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hirqshi

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Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥇 2026 59 Signal HAYWIRE jam Graphics 4.86

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old Tech👥ATAVISMjam
202659Signal👥HAYWIREjam1503.973.724.334.214.864.002.634.33
202557Depths👥Lust4Lifejam1813.883.593.474.244.584.15
202456Tiny Creatures👥Creeping Steeljam6643.432.762.683.084.173.034.05

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by hirqshi

hirqshi leaves an average of 10.7 feedback comments each event.

LD60 — Old Tech (11)

PIONEER 60 by haohao0407 2026-10-28T05:11:36Z ♥ 0

Absolute cinema, reminded me of subnautica for some reason, gameplay is simple yet elegant in my opinion, maybe a bit too simple, but for a jam its absolutely okay. Should i even say the visuals are awesome? And I especially like the enjoyed the thing about "Old AI from the 21st century, I found it really funny and despite AI being new, I found it fitting. The game came off as really relaxing, despite it being about you fighting for your life. Stunning work guys

Iceman Ascending by TheSecondLeft 2026-10-28T04:39:54Z ♥ 0

I ABSOLUTELY LOVE THIS, the audio, the polish and the visual feedback are top notch for real, the radium poisoning thing is a funny gig, and the ending with the cola is hilarious, really great job, especially for a jam. Never thought i would like a platformer this much

Steel Tree by Awanami 2026-10-28T04:31:58Z ♥ 1

I enjoyed the mood, the computer puzzle took a bit of time to figure out but im glad i did, really liked that this game featured voiceacting, this was a pleasant surprise

Road Trip by Blanky and Rocket 2026-10-28T04:15:44Z ♥ 0

The ending was unexpected and kind of scary lol, didn't find any actual gameplay, but catched a light relaxing vibe while playing

0.0MHz by MrEKZES 2026-10-27T02:44:43Z ♥ 0

I really wanted to enjoy this game because the intro cutscene set up a fantastic atmosphere, but I was ultimately disappointed with the gameplay.

Let's start with the good parts.

I liked that instead of just walking around and pressing 'E' (and getting soft-locked) like in the early build, you added crates and bolts that need to be unscrewed. This provided a pleasant and much-needed tactile feedback.

It's great that you didn't get lazy and actually released an "optimized" build. My PC was still roaring like a jet engine, but the game ran at a stable framerate. It's a shame the optimization just amounted to turning off shadows and compressing the game's resolution, which ruined the mouse sensitivity (making it uncomfortably low) and made the game look significantly worse, stripping it of essentially the only strong point it had. It's great that you at least removed the engine's debug output from the screen, because I was literally rolling on the floor laughing when I first saw it.

A lot of useful work was done on the visuals, onboarding, replacing the blinking red text with static text, adding more interactivity (like multiple uses for old objects), and the audio has become a bit more pleasant.

The music in the game is wonderful (I wonder why...), I didn't expect you to collab with Radiohead. It's great that you're helping unknown underground artists.

I would have loved to see some mini-tasks, for example, after installing the satellite dish, having to rotate it to get a better signal, or other similar immersive elements.

The game is much better compared to the jam build, and it's great that you're learning from your mistakes, but there is still a lot to fix.

Old tech for old Folk by MrF1rst 2026-10-22T06:05:17Z ♥ 1

That is such a silly yet unique idea, i loved the graphics and overall art direction, tho the balance seemed a bit off, i tried almost for half an hour but couldnt beat the 8th encounter with any strategy i tried, despite this i think its really polished and well made, tho lacks a much needed bit of juice in the fighting aspect

Rotten Machines by KenForest 2026-10-22T05:26:32Z ♥ 1

GOD DAMN THE KARMA POLICE APPEARING SCARED THE LIVING SHIT OUT OF ME 10/10

Flesh Harbour by AxolotlUwU 2026-10-22T05:06:32Z ♥ 2

Holy polished game with very unique setting, i've encountered a couple bugs but they didnt exactly ruin my experience. Felt really relaxing for some reason, the animations are peak and absolute cinema, really liked the aura farming with the butterfly knife.

No Man's War by SHAKIROVICH 2026-10-21T08:01:37Z ♥ 1

I really love the core idea, but its really rough around the edges, I loved how simple and effective you implemented the morse code system, but some commands seem to be bugged or i am just stupid. When soldiers die the camera doesnt let go of their bodies so the alive soldiers just walk off the screen, kind of ruined the experience for me

ASPHYXIA by Act of Violence 2026-10-21T07:19:42Z ♥ 1

That game honestly deserves five stars in almost every category, this is so well made, especially for a first game. Very coherent and minimalistic game, great job

Awful memories by Zaikorrr 2026-10-21T07:16:00Z ♥ 2

God daym, got two endings, i really enjoyed the overall vibe and shaderwork in this game, feels really polished, took me a couple retries but it was worth it

LD59 — Signal (10)

Bag of Beholding by Jawdan 2026-05-01T20:50:34Z ♥ 1

Kinda cheesed your game unknowingly lol, the gameplay is confusing but in my game its confusing too so i cant be mad. Very polished and cute game, but the obvious balancing issues are getting in the way

Beneath The Crust by Kahztein 2026-05-01T20:42:08Z ♥ 1

Really cool and addictive game! I loved when i became so powerful it crashed. Really simple yet effective upgrade system, sound design is spot on. Great example of what a jam game should be

Department of Safe Communication by SHAKIROVICH 2026-04-24T20:00:19Z ♥ 1

DAMN. I really felt the mood. The atmospehre is spot on, the graphics are simple yet I can not ask for more. The game kept me immersed for multiple playthroughs and yet im still not abt to beat it. Best game i played on this jam so far. I would really love to play a postjam version because it is such a fun concept. Great theme interpretation is a huge W too. Шикарно короче, держишь планку

A Short Flight by Rongo Matane 2026-04-24T19:28:24Z ♥ 3

That is impressive for 72 hours, really impressive. With how polished the game felt and with how much content is impelemented, even some little storyline with characters, that is truly insanely great job. My own nitpick is that i would like to fly more and talk less but thats just me. Graphics is impressive, gameplay is solid, game is polished even tho I encountered like one bug where my plane became invisible. Just great

It's Cold Outside by Psycanic 2026-04-24T00:06:00Z ♥ 0

I love the ASCII-ish postprocessing and was really impressed with PROCEDURAL GENERATION GOD DAYM, would've been great if at least something happened when you reach the signal, collision bugs are not that bad and overall for compo its a great accomplishment. I like this game AND I LIKE BRUTALISM YEEAH

Pheromone by Croped 2026-04-24T00:00:23Z ♥ 1

THATS WHAT IM TALKING ABOUT! Finally some creative interpretation. Love the idea and how polished the game came out. Great job. Even tho the timings of the obstacles were confusing af, I loved the game nontheless. Great job!

Sound Signals by pres2300 2026-04-23T23:49:41Z ♥ 1

Liked the idea of sound effects used for gameplay, this game in its short time managed to scare me and made me smile. Like the simple sound effects, graphics can be seen as amateurish but i thing theres a charm to it really. Really cute short and simple game that gave me emotions. Keep it up!

Radio Active by kauri J 2026-04-23T23:44:17Z ♥ 0

Damn i love this obscure game and really tried to get far but couldnt. Maybe im the problem but idk. LOVE the artstyle and setting, really trippy. For some reason i couldnt pick up the finger and material, and didn't figure stuf out with cans, the game lacks some sounds but overall its strange yet kept me trying untill i was questioning if im the problem or the game bugged out

Dorm Manager by zj798164639 2026-04-23T23:26:46Z ♥ 1

Damn, game is simple yet conceptually interesting. Maybe lacks some polish but lets be real its a jam game. I liked the batman and the elements, but maybe would be nice to have a bit more player agency in terms of first 2 races. Visually the game is cute and i really liked it. Took a couple tries to beat the last level but i did it! Good job!

GraveBell by Flinge 2026-04-23T23:04:48Z ♥ 3

Damn thats fun, how much gameplay you managed to create in 2 days! I really liked the cute yet simple artstyle, low res pixel art + postprocessing is MY cup of tea. The gameplay is fun and simple and also I really like how you managed to solve the problem of spamming defenders between waves with their limited lifespan. The upgrades keep the game fresh and tutorial is great and intuitive. Very solid and cute lil game. Also major W is creative interpretation of the theme

LD57 — Depths (11)

MS Drowning by Anton Florey 2025-04-23T23:36:29Z ♥ 3

This game was an absolute gem, i found myself more and more invested in the gameplay with each minute, despite there being some minor bugs it was a surprisingly fleshed out experience with cute simple graphics and engaging core idea, absolutely great

Depthshift by Snotax 2025-04-23T23:15:22Z ♥ 2

That felt and played like some absolute underground masterpiece, art is truly surreal but the gameplay kept me playing till the very end. Depth of field was one of my first ideas for the jam, but i didn't know how to implement it, and you did this if not perfectly than very unqiue and fun. Great game

Red Finger by KenForest 2025-04-23T01:20:58Z ♥ 1

Love horrors, the thing i love the most about this is that the scary part isnt some generic scary monster but a mechanical creature of some kind, was surprised by elevator going up in the second half of the game, good job!

A New Hell by Kaish 2025-04-12T21:30:12Z ♥ 2

Yo, i really liked the core gameplay idea, its so strange yet so captivating, i like 1bit graphics, but imo the sprites were kinda too far away for me to see something, i repeat the gameplay is really interesting, and that was the thing that kept me going, great job!

HOLE by isayneigh 2025-04-12T21:24:06Z ♥ 1

Yoo, i liked its simplicity, even tho i didn't really like the graphics idea is truly great and kept me playin, and you cant fail and implementation lol. Maybe i'd like to have some combo counter for the time you fall uninterupted or something like that but its a great yet simple game nontheless!

Dynamite by TimeLost 2025-04-12T21:19:24Z ♥ 1

For some reason the game was lagging at first but thats not a big deal, also i don't think it communicates to the player what he is seeing and what the objective is, i couldnt really tell why i was dying at times, i liked the ost tho, minimalistic and cute

Novosybyrsk: teny prochlogo by psih 2025-04-10T16:03:31Z ♥ 1

Вы не поняли НОВОСИБИРСК

Здесь представлен мой анализ игры «Новосибирск: Тени прошлого» как философского текста

1. Постапокалипсис как возвращение к архаике Мир после «кары божьей» не изменился радикально — он лишь оголил изначальную суть человеческой природы. Новосибирск здесь не просто город, а мифологизированное пространство, где:

Социальные структуры сохраняются даже после катастрофы (гопники, «шестерочка»).

Конфликты ведутся не за выживание, а за символы (Кириешки как сакральный объект).

Божества нового мира антропоморфны и капризны (Кирюха как бог-трикстер).

Это отсылка к теории «вечного возвращения» Ницше — история циклична, и даже после апокалипсиса человечество повторяет те же ошибки.

2. Кирюха как архетип капризного божества Кирюха — не просто яйцо с лицом Нагиева, а современная интерпретация мифологического божества, чья власть основана на:

Контроле над ресурсами (Кириешки как аналог амброзии).

Иррациональной ярости (ядерный удар из-за украденного снэка).

Культе личности (его портрет висит как икона).

Его образ пародийно переосмысляет:

Яхве Ветхого Завета (карающий бог, насылающий казни за малейшие провинности).

Греческих олимпийцев (Зевс, карающий людей за жадность).

Современных «богов» медиа и культуры потребления.

Вывод: Кирюха — это бог постправды, где священным является не хлеб, а искусственно ароматизированные сухарики.

3. Кириешки как символ ложных ценностей Война началась не из-за нефти, золота или идеологии, а из-за украденных Кириешек «Сёмга и сыр». Это:

Критика общества потребления, где люди убивают друг друга за иллюзорные блага.

Аллегория на «ресурсные войны», где истинные причины конфликтов скрыты (как в реальности: нефть, газ, редкоземельные металлы).

Пародия на религиозные войны (Кириешки как «священный грааль»).

Финал игры подчёркивает абсурд:

Если съесть Кириешки — Кирюха карает тебя, как библейского грешника.

Если отдать их — он милостиво прекращает войну, словно это жертвоприношение.

Вывод: Кириешки — это фетиш, заменивший истинные ценности.

4. Тоннель и Van Darkholme: инициация и подавленные желания Тоннель, где игрок ощущает чужое присутствие, а при оборачивании его утаскивает Van Darkholme — это:

Символ бессознательного страха (архетип Тени по Юнгу).

Инициационное

Frost-bound by Livesey 2025-04-10T15:27:42Z ♥ 0

Как будто немножко недожали, концепт у игры интересный но не самое отзывчивое управление что сильно сказывается на экспириенсе

Burrilka by echerry 2025-04-10T05:59:26Z ♥ 3

Absolute cinema, theres not a single aspect done bad

Yet Another Dream by Zatrit 2025-04-08T20:19:39Z ♥ 3

Wow, this feels weird, but i found myself really enjoying exploring this little world. Truly feels like a dream of some kind, im really into this surreal experience so this game earns its place in my heart for this jam

A Game About Digging an Asteroid by toreskovic 2025-04-08T02:58:12Z ♥ 2

Haven't seen voxel games for a long time, love that someone made one, suddenly managed to clip through the planet and walk on the core, was fun to see the generations of all ores and stuff, even tho i couldn't figure out how to come back lol. Overall nice !AND FINISHED! game with cute graphics and scary sounds.