rhyst 2024-10-08 16:49
The ants seem to die regularly for no obvious reason, sometimes the instant they leave the hole. Could really use some better instructions on the controls. The ants' movement is very good.
Foon → Ludum Dare Explorer → LD56 → Ant of the Road
By speedyragout, zRoYal_Nemo, Maltose and DasLetzte
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 674 | 3.42 | 21 | |
| Fun | 844 | 3.00 | 21 | |
| Innovation | 553 | 3.28 | 21 | |
| Theme | 364 | 3.89 | 21 | |
| Graphics | 812 | 3.15 | 22 | |
| Audio | 488 | 3.22 | 20 | |
| Humor | 833 | 2.41 | 20 | |
| Mood | 971 | 2.81 | 21 |
The ants seem to die regularly for no obvious reason, sometimes the instant they leave the hole. Could really use some better instructions on the controls. The ants' movement is very good.
Cool game! I liked it.
daam pretty cool. was intresting playing this with a trackpad though. good luck
Don't know if it is just me, but the web version didn't seem to work? It just wouldn't load, not sure why.
The windows version, did however, and I quite enjoyed the game. Despite some initial confusion about the controls and how to properly do something, when I got the hang of it it was quite enjoyable!
I also enjoyed the art direction, even if it was a bit (maybe too much) chaotic.
A solid entry.
Wasn't immediatelly obvious what to do (I could really use a tutorial on how the "landmarks" work), but once I figured out what was happening, I loved every minute of it! I've never seen such a gameplay concept before. Watching the ants go after you've figured out the path is really satisfying and the tunnel digging mechanic adds a lot of depth. I'd love to play more of this!
Sadly the web version didn't work for me
Fun game really liked the art! I would maybe make the ants start a bit faster once you start laying down sugar to add a sense of haste to the levels :D well done!
I also couldn't start the embedded version. The last few lines of the console logs say this: ``` [libil2cpp] ERROR: Could not open Il2CppData/Metadata/global-metadata.dat AntOfTheRoadWebVersion.framework.js.br:9 RuntimeInitializeOnLoadManagerInitializer: Failed reading 'RuntimeInitializeOnLoads.json' AntOfTheRoadWebVersion.framework.js.br:9 RuntimeInitializeOnLoadManagerInitializer: Failed reading 'ScriptingAssemblies.json' AntOfTheRoadWebVersion.framework.js.br:9 [Physics::Module] Initialized SinglethreadedJobDispatcher. AntOfTheRoadWebVersion.framework.js.br:9 No GlobalGameManagers file was found at , quitting player! AntOfTheRoadWebVersion.framework.js.br:9 Failed to initialize player ```
Hmmm. I din't quite get this one as my ants kept dying. I was careful not to let my mouse touch them. And I tried to make them collect different foods and touch different items to see if they needed food to survive. Still, my first thought was how good the ant-simulation was. Its very cool to see them mass-transit and follow the trails I drew. And so I resorted to making interesting drawings on the screen and having them follow :)
I really liked how the music changes, and the satisfaction of watching the ants stream out along the path I created! It was a little unclear that crossing over the sugar path with itself leads to the ants dying, though. Overall, it was super enjoyable playing through the levels, would be cool to see this idea expanded on!
I like the concept but I think there is a few flaws in the realization. I think it needs a tutorial because at the start it is not clear what the goal is and what makes you lose. Also (at least in the web version) your ants can go over walls, I'm not sure if it's a bug or not, but it makes it quite easy to finish all levels without using any tunnel. One thing I really like is the music that changes over time
I like the "laying a trail" mechanic, and it's cool to watch the ants go, but I feel like I'm not sure what is going on beyond that. My ants keep dying for some reason and I'm not totally sure what the goal is, I guess...
Really creative idea! Laying a path for the ants while being careful where your mouse is is a neat mechanic, and the music was very fitting. I did have some problems with the mouse lock though, sometimes it wouldn't lock correctly and the sugar would jitter or the mouse would leave the game window, sometimes causing the sugar to snap back to the nest and kill the ants.
Cool game
Impressive, very nice