FoonLudum Dare ExplorerUsers → SkyTech6

SkyTech6

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥crabmaxxingjam5193.453.453.452.034.183.483.743.72

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SkyTech6

LD59 — Signal

Trail Signal by uvwar 2026-04-21T17:47:43Z

It's a lot of goofy fun and a great mix on the multiple themes.

Would have loved the ability to like hold off the balls falling through, so I could set them all up and then release them all at once?

Kani Kani Te by foolmoron 2026-04-21T18:38:08Z

The exact amount of frustration I would expect if I was transformed into a crab.

UPLiNK Defender by Logic Monkey 2026-04-21T13:47:09Z

I like the artwork, but the game was a bit confusing on what was going on for a few moments. Like at the start wasn't sure what was going on until I scrolled out and saw an enemy.

Tower Signal by Pierre-Marie 2026-04-22T14:26:12Z

I really like the concept of building module chains inside of the towers. It seems like there is a LOT of content here for a jam game, but it also felt very slow at the start to try and reach a lot of it. I got to about 600 and my next stage was at 1500, but I was getting 28 points per auto... it would have taken quite awhile to wait that out.

I'd have liked there to be some manual quick progress option like rapidly clicking something like in other idle games until the automation potential opens up more.

Also never figured out what Credits were for?

Gas & Fly by Gurtek 2026-04-21T13:54:13Z

I really like the concept, but I can't tell what's happening in the game. How do I tell if a ship has refueled? I also just can't get them to take off, is there a specific place to put them to trigger takeoff?

crabmaxxing by SkyTech6 2026-04-21T18:33:50Z

@wraithind Ah, yea there's some real generation rng going on haha. Sometimes you molt and your only options are nothing or a shell that's too big to move. While naked though you do move quite fast and I just dash as fast as I can in one direction between hazards to find a proper shell haha.

re signals: the hazards all have environmental signals that warn of their approach

crabmaxxing by SkyTech6 2026-04-27T14:23:05Z

@darkshadow Yep the waves killed ya!

re signals: It's the environmental signals that give you the cue to hide in a shell before a hazard gets you.

@scottyartt the camera is following your trail through the sand, mapping your hermit's life before it died. It's the gameover view and prompts to restart once it reaches the end.

rip scotty's hermit.

Unlucky Fields by Horsedetroia 2026-04-21T13:49:28Z

I also got an error when using the embed player :(