Metal Harvest by hadesfury 2024-04-22T15:20:34Z
not really sure exactly what im doing with the game play but the sound effects and music are really doing it for me.
Foon → Ludum Dare Explorer → Users → Blues
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2024 | 55 | Summoning | Voiceborne | jam | Innovation | 4.54 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Feelin' Crabby | jam | 382 | 3.61 | 3.56 | 2.88 | 2.34 | 3.52 | 3.77 | 3.97 | 3.90 |
| 2025 | 57 | Depths | Torpor | compo | 296 | 2.52 | 2.10 | 2.82 | 3.07 | 3.17 | 2.75 | 2.42 | 2.67 | |
| 2024 | 55 | Summoning | Voiceborne | jam | 682 | 3.47 | 3.39 | 4.54 | 3.97 | 3.75 | 3.63 | 3.45 |
not really sure exactly what im doing with the game play but the sound effects and music are really doing it for me.
god thats a good orb
really like the premise and the simple graphics. felt the animations were much to slow to play for very long though. sped up i could see myself finishing some dungeons. good entry!
great little game! i think the only things i would like to see changed is the key combination to return your monsters. maybe that was there and i didn't see? And the animations for doors opening... while great, takes a long time!
great entry, hope to see more by you
Oh, you're approaching me?
I can't destroy the restaurant without going towards you.
silly lil game with fun art. loved spinny the cat
absolutely loved it. great art and easy to pick up game play. i think maybe the only thing that would have made it more immediately understandable would be spacing out the icons above the patrons heads.
5/5 would run a skele host business again.
love the art and the sound effects, vibes are just superb. combat is a little fiddly but fun and interesting, great submission!
we need screensavers in 2024 now more than ever!
great little game! the models are so flipping good, i really like that the main character looks towards the screen at the start so you really get to appreciate how good the models are.
love the colors and the enemies as well, a little sound design and music and this game would be groovin. thanks for making something for the jam!
had fun trying to figure it out but keep getting stuck when i think i understand the puzzle. maybe the candle could change to a different color after the secondary line is drawn properly? good entry B)
great vibes in this game. not much to it and the music loop could have more going on but i had fun walking around all the same!
appreciate the feedback here! glad everyone is having fun yelling into their microphone <3
@courtneylapin
So it's possible the game will not work with microphones with more than 4 channels godot was throwing a fit about my built in mic.. so that could be the case.
The downloaded version does actually summon guys faster cuz I was noticing the game running a bit slower in hre browser. But I might normalize the values based on your feedback.
Thanks so much for checking the game out
@chispalbc
okay i finally got off my butt and uploaded a build with the same difficulty as the web build. And I swear i didn't secretly hope people thought the game had some sort of voice recognition when I uploaded it :^). although i might look into seeing how hard it is to to plug audio input into large language model..
thanks for playing!
pizza.png
wasn't able to play the game at all! :(
i really like the idea of creating pokemon cries to summon them. cute game and execution!
got a trojan error.. then game crashed on launch so i was unable to play.
looks fun tho hehe
cute game! really like the idea and the execution. its already fun as is!
i love the sprite art for the game. I also like the simplicity of the auto battler. I think with something more than receiving random cards this could be a pretty fun little game. good entry!
hehe cute sprite art. seems we both liked this kenney pack for our games.
that was great! perfect little jam game. sprite art ripped. i think the only thing that was a little strange was the attacking animation that seemed to work a lot better when i was facing away from the enemies.
had a great time playing, good vibes and a great idea for a game mechanic! makes me want a pvp version. paddle v builder B).
i do like to click the rock
i destroyed the world!!!! :revolving_hearts: :smiley: :two_hearts:
love the art in this one
had a great time with this one! music was awesome and really liked the like rhythm game aspect. Voice acting also added a lot to the vibe.
love the art!
had a blast beating this one! great idea and well executed.
really liked the music loop and that it projected from the base as a way to locate it, but unfortunately it didn't seem to loop. game was basic but functional, liked the idea of collecting enemy corpses for scrap.
really fun to goof around in, slowing down/speeding up sounds will never not be funny. I really want a way to recycle the balls into some kind of rube goldberg/ blue ball machine. this could be the next killer DAW :^)
wow there is so much going on in this game! i was a little overwhelmed at first and could not figure out how to get new flowers, but i eventually figured it out. the UI is very well done but theres so many options it was hard to find everything, maybe slowly unlocking the upgrades would help?
but over all very impressed by the amount of features in the game like being able to color the walls/floor. adore the cute bees :3
not sure the controls were working properly, it was stuttering a lot and not sure i was able to turn. but impressed you managed to make a multiplayer game for the jam!
well i was able to get the game running on windows by downloading the mac build and changing the name of the included pck file... to be met with a cat just falling down the screen over and over, I don't seem to be able to control anything.
@nondev your crab senses (little lines around you) will indicate a survival stage, but i agree we could have gone further with the idea. also would ideally have a few more mini games. thanks for playing!
cute little game. i really like the fog of war mechanic
god im jammin' so hard on these tunes. huge fan of the color palette. really like the controls as well, great way to reflect crabs innate ability to move side to side faster
clean aesthetic and unique controls. was a short and fun experience
in love with your menus. but the processing on the game visuals kinda made it hard to look at. but a decent little Survivor-like