Your Dreadful Majesty by Shess 2024-10-23T00:10:59Z ♥ 2
Really cool game, I did most of the endings and really enjoyed the overall mood, whatever choice I made. I had to finish a few games before really understanding the meaning of the different icons though, maybe a tutorial entry on the icons would help.
LD59 — Signal (3)
Traincidents by YellowKamel 2026-05-05T12:15:57Z ♥ 1
Very fun, except when sheeps appeared just in front of a train! Or when people appeared on both tracks after an intersection and a train arrives! You have a decent margin of error though, so not a big deal; but I still wonder how this margin can be this high, they must really have a good insurance...
SIGNAL: Abyss by fourApril 2026-05-04T16:10:22Z ♥ 1
end.png Easy!
Pretty nice, especially for a solo dev. Really liked the art, the palette and style are really consistent. For me a light atmospheric track would have been nice, something really muted to stay within the watery vibes. The echo sound was cool, but the sfxr-style sounds were a bit harsh to my ears, maybe just a bit of reverb + less gain would have been enough. Same as the others, I didn't get at all that the signal repelled the red fishes, but it was useful to see the blue bubbles on the right side of the screen. Not the best game out there of course (actually, one of the best I tried today!), but for a solo work it's really impressive. Bravo!
Stay Tuned by ThinArc 2026-05-04T15:46:07Z ♥ 1
Cool idea and cool art, either missing instructions or the "tuning" is broken? In my first playthrough I got all the way to the end thinking it played with the mouse 😆 Second playthrough I actually read the instructions so I could actually direct the signal bubbles, but I didn't really hear any change to the music when doing that. It's definitely not finished, but what's there is a good start and has pretty consistent art. You should add 2 lines of instructions on the page to explain the tuning part though.