FoonLudum Dare ExplorerLD59 → crabmaxxing

crabmaxxing

By val-ociraptor, skytech6 and

View on ldjam.com

CategoryRankScoreCount
Overall5193.4532
Fun3743.4532
Innovation3803.4532
Theme8312.0331
Graphics1924.1832
Audio3453.4832
Humor1303.7429
Mood3723.7227

Comments

penagwin 2026-04-21 05:54

The way you move around mostly side-to-side is really fun!

artemget 2026-04-21 12:31

Sweet 3D graphics and nice controls! I Love crabs

uvwar 2026-04-21 17:33

I had a lot of fun with the goofy crab controls, and I also really liked the 'recap' section at the end and the tiny footprints I left behind. Beautiful art, as always!

wraithind 2026-04-21 18:06

A neat and interesting concept, though I wasn't getting many Signal vibes from it. Controls were appropriate to the character but rather frustrating to try to get into a shell, and I seemed to keep getting stuck at a point where I was too big for the small shells but everything else I tried was to heavy and I couldn't move.

skytech6 2026-04-21 18:33

@wraithind Ah, yea there's some real generation rng going on haha. Sometimes you molt and your only options are nothing or a shell that's too big to move. While naked though you do move quite fast and I just dash as fast as I can in one direction between hazards to find a proper shell haha.

re signals: the hazards all have environmental signals that warn of their approach

echo-team 2026-04-21 18:43

damn seagull was waiting for me to eat that final seaweed so I would pop out of my shell

clymm 2026-04-21 18:47

Fun game and cool graphics! The Seagull made me laugh. :heart:

blues 2026-04-21 18:54

god im jammin' so hard on these tunes. huge fan of the color palette. really like the controls as well, great way to reflect crabs innate ability to move side to side faster

benjaminm 2026-04-21 20:30

i like the crab, big fan. the crabwalking is very on point

zedgame 2026-04-21 22:05

Impressive graphics and sounds! I also wasn't expecting what's essentially tank controls in 2026, lol - not that it's a bad thing :P

alpaca 2026-04-21 22:41

The models are awesome. I love the bossa nova beat and especially the crab mechanics!

ternarycat 2026-04-22 01:35

reallty like this graphics

boroboro 2026-04-22 14:49

Really loved the music! Felt like the crab should maybe be table to make tighter turns but otherwise it was really fun playing it.

2026-04-22 15:05

The game is incredibly polished; the graphics and character animations are meticulously crafted, even bordering on exaggerated. However, I don't see a strong connection between the game's theme and Signal.

2026-04-22 15:31

The chill music fits the game really well. The crab controls are nicely implemented, and the visuals are pleasant. I really like the mechanics that constantly get in the way of living a peaceful crab life :)

2026-04-24 14:56

Reaaaaally cute art! But I'm glad I wasn't wearing headphone, cause that seagull scream would have killed me hahaha

gurtek 2026-04-25 12:39

Nice game with innovative control. The sound of the balloon and the seagull are high in comparaison of the music ^^

darkshadow 2026-04-26 15:26

I glitched into the sea, not sure if the waves is meant to kill your or just knock you about? Movement felt a bit weird and floaty, nice game but doesn't really hit the theme.

Screenshot from 2026-04-26 16-23-25.png

scottyartt 2026-04-27 07:50

I've beet taken by a bidt and then just nothing happened, my screen was moving around I feel like camera was chasing a bird lol, but overall it has some fun

skytech6 2026-04-27 14:23

@darkshadow Yep the waves killed ya!

re signals: It's the environmental signals that give you the cue to hide in a shell before a hazard gets you.

@scottyartt the camera is following your trail through the sand, mapping your hermit's life before it died. It's the gameover view and prompts to restart once it reaches the end.

rip scotty's hermit.