FoonLudum Dare ExplorerLD50 → Abysmall

Abysmall

By wakobu, achiru, antbrl, bgdu67 and Graios

View on ldjam.com

CategoryRankScoreCount
Overall5403.6321
Fun8163.2621
Innovation1123.9421
Theme11833.1021
Graphics6673.6722
Audio2193.8621
Humor3923.4721
Mood5843.5721

Comments

noh 2022-04-05 06:54

The itch page link doesn't seem to work, have you published it?

csdoescs 2022-04-05 08:56

I'm having the same trouble, the itch page is giving an error. Make sure to make it published/public!

marc-grabow 2022-04-05 09:43

Yep, same, please publish, we want to play! :)

wakobu 2022-04-05 11:05

@marc-grabow @noh @csdoescs Fixed, the game was still in draft mode, thank you for reporting the problem :pray:

okamit 2022-04-07 22:26

Interesting game! fun with a different kind of strategy game, I like the concept and the style works very well!

Well don!

aleksskogkatt 2022-04-09 08:54

Solid game with fresh idea and decent visuals! I had fun playing!

dingledorf 2022-04-09 09:41

I like the take on the theme -- delay the customer haha. Really solid game; I especially liked all the ambient sound effects that played at random times, it really contributed to the mood. The music was also excellent - am I able to find it on Soundcloud or anywhere else?

Overall very well done!

finn-pickart 2022-04-09 09:45

Oh I like the game. The graphics and the music fit well together and are beautiful. The concept is pretty creative as well and is fun to play :) Also the game is pretty intuitive and self explanatory, good job. Well done

dusho 2022-04-09 10:17

interesting idea.. but unlimited stock per item makes it simple solution for all levels.. put one of item from all types along shortest path to cashier

wakobu 2022-04-09 10:31

@dingledorf Thanks for the feedback. @achiru and @graios wrote and recorded the music. There is no soundcloud at the moment but we keep you in touch :wink:

wakobu 2022-04-09 10:35

@dusho You are absolutely right. We wanted to do much more complex system with different client profiles and stuff. However, we were too ambitious and had to make a minimal gameplay for the release. We consider improve this basis in a post jam version :wink:

ciderpunk 2022-04-09 14:51

I think I found a bug, the shoppers pick up items from destroyed shelves! nice concept tho and digging the tune!

wakobu 2022-04-09 18:44

@ciderpunk Tough one ! Thanks, we will check it out

bearding8 2022-04-12 18:53

Nice game! I liked the music! :)

lpettler 2022-04-15 14:49

Noticed a glitch - if I set up isles shelves, loaded them with items, and then reset the items would still be picked up by the shoppers who walked past the empty space.

Game was very fun. Was great watching a guy go in to buy toilet paper, get frustrated, run towards the register to leave, and pick up a porno mag on his way out. The music, graphics, and ui are all very well designed. Maybe I play too many of these kinds of games, but the difficulty is a little low with the AI being a bit too predictable. This is a relatively small complaint given the limited time of a Jam.

dingdingding 2022-04-15 15:31

What a nice game! I was surpirsed by how chill it was. I liked how you had an infinite amount of time to put out the items, I find many games in this genre to be stressful. It was fun to play too! However, I would enjoy more of a challenge when it comes to points. I reached the minimum on the second level after the second day, and lost a little motivation to keep going therefore. But nice overall. Neat and consistent art style too :)

hmightypirate 2022-04-15 17:27

Good music and art!

Sometimes the customer got stuck in spite of having a straight path to the counter. Maybe I am missing something. I like the concept of the game.

antbrl 2022-04-16 16:40

@ciderpunk @lpettler The bug is now fixed. Products are now reset properly. Thanks for the feedback! I added a changelog on the itch.io page.

@hmightypirate Thanks for reporting the bug, we will look into it. It may be related to the fixed bug. Could you try to reproduce it and tell us under which conditions it happened? Thanks!

@dingdingding Thanks for your feedback! Indeed the game is very easy. We wanted to create bigger and harder levels but did not get to it!