FoonLudum Dare ExplorerLD59 → Signal Tower Delivery

Signal Tower Delivery

By jikazushi and

View on ldjam.com

CategoryRankScoreCount
Overall8072.7222
Fun8032.4722
Innovation7182.8222
Theme4493.7022
Graphics7202.8522
Humor6072.1620

Comments

jikazushi 2026-04-20 20:03

stupid html embed not working :( you can play on itch.io if you want, link in the description

rinzu 2026-04-21 20:39

The game concept is great, but I just can't seem to move on to the next level, and i got a 404 error on the Ludum Dare page; i played the game on itch.io.

2026-04-21 20:47

I can't complete first level :( But the concept is good

krawa 2026-04-21 21:16

I like that the game is minimalist, but some of its elements are not immediately clear. It would be nice to add a few visual hints

jnur 2026-04-22 22:05

Fun idea with potential for some fun and inventive puzzle gameplay, but rather trivial as it is (I played until level 6). With more elements on the map, like buildings that either boost or harm signal, there would be material for a lot of different puzzles.

wizard 2026-04-22 22:13

I dig the minimalist aesthetic. Took a couple goes before I worked out how best to use each of the different towers affectively. Was a fun and interesting puzzle gam.

soothsayer 2026-04-22 22:14

The shop keeps breaking on level 2 :( Seems like a game that would benefit from some mechanics variety.

phasmantic 2026-04-22 22:33

The game seems neat, but unfortunately I'm stuck on the first level. Is there something I'm supposed to do after placing all the towers? I really like the concept you went for, and the graph-paper like graphics. Nice job!

batisdark 2026-04-22 22:34

Got my shop break on lvl 3... just when it seemed to start to be interesting :( I like simple graphics of this game a lot. Lights appearing in windows with signal and everything... just unfortunate bug stops progress where it looks like may start to mater which tower you pick.

kerdelos 2026-04-22 23:15

I like the minimalist art style and the concept !

I did go until level 7 but quit after that because I found it was a bit too much of the same thing and too easy. I would have loved some kind of obstacles to work around or stuff like that. In the current state, the circle tower seems too powerful because it has the bigger coverage area. And it works even better in the latter levels where there is many more houses bunched up together.

Also maybe you could have only one mode, I don't see the need to separate the build mode and the check mode in two.

Overall, good job :)

saering 2026-04-23 15:18

Cool little game! I went to level 11 and could not manage to beat it. Are the level randomly generated, or do all level have a solution that you've tried? Anyway, other than that this is pretty cool, the simple artstyle works great although it could have a bit of animations like objects bouncing with some particles to give it a bit more life. When going to the next level, the game should go back to the edit state as it looks like it's broken; you enter a level, you try to select a building but you cannot because you're not in edit state, which is weird since you don't have anything else to do but edit on a new level start.

Great job overall!

frozenfire92 2026-04-25 18:19

Great work! I got stuck at level 9, but enjoy the puzzle of trying to solve it :smile: Keep on making games!

smugsman 2026-04-26 16:44

Its a nice little puzzle game. Id say that the two modes are not really neccessary and that the circle is too powerful but otherwise it has a perfect gameplay loop and it really fits the theme. The atmosphere in all of its minimalsm is very nice and does not require music to feel engaging. Cozy.

sarah 2026-05-08 15:00

This is a fun idea! I almost made something similar this jam with the signal towers. I like the simple graphics but I wish there was more feedback from placing towers. Nice work!