Bons Baisers de Roquebrise by Kerdelos 2026-04-22T23:03:34Z
Well presented, I liked the art and the music. Gameplay-wise not the most engaging, but an interesting enough storyline to see it through! Very neat overall.
Foon → Ludum Dare Explorer → Users → Soothsayer
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Hubble Horticulture | jam | 360 | 3.65 | 3.58 | 3.47 | 3.60 | 3.47 | 3.45 | 2.60 | 3.45 |
Well presented, I liked the art and the music. Gameplay-wise not the most engaging, but an interesting enough storyline to see it through! Very neat overall.
Pretty neat little game, I enjoyed it. Really appreciated the tutorial, and thought the game as a whole was really well presented.
Probably too chill? Honestly didn't find it particularly engaging, there's not much to do nor look at. I think it's entirely possible I'm just not the target audience. I do like the art though!
I'm always impressed when jam games have narrative threads. Neat little game, I enjoyed the presentation lots.
Obviously highly polished, satisfying to play. I do wish it progressed a little faster, but overall very neat.
Loved the art, loved the audio. Could've benefitted from better player on-boarding. The fan level could've been more intuitive for the first introduction to the mechanic. Overall really neat project!
Brilliant, really enjoyed it. Amazing art, amazing atmosphere, no notes.
Really quite fun, a lot of levels for a jam project. I think it introduced new mechanics at a pace that kept it interesting, which is obviously a good thing. Neat!
Really great atmosphere, intriguing play. The presentation was stellar, only really critique is the gameplay loop needs some work. Without the hints, it would be impossible to find anything, but in using them the game basically plays itself. Really, really enjoyed it!
These sort of two-character mind-twisters are always fun, I've made one myself in the past. This one was good fun, had charming art, and is very challenging. I really enjoyed it!
Don't think I'm smart enough for this game, but it's pretty intriguing. Understandably there's no tutorial given the time constraint, but it would've gone a long way.
Neat game, liked the presentation. Thought it was a cool use of the theme, but I really don't think the clumsiness of the player adds anything but frustration.
@msipp27 It unfortunately is, we didn't realize the translation symbols would break in a web export.
@jnur Learning experience for sure. We've done other jams via itch.io and there's a little more flexibility there. Didn't realize until after that we could just link an itch page! Wouldn't have helped the unicode stuff but could've solved some of the formatting issues.
@jakob-meier Holy cow, thanks for sticking with it. That's really impressive lol
Loved the presentation, audio and visuals were great. Don't think I understood what I was doing, but cleared a few levels anyways.
Fun interpretation of the theme, I loved the TV channels lol
Worlde in space, liked the art. Had a number of input bugs, text was getting input wrong, couldn't move sometimes. Overall pretty neat.
Very atmospheric, really captured the feeling of a winter night. An interesting design choice to use a ping navigation guide and then have it be a largely linear path... the two ideas conflict pretty heavily in my opinion. Overall, neat little project!
The shop keeps breaking on level 2 :( Seems like a game that would benefit from some mechanics variety.
Really cool visuals and sound, would have liked to been able to move and shoot in the same turn. Neat project :)