FoonLudum Dare ExplorerLD57 → Torpor

Torpor

By blues

View on ldjam.com

CategoryRankScoreCount
Overall2962.5222
Fun2992.1022
Innovation2352.8222
Theme2363.0722
Graphics2033.1722
Audio2072.7522
Humor1982.4221
Mood2672.6722

Comments

clintor24 2025-04-07 04:01

Nice concept, and I like the color pallet. The physics seem a bit wonky to me though, and as new pills get added there isn't any warning. So I'll start firing one and then new ones get added, and as a result it slings the pill in a direction I didn't mean for it to go. I get that that is part of the challenge, but I think it use a bit more balancing to make gameplay more enjoyable.

blues 2025-04-07 15:27

@clintor24 thanks for playing and offering the feedback! i think initially my idea was to have a pill bottle that you click on to add more pills, will probably do that based on your experience. <3

arthur-tang 2025-04-09 04:11

I love the concept. Going deep down into someone's mind and feed them pills is great humor :laughing: . Colliders could add some work, pills colliding with each other is driving me crazy.

leoatopos 2025-04-09 08:59

6 brains, 3 pills, need more. but I feel like playing snooker

whateverdat 2025-04-09 13:53

Very good entry! Collision boxes for brains that are in the middle seem a bit off I think, they send pills to weird places on impact.

grid96 2025-04-11 20:47

The sound effect is really cool, don't know what it reminds me of. When I chose to wake up I just saw a white screen, did I loose?

blues 2025-04-12 16:46

@grid96 you won at life but you quit the game :^). Thanks for playing

eugenik 2025-04-14 08:30

Outstanding!.

tad-i-guess 2025-04-16 13:55

I had a bit of trouble trying to control where the pills were going, especially with them bouncing off of each other and the brains, but this was pretty fun!

bentglasstube 2025-04-21 01:29

An interesting game but the controls turned me off a bit. I never quite understood how the pills with the symbols worked, it seemed like if I got one pill in the wrong lane all the pills afterwards would also be considered "wrong".

asieke 2025-04-21 02:22

Pretty interesting concept. There were a few things that could use some polish, but the main thing I'd like to see improved is how the pills with symbols are introduced. Would be nice if each time a symbol is introduced, the intent of the level it's introduced in is to teach me, the player, what that symbol is and how to use it.

liam 2025-04-21 08:14

Very interesting concept, agree with other comments that the controls could be finessed and some kind of symbol tutorial/guide or expansion of that concept would really elevate it. A cool game, thanks for making!

val-ociraptor 2025-04-22 23:09

very good brains