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Anton Florey

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechπŸ‘₯Noisy Monstersjam
202557DepthsπŸ‘₯MS Drowningjam1293.973.963.474.304.013.513.213.89
202455SummoningπŸ‘₯Chicken Slaygroundjam1434.044.083.593.964.423.794.143.90
202149UnstableπŸ‘₯Uprootedjam1564.023.993.533.214.403.963.154.02
202148Deeper and deeperπŸ‘₯Inner Demonsjam13673.252.752.944.043.753.093.29

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Anton Florey

Anton Florey leaves an average of 19.8 feedback comments each event.

LD57 — Depths (31)

Crab Royal by woona 2025-04-21T20:58:57Z ♥ 1

Since the game tried to pull some tricks on me with the sharks from all over the place, I also started to cheat by shooting the crab from miles away :P I love that this is a compact and fun game with a little funny intro :)

Depth Connections: Mail from the Deep Realms by darefus 2025-04-21T20:50:56Z ♥ 2

This is a very original idea, i love it! And the art and music too :3 The only thing this game needs is more time for more content :)

BeastBound by pranav.cl 2025-04-21T20:35:59Z ♥ 1

I like the sense of progression while playing :) However, the sparsity of items (especially ammo sometimes) makes this game a bit boring after playing for some time. Oh and you seem to be faster when moving diagonally, a common bug for topdown games.

The Dig by ditam 2025-04-18T22:00:53Z ♥ 1

As others mentioned here already, it felt like something was missing visually. You can see where the mining takes place but you just reveal the underlying image. No treasures or ores or something. It feels very random to then get money after each round. But besides that, very impressive entry with great music and even a little story :)

Crystal Collector by Bloodbane 2025-04-18T21:49:49Z ♥ 2

The controls are rough! As others mentioned, the arrow keys do not change the shoot direction. Besides that, this entry feels very polished and the music track fits the theme perfectly :)

Eraser by mars88 2025-04-15T22:24:13Z ♥ 1

Mixing pixel and voxel art works very well here! Thank you for making a story-driven game. These are always fun to play and so interesting!

Deep Space Delivery Office by JHax 2025-04-15T22:09:23Z ♥ 1

I loved the graphics and sound design but did not have a lot of fun playing. I think this comes down to preference...

From The Depths: Mining Meets Tower Defense by cdupe 2025-04-15T21:57:00Z ♥ 2

45m should do the trick for now. But maybe i will play this again and try to beat this pb :) Your idea is very innovative and has a lot of potential!

However, there is one issue i noticed. Combining the "digging in a grid" and tower defense genres leads to a conflict: The tower defense machanic forces you to dig long, bendy tunnels (or at least it feels right to do so), while you yourself want to get up quickly. Always traversing my long tunnel of (enemy) death felt very annoying. And accidentally removing one wrong block can destroy your carefully crafted tunnel also felt pretty bad.

Maybe you could add the option to build special blocks that you yourself can go through but enemies dont. I would love seing you guys continue developing this game. Like I said this has serious potential!

Towards the Light by MikeMikeMakes 2025-04-15T21:22:06Z ♥ 2

Selfmade game engines always impress me :O One of my controllers had a slightly drifting joystick which made me constantly move forward. This is not really a bug but maybe something that could still be avoided. Not sure how complicated it would be to filter the input with your engine.

Slinky Catch by Papaver 2025-04-15T21:11:04Z ♥ 2

Wow im very impressed :O This is the most creative game ive seen so far. I really like the level design. It made this game a lot of fun. My only critique would be the floaty movement.

Prismarine by Anekich 2025-04-14T22:39:46Z ♥ 2

You did it @anekich. It is the cutest game in the world <3 I love the art and soundtrack! It is so polished i cannot believe it :O Thank you for making this! (Only negative thing for me is the difficulty. I cheated and took read screenshots to have an easier time :P)

Promise me by X2SHADOW 2025-04-14T16:08:24Z ♥ 1

Very moody and just the perfect play time to not get bored :) Is there an ending where both make it out?

Asteronaut by Leykal 2025-04-13T23:27:02Z ♥ 2

pizza :)

Dwarvenshaft by MateusBoga 2025-04-13T23:16:05Z ♥ 1

The pixel art is top notch :) And the music is very dwarfy! Super cool entry!

Leap of Faith by Kyrios 2025-04-13T23:03:53Z ♥ 2

5/5 stars, wow! The only improvement i can think of is to just use the first track for the entire game. It always cuts to the next track when it gets realllly good :D

sub2.png

Back to the Boat! by jelch 2025-04-12T11:41:05Z ♥ 1

Everything is great except the gameplay. It just made me ragequit after the third attempt. If you can go up its fine but if you suddenly have to take a turn to the left or right its already to late and the monster catches up with you. Since you have a lot of inertia, you are just screwed when making one wrong move. This combined with the insane depth you are starting at makes this really frustrating!

Deep Sword Cultivator by ellaris 2025-04-11T11:42:37Z ♥ 1

Somehow I really love the pixe art drawings of this game :) And the feeling of being super overpowered was also great!

KILLWARE by deadjolly 2025-04-10T23:36:35Z ♥ 4

Great job! The sound effects, music and visuals really come together perfectly. The gameplay feels a bit unfair since there is no real way to avoid getting shot at by those ground enemies. Ah and the yes/no buttons in the UI confused me a bit. (I tried pressing the keys on my keyboard) Overall a great entry! Easily top 10% ive played so far :)

Oasis Dawn by pickens-inc 2025-04-10T23:13:51Z ♥ 0

very cool ngl :)

INFERNAL DESCENT by wisstopher 2025-04-10T22:35:43Z ♥ 1

I really love the fact that the hatch on the last floor opens but no items are inside. My favorite moment of this game for sure! Only downside to this game is the heavy tax on my gpu. Could not hear the game music because my fans were so loud πŸ’€

Apprehension by GreenRadiation 2025-04-10T22:16:46Z ♥ 3

"when jam ends in half an hour but 'web build error'" I love it :D I can only agree with others that the maze is hard and tedious to navigate. I would need a map to be able to finish your game. But besides that a 5/5 experience :)

Below by Regmont 2025-04-10T22:05:19Z ♥ 1

This game has a great mood! For some reason my computer really did not like it and I was afraid to play it for to long.

Depths of Xylos by Reyansh 2025-04-10T19:05:50Z ♥ 2

How do you beat the boss level? I cant hit the emenies with my sword without getting to close to them so I always die. The game was very fun up until this point :( Well anyways, great job on this game :)

Fresh Catch! by DeadlierTaco 2025-04-10T16:40:03Z ♥ 2

Amazing game :O I love all the wiggly animations and goofy stuff 5 stars in humor for sure. Thank you for making this gem :)

Diggity Diggity Diggity (Dash) by DaveCo 2025-04-09T17:49:49Z ♥ 2

Nice marching squares game :) The design of the little moles is so adorable!

Down the Rabbit Hole by Mirinae 2025-04-09T01:30:46Z ♥ 2

The art is SO GOOD! As others mentioned already, the third encounter felt buggy with the dodging sequence repeating every enemy attack. And the ending was missing a little something... But thats more than understandable given this short amount of development time. Thanks you for the awesome experience :)

Kind of deep waters by 7uc4s 2025-04-08T22:53:48Z ♥ 3

lost track of time... well I am at lvl 12 and love it! Best entry I played so far :)

Relic Rift by tetrapteryx 2025-04-08T18:36:20Z ♥ 2

Great game with the perfect amount of levels :) I only got a hang of the game mechanics mid way through, so a tutorial would be nice.

Blackwater Depths by Okean 2025-04-08T14:51:04Z ♥ 1

Wow! This game looks an feels very polished! I really felt like sitting in tiny submarine somewhere in the ocean depths. My only critique would be the gameplay itself: As far as I understand it, this is a stealth type of game. Due to the (visually stunning) limited visibility I could not figure out where to go and had a hard time studying the enemy fish behaviour. So it comes down to trial and error, which gets very boring very quickly because you are slow and always respawn at the start. Maybe someone more patient will figure out a winning strategy and post it here so I can finish the game :)

A Frog Can’t swim by Nicso 2025-04-08T14:31:34Z ♥ 2

Impressive work for a solo project! I love the mood and level design. I was stuck for quite a bit, because I did not really understand the games mechanics. Plus the view of one path is obstructed by terrain obove, so it was a bit tricky to figure that part out :)

M.I.N.E - Massive Indifferent Neverending Exploitation by Pentaworks 2025-04-08T14:10:33Z ♥ 2

This game genre is perfect for this theme. Great potential! Unfortunately, it took me a while to understand how the game is supposed to be played. A little tutorial would be very helpful! And the UI was constantly popping up and slowing down gameplay. Especially when you want to relocate some mineshafts, the UI makes fluent gameplay almost impossible.

LD55 — Summoning (28)

Conjurers Catacomb by xilentor 2024-05-03T21:24:02Z ♥ 2

There is so much content for a solo developed game in 3 days, really impressive! I also get stuck at the box-cloning level. Maybe it is still buggy or I do not get the mechanic. Would love to come back and play the rest of the game when this is fixed :D

Edit: I got it now! you have to look at a box you wanna clone... did not know that you can just turn by holding shift.

Edit Edit: Im stuck at the last lvl. It cant be done 100% change my mind

Edit Edit Edit: Ok I did it. These puzzles are tricky wow :D

Midnight Cheese Quest by Archaeognathus 2024-05-03T18:41:42Z ♥ 0

This game made me feel like a pro gamer when I finally got a hang of the summoning mechanic. Insanely polished game for only 3 days of solo developing!

Tremblewood by Hawkin 2024-05-03T18:09:03Z ♥ 2

The sound effect when you pick up resources. Its soo damm satisfying! Now I want to play more :D

Peter Piper in A Rats Tale by Rockers 2024-05-03T11:41:14Z ♥ 0

@thecze lol yeah 100 speed go brrr.. No but seriously this game is so cute! The music and art fits super well together! Maybe I broke the game by upgrading all the stats to 100, but the rats got stuck at those bridges and would not move anymore. But yeah maybe thats on me :D

I Call Upon the BEES! by ErikU 2024-05-03T11:33:29Z ♥ 0

The bees wobble downwards when you jump on them :O I really like the graphics and simple Idea of this game. And I agree with others here, the controls made this harder than it should be :D

Circle Tracer Cookie Defense by pkenney 2024-05-02T07:09:09Z ♥ 1

This game is seriously underrated! The fact that it starts out so simple and then gets insanely hard very quickly makes it super addicting! I absiolutely love the little "oh no" when a cookie gets eaten <3

Yokai Summoners by Japayne 2024-05-02T06:59:41Z ♥ 1

This game has just the right scope for a game jam. It feels very polished. I really like the art here. I wonder if this game comes down to a good strategy or just pure luck, as the yokais you get are random. I hope youll get to 20 ratings until tomorrow!

Polymancer by Maxthedoom 2024-04-30T13:03:25Z ♥ 0

Surprisingly fun! What I missed the most was some form of stat overview. I did not know if taking flat or percentage stats is the better option. Maybe just use one of the two.

The Summoning of the Dark Forest by Tygrak 2024-04-30T12:46:16Z ♥ 1

big mood :] The music was very fitting and made the experience complete.

Overrun by JPatrick 2024-04-30T10:16:30Z ♥ 1

This is very impressive for a solo-developer! I like the progression system and amount of towers available. One thing I missed was a sniper tower with long range. So far, many plots of land are not usable since there is no tower with a high enough range.

Chain Reaction by Ategon 2024-04-22T16:32:14Z ♥ 2

Nice twist to summmon your own enemies. It is a bit hard to get into because there is a lot to memorize and multitasking going on. At first I did not notice the cards at the bottom of my screen and was waiting for upgrades the whole run. Really love the enemy design!!

bergs by burnttoastdev 2024-04-22T15:48:18Z ♥ 2

First puzzle game I came across this jam and wow! Cant wait for your next game in 6 months :D

Revenge of Lord Chicken by Sergio_gp11 2024-04-22T00:49:30Z ♥ 1

the eggs cracking upon dying or reaching the portals, I cant :DDD Super cute pixel art and smooth gameplay. Things that woukld immediately improve this game in my opinion: - Some cool super-mega chicken summon animation when you win the game - A bit more challenging spawn rate of enemies - Player health bar - maybe a score in the end that represents how many of your acolyteggs survived

Call of Aether by Coda Highland 2024-04-21T23:19:55Z ♥ 1

Very cute! So many dialogue options, so much content. Since this game involves a lot of trial and error (I recieved some darkened matter stuff and then did not know what to do anymore), it would be nice to navigate the symbols a bit faster. Maybe a menu with all symbols where you can select one by clicking on it.

Crystal Defence by Ranzor 2024-04-21T17:51:39Z ♥ 2

Cool game. Reminds me of Dungeon Defenders, loved that game. Would be cool if you could upgrade your weapon too and choose your playstyle. I have the same bug as others where my towers stay in the game after restarting. In addition to that, buying another tower now costs me 64k. There is definitely something wrong with restarting the game :D

And edit: Can you win this game? Or are you just bound to fail at some point?

BIRD SOUP by jefvel 2024-04-21T16:27:42Z ♥ 1

One of the best games I played so far! So polished and so innovative! What I liked the most was the difficulty. Most games are to easy (including ours) due to a lack of time for balancing. This game feels very challenging but not unfair to the player, which makes it so addicting!

Ethereal Tower by Zliebowitz 2024-04-21T15:54:10Z ♥ 2

Cool game! As others already pointed out, the money system was a bit confusing at first. I would love to see more enemies and better balancing. The two levels I played got very easy after the second tower was in place.

Vampire Summoners by DenisMarasan 2024-04-21T15:20:15Z ♥ 1

This is a very interesting idea. I like the pixel art and death animations of enemies a lot! My best strategy so far is to spawn as many enemies as possible and then hiding between objects to kill as many enemies as I can before I die. Got a score of 1m with this

Real Time Demoning by Anson Rutherford 2024-04-21T15:01:45Z ♥ 2

5/5. Absolute banger :D

Uncanny Inscriptions by Juss 2024-04-21T14:39:39Z ♥ 1

Very pretty game with a great athmosphere. Your game is also the first that made me a bit angry while playing:D

I never know if my drawing is to inaccurate or if I am just drawing the wrong shape. And even if I am drawing the same shape, sometimes I can summon and sometimes I cant. How do you check which shape is drawn? It would be nice to see some feedback while drawing such that I know that the game knows what I am doing. Expecially for the summons that require multiple shapes to be drawn it would be veeery helpful to see what shape is drawn wrong. The more I write the angrier I get again.. Tried to summon Karimp for 10 minutes now and nothing happens :D

Mobius by Jerem Watts 2024-04-21T14:04:23Z ♥ 1

Great athmosphere! I think the creepy visuals together with the sound design makes this a very unique experience. I dont know if it is intended, but you can climb up any wall by wall-running and then double jumping further up. This made the gameplay well.. not that challenging. I am also wondering about that one creepy ass enemy on the first level. Are there supposed to be more of them further up?

Deep in Sheep by pfs 2024-04-21T02:04:54Z ♥ 2

Its mega addicting and super hard. Got to wave 14 but then died :( As others pointed out already, the enemies and sheep quickly form singularities that run into each other.. What I missed the most was some explanation and stats of the different sheep types to base my gameplay decisions on.

Demon Chalk by AmberFall92 2024-04-19T00:00:02Z ♥ 2

Best game I played so far! Wow... I really love the feeling of drawing circles to kill enemies and the card progression.

It would be nice if you kept working on this game a bit, its seriously addicting. Some features and tweaks I would propose are: - Make cards selectable via keyboard buttons (1,2,3, ...) (the scrolling interrupted the gameplay a bit) - Make the different summons effective against different types of enemies (so just spamming one summon is not a viable option) - Maybe some deckbuilding mechanic where you have to select your cards before each level. - Maybe some updgrade mechanic that lets you double down on one playstyle

SummonInn by Daxic 2024-04-16T19:42:17Z ♥ 2

this felt insanely polished, wow :O

Little Wizz - How to summon a Fireball by Esther128 2024-04-16T19:21:37Z ♥ 1

wohoo! best intro ever :O

CANDYMAN VS MEGACOPS by ValentinWB 2024-04-16T16:11:42Z ♥ 1

Very polished and quite fun. I think im just to stupid to understand what the children are there for. One is a barrier and the other one?

Middleman Summons by Jvdwijk 2024-04-16T16:02:22Z ♥ 4

I agree, the levels with multiple portals are a bit confusing. Best part of your game is the music! I love it :D And I think I broke your game in lvl 2. You can create an infinite belt-loop and whats your order spin around indefinitely.

An Other Survivor... by Pierre CILLUFFO 2024-04-16T15:49:52Z ♥ 1

Wow! This looks great! And the sound effects and music are perfekt. The gameplay gets a bit stale quickly and is not that innovative, but well ... its just another Survivor...

The one thing I would maybe add here are better visual cues for what the enemies are and what objects you can pick up. Its a bit confusing as it all has the same black and white paper style. Maybe some colors would help.

LD49 — Unstable (13)

Billy by Articka 2021-10-19T18:12:26Z ♥ 1

Super cute sound effects :D The minigames reminded me of old games in my childhood. They get quite boring after a while. It would be nice to save the progress of one minigame, so after loosing to another one you dont have to play all the games again.

Tables & Tremors by SlimmerBurger 2021-10-17T00:54:54Z ♥ 1

GREAT FUN

this sparked a local competition on our discord, love it!

my_records.png

There may be a bug with the high scores: When playing level 4 it updated the score for level 5.

Stylish Aeroplane Dress 'Em Up by Happy 2021-10-14T23:59:46Z ♥ 1

This has huge potential I think. Love the graphics and sound. Would love to see you keep working on this :)

Unstable game by mira 2021-10-14T23:48:40Z ♥ 0

After getting a good hang of the controls, this was quite fun. Sometimes more is less when it comes to visuals, good job! :)

As others have noted already, the bombs feel a bit unfair tho.

BIG BAD LAB by ddolgov 2021-10-10T00:02:04Z ♥ 1

Love the pixel art and game idea. I think if these games were added to among us, the imposters would win all the time because of the games being almost impossible to complete πŸ˜„ Especially the middle one feels very unfair. Sound would really improve this, since audio cues would help a lot in these minigames (like a rhythm for the synapse thingy).

Nails, the great genius by Vivoubos 2021-10-09T23:38:41Z ♥ 1

Meow I guess.. I would not have figured out the two key thing without the comments here. The first time I heard that laser sound you got my 5 stars in humor. The gameplay was surprisingly satisfying!

And yes, make the buddy stronger! Give him some love!!

Morning After by Martta 2021-10-09T23:23:58Z ♥ 1

A good bit of fun :D The voice acting did it for me!

Darkness In Bloom by Simon Rahnasto 2021-10-07T10:58:12Z ♥ 2

Superb graphics and sound design. I can imagine this to be turned into a much bigger game.

Stable Mind. by tomer_cool 2021-10-07T09:50:47Z ♥ 1

Three Digit Club!

Got a score of 102 secs :)

Quite impressive work for only 6 hours, especially liked the music and use of colors here. Would have loved to play the "bunnies and foxes" game :(

Orbital Swing by SpaceMonkey 2021-10-05T20:35:47Z ♥ 5

STRANGELY ADDICTING

the music kept me playing ... well ... for a bit to long. Very polished down to the beating background in sync with the music.

Drillte by Yokin 2021-10-05T20:25:13Z ♥ 1

Awesome work! The gameplay is very smooth and satisfying. Especially the cutting mechanic! Got a highscore of just 7, i am sure a lot of you will beat this. Make the two digits real!

The one thing I would maybe add to this is some kind of indicator where the nearest astroid is located.

Cranky Robot by SkallyWags 2021-10-05T19:04:24Z ♥ 2

I was first afraid of the game being to easy, but the difficulty ramped up quite a bit. My favorite level is the one where you have to push the little robot friend before destroying the rest of the walls. Great pixel art aswell !!

Mby one bug: The red lever in the "large" level seemed to be out of bounds...

Deepwell Safety Inc. by rock-gong 2021-10-05T18:27:59Z ♥ 2

This game feels really polished. Great audio and graphics. Sadly, I did not get to the ending since this game takes for ages.

LD48 — Deeper and deeper (7)

Deep Lost by Lysenti 2021-04-30T22:42:42Z ♥ 2

I dont know why this comment section hasnt exploded yet.. Such an amazing game! The music together with the visuals, I just wanted to get out of there. I still dont understand the meaning of the UI element right next to the flashlight tho :D

To China! by JadeGems83 2021-04-30T22:19:10Z ♥ 0

Best music by far :) And quite impressive for a scratch project! My first programming experience was with scratch, I love this tool.

Spellunker by Naamed 2021-04-30T22:09:31Z ♥ 3

The ending tho :D

Dragonborn's Hoard - Mine! Mine! Mine! by fxydev 2021-04-30T20:38:22Z ♥ 2

Great game. Highlights for me are the animations and the polish of the game overall, for sure :) I got around 19000 Points in the end. I dont know if thats a bug or not, but it seems like your attack speed increases when hitting the bats. I noticed some flickering with your tilemap rendering and we had the same problem with our game (also in Unity). Disabling anti aliasing fixed this problem for us, maybe this also does the trick for you <3

An Eggsellent Escape by GoldenEvolution 2021-04-30T20:22:49Z ♥ 1

Insane work! You nailed the pixel art <3 It would be nice if you could also play using a controller. So far only the horizontal movement works.

Down Under by TheAppleCake 2021-04-28T19:38:02Z ♥ 2

Great work! Played it way to long :D

adventure of umesh by smiley405 2021-04-27T11:08:29Z ♥ 0

Great work! I love the camera movement and the dash mechanic :) I think that the player control feels quite smooth, I would just change the Input keybinds to something like space for jumping and shift for dashing.