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SkyTech6

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥crabmaxxingjam5193.453.453.452.034.183.483.743.72

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by SkyTech6

SkyTech6 leaves an average of 6.0 feedback comments each event.

LD59 — Signal (6)

Tower Signal by Pierre-Marie 2026-04-22T14:26:12Z ♥ 2

I really like the concept of building module chains inside of the towers. It seems like there is a LOT of content here for a jam game, but it also felt very slow at the start to try and reach a lot of it. I got to about 600 and my next stage was at 1500, but I was getting 28 points per auto... it would have taken quite awhile to wait that out.

I'd have liked there to be some manual quick progress option like rapidly clicking something like in other idle games until the automation potential opens up more.

Also never figured out what Credits were for?

Kani Kani Te by foolmoron 2026-04-21T18:38:08Z ♥ 1

The exact amount of frustration I would expect if I was transformed into a crab.

Trail Signal by uvwar 2026-04-21T17:47:43Z ♥ 1

It's a lot of goofy fun and a great mix on the multiple themes.

Would have loved the ability to like hold off the balls falling through, so I could set them all up and then release them all at once?

Gas & Fly by Gurtek 2026-04-21T13:54:13Z ♥ 2

I really like the concept, but I can't tell what's happening in the game. How do I tell if a ship has refueled? I also just can't get them to take off, is there a specific place to put them to trigger takeoff?

Unlucky Fields by Horsedetroia 2026-04-21T13:49:28Z ♥ 0

I also got an error when using the embed player :(

UPLiNK Defender by Logic Monkey 2026-04-21T13:47:09Z ♥ 2

I like the artwork, but the game was a bit confusing on what was going on for a few moments. Like at the start wasn't sure what was going on until I scrolled out and saw an enemy.