FoonLudum Dare ExplorerLD59 → МIИISTЯУ OF SIGИДL

МIИISTЯУ OF SIGИДL

By K4su, 7uc4s, Fullbuff and Kaze Todoroki

View on ldjam.com

CategoryRankScoreCount
Overall1873.9028
Fun4703.3028
Innovation1093.9228
Theme124.6128
Graphics974.4228
Audio474.1928
Mood614.2828

Comments

enriranjan 2026-04-21 08:03

I love the concept of playing with the radio and how it interacts with the whole game; I think it's really original and fits the theme perfectly. Visually, it fits the whole concept really well.

7uc4s 2026-04-21 09:58

@enriranjan Thanks for the feedback! We were a bit scared that the radio controls would be overcomplicated :sweat_smile:

yanruyi 2026-04-21 10:53

The visuals are amazing and really fit the game's atmosphere! I’m still a bit confused about the gameplay, though. Could you tag me if a guide comes out?

jajalecapouet 2026-04-21 10:55

The game is hard, we don't anderstand what the Incident keywords are. But it works well, good job

7uc4s 2026-04-21 10:56

@yanruyi Damn we kinda knew it was too complicated :joy: well for now the post-its are clickable and give instructions on how to operator the radio and fill out the form. I will setup a more detailed guide soon :thumbsup:

daliamha 2026-04-21 10:56

I've been figuring out the controls for 20 minutes, but damn it's cool.

2026-04-21 10:57

Very cool idea, great presentation. Controls on the dial are a bit finicky. Overall I found it a bit too fiddly for my liking but was still really cool to try it out.

mezaka 2026-04-21 11:01

Took me a while to get the hang of the knobs, but the radio keeps overheating for me :/ Even if I move them slowly. Love the aesthetics though!

lisieshy 2026-04-21 11:09

Oh I love that idea!

Turning the knobs felt a bit weird at first, but after a few tries you start to get the hang of it.

Having a good enough reading out of the printer feels almost impossible with how much the radio overheats, I think having it reset itself completely might be a bit much?

And man, that typewriter mechanic is amazing, feels very satisfying to use!

7uc4s 2026-04-21 11:18

@jajalecapouet @yanruyi @daliamha @mezaka Detailed guide is now available :)

pastry-chef 2026-04-21 12:49

Nice entry! It's very satisfying to see the letters start appearing on the screen as you play with the knobs. But the real star was the typewriter. It really pulled me into the mood. I found it a bit hard to find what goes in the time field. One nitpick with the radio knobs: It feeeeels like I should be able to drag the knob with my mouse to rotate it. Once I realized that's not how it works, it was fine.

mark-swinimer 2026-04-21 21:32

I love the scene you've set up and it has great atmosphere. Unfortunately I just couldn't figure out how to get a signal working. I tried reading the instructions but still came up blank.

tanjou 2026-04-23 09:31

Pretty cool atmosphere and concept overall! As the above, figuring out how to handle the signals was a bit hard!

2026-04-25 12:17

I had a hard time finding the signal for the first time lol but It's really good!

justinmullin 2026-04-26 22:02

Wow wow wow. This was just incredible. It took me a decent while to get into the swing of things and get a feeling for how all the mechanics worked, but once it started to click, it really clicked.

All of the little interactions work so well. Tuning in the radio is very confusing at first, but one you start to get the hang of it, starts to feel very natural. I'm not sure I love the overheating mechanic, but it may be that I was misunderstanding how it worked. I thought going slower and waiting a while after motions would help, but sometimes it seemed to overheat after quite a while of inactivity. Eventually I just learned to allow the radio to overheat, then quickly reset to the settings I had previously. Maybe that's not intended, but it worked well for me.

The typewriter is _extremely_ cool. It feels so immersive to go typing actual text onto the page and have things _just work_. I was entering the wrong time format for quite some time before I realized that I had the months and days reversed, which was a bit frustrating, but easily remedied once I noticed what was going wrong. I'm still not completely sure what sort of content is supposed to go in the keywords field, but it works pretty well to just note any words that seem like they _might_ be keywords, and once I stopped worrying about making the page look "pretty" and just entered all the stuff I saw that might be a keyword, things went much better for me. Sometimes the radio would be just out of tune enough that I missed a key letter in a name, which was a little annoying, but generally on the next scroll things would be clear.

One thing I really wish I could have had was the ability to scroll back through the output paper logs. I was a bit surprised when I tried to do this and couldn't, actually, just because the paper feed really _feels_ like it's scrollable. It was a minor complaint all told, as there's lots of time given for each signal to record it all.

Overall the whole package just works so well together. The music and sounds are perfect, and the whole mood of the ensemble is extremely tight. I have not gone back to replay the game with the skills I learned in the first playthrough just because of time constraints, but if I end up with some spare time another day, I'm seriously considering it, as I'm curious how/if things would be different if I got a much better report.

Extremely impressive. Thank you for sharing, and I hope you're proud of what you put together here!

aleksey-salion 2026-04-26 23:40

Top notch visuals and vibes, love it!

venomousmouse 2026-04-27 11:48

Very cool art and overall feel of the game is great. Needed a bit of time to understand how it works, but it didn't spoil the fun. Good job.

7uc4s 2026-04-28 21:00

@justinmullin Thank you so much for the positive feedback! :D Was not really expecting this :sweat_smile: We're really happy you enjoyed it regardless of the radio's wonky behaviour :face_palm: (and the various bugs :| ). Agreed with you on the overheating that does not bring much, and makes a hard task even harder, we were thinking of releasing a 'simplified' version, or maybe more progressive in terms of difficulty to not throw the player in a pool of knobs...

Also agree on the form filling, way too complicated plus not obvious what to put in, but that's also why we were not so strict on it, and even failing to fill the form will let you move to the next day. But you got it right, the form can be 'bruteforced', there's no penalty for entering wrong words :P

And as a matter of fact, we did plan to add scrolling on the printed paper, but time did not allow for it :( maybe for a post-jam release?

Anyway, it's really cool to get this kind of feedback, and knowing that some people enjoyed our work, many thanks 🫡

2026-05-03 13:17

I really like this concept! The sound effects are superbly crafted, immediately immersing the listener into the atmosphere. The use of something resembling a typewriter to provide feedback is also quite interesting. This design point is also very intriguing. It's an innovative idea! Looking forward to the upcoming works.

okkolobr 2026-05-03 13:51

I heated up the radio more than I wanted, but the global feeling was really cool !

unreststudio 2026-05-04 09:45

Love the design and sounds! The text was maybe a bit too small to read but manageable. Getting the hang off the radio / core gameplay is satisfying too, great job !

valb-soares 2026-05-06 01:44

This game is amazing, I spent a lot of time playing it. The art and audio are excellent, you guys did a great job.

remusnomos 2026-05-06 19:05

Very very polished entry. I really liked the sounds, music, sprites and small graphic effects! It was also a cool feature, that you actually had to use the typewriter. One tiny thing: I could still control the buttons below the document, while dragging it around, which caused me to reset the whole thing more than once while typing. But overall a very cool game!

7uc4s 2026-05-06 20:29

@remusnomos Thanks :) But yes we did notice it before submitting, but the fix was too involving to be made that late so we decided to focus on other things, sorry about that :(

holysparks 2026-05-08 20:16

Wow that's very unique, feels very complicated at first but experimenting with it was fun. I still get angry when it overheats tho!

justinmullin 2026-05-09 20:00

Congrats on the top 15 for theme! Well deserved. =)

7uc4s 2026-05-10 11:25

Big, big thank you, @enriranjan @yanruyi @jajalecapouet @daliamha @grimslinger @mezaka @lisieshy @pastry-chef @mark-swinimer @tanjou @borjaparraga @justinmullin @aleksey-salion @venomousmouse @zhangzhimu @okkolobr @unreststudio @valb-soares @remusnomos @holysparks !!!

I think a lesson was learned on this one : difficulty balancing is tough, and we probably need to think it better next time, not necessarily lower it, but maybe going incremental or something, idk (:

Anyway, huge thanks again to everyone for playing, hope you enjoyed it, and see you next jam!