the path is really satisfying and the tunnel digging mechanic adds a lot of depth. I'd love to play more of this!
A classic puzzle game with a completely new perspective! I love the addition of the story; it's simple, but the premise made me smile. I'd love a game like this but with more kinds of puzzles sprinkled in.
The game is real fun after grasping its mechanics! In my opinion the tutorial should be mandatory so that players don't lose out on vital information! I dig the artstyle and overall vibe of the environments and enemies. As others said, it might need a bit of polish regarding physics and feedback for things happening, but it's a solid base for something great!
Admittedly, it took me embarasssingly long to figure out how the gameplay works, but it's a neat puzzle game afterwards!
Cute art! Messing around with hundreds of physics objects is always fun!
Took a while to get used to the gameplay but I eventually genuinely fell in love with the concept! This truly does feel like doing martial arts on a keyboard, and the game looks like a great tool to practice touch typing!
A simple concept but executed with tons of polish! Makes you think too.
This game fills me with endless joy, incredible work! Thanks for including a web build post-launch!
I love the vibes and physicality of the whole environment!
Looks great, very immersive. Love the idea of playing a pixel detective!
A really neat idea! Intuitive and fun! I don't know if it's just me, but I didn't hear any audio though, it would really make it pop. I also found the glow effects quite overwhelming.
Took a while to understand but it's a clever little game! Very cute art, too!
GG, quite an interesting idea and satisfying to play! A bit confusing to play on a keyboard, though.
Extremely polished and a ton of fun to play! One of the most intuitive game jam games I've played so far. Good job!
Cute, fun and relaxing!
Incredible art and sound design! The gameplay was a bit confusing at first though.
The controls and gameplay take some getting used to, but the art and music are pleasant. Nice little platformer!
Well balanced and pretty addictive!
Great art and an interesting mechanic!
Great idea for a game, really satisfying to play!
Great visuals and aesthetics!
A bit short but a real fun idea!
LD60 — Old Tech (4)
Outpost 60 by yourykiki 2026-10-26T22:39:09Z ♥ 1
Very satisfying module system and cable physics :P
Old Tech Repair Simulator 2002 by dvan1337 2026-10-26T21:21:24Z ♥ 1
I'm in love with the vibes! Very polished and funny experience. But as others have mentioned, I had no idea how to screw the case back on. :(
defrag.exe by F1Krazy 2026-10-23T18:24:49Z ♥ 0
Pretty satisfying gameplay loop and pleasing visuals! Though I'd love an interactive tutorial so I could grasp what's going on just a bit quicker.
FACEPAGE: Old Internet by Darkwing00Duck 2026-10-23T17:44:14Z ♥ 0
I'm in love with the concept! Looks great and nostalgic. I wish it was a little easier in the beginning though haha.