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DOT-DASH-Protocol
DOT-DASH-Protocol
By nullval
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 103 | 3.60 | 30 | |
| Fun | 106 | 3.50 | 30 | |
| Innovation | 48 | 3.83 | 30 | |
| Theme | 33 | 4.25 | 30 | |
| Graphics | 207 | 3.14 | 30 | |
| Audio | 219 | 2.50 | 30 | |
| Humor | 123 | 2.69 | 28 | |
| Mood | 236 | 2.87 | 29 | |
Comments
jacat
2026-04-20 03:14
The concept is really great. It even makes me feel like I’m learning machine language. However, the player controls feel a bit awkward. I think it would be much more comfortable if lines and dots were assigned to two separate buttons.
I actually think this is a really fun dynamic, but without any live feedback it's really hard to get the timing between a dot and a dash right. Something visual or auditory to help really would have made me get super into this.
torte478
2026-04-20 03:19
Wonderful game! I liked that the control scheme is constantly changing, so you always have to stay on your toes.
tanjou
2026-04-20 16:33
I really like the concept! I feel like controls could work a little faster to make it more dynamic, but the idea is pretty fresh
I literally had a smile playing your game :D Really good idea and lovely art, good job :)
I also found a bug, when I started the game, I was thrown out of bound x) (but it only happens once and only when I tried to replay the game).
A quick to learn game with a cute setting. At first I thought I could continue text with Spacebar, making it truely a 1-button game. I like how the robot pauses while you type. In a longer game I think it could be funny if a super long message pushes the moons away or does some Easter egg music.
Really interesting and challenging control scheme. I really liked it!
j3m
2026-04-21 13:28
OMG, I instantly fell in love just from the fact that you actually made me tap out Morse code for real instead of just giving me two different buttons for dot and dash. I felt like I wanted to send longer sequences, like what if you're only allowed to send one message every 10 seconds or something, so you have to pre-program a whole sequence of moves?
2026-04-21 14:28
Amazing controls! This game took me a while to finish and it was great! It really reminded me of some school robot simulators to study early programming, but with a twist. Great use of theme!
Oh my.... this is freaking awesome. I'm pretty amazed at what you achieved and how solid it feels. Obvious controls - even though Jesper couldn't figure them out :wink: It all seemed to fit together and compliment eachother. Oh yeah - and just posted the rating.
fifut
2026-04-21 19:58
Capture d'écran 2026-04-21 215530.png
Because I was stressed, I pressed the space bar on autopilot without knowing which code to enter :smile:
I liked it
helagos
2026-04-21 20:21
Very interesting movement mechanic. It's not so easy because we need to think twice before making a move because of the signals changing. Well done !
gdman
2026-04-21 20:33
Interesting game with simple but clever idea. Challenging at times, because it's not easy to predict change and change signal midway, has to restart last level. Stop command is helpful! Transparency on cheat sheet sometimes makes it hard to read.
s01.png
2026-04-22 17:35
A good idea which really fit this theme!Maybe make a difference or make it more clear when player change "." into "-" would be better.
henk
2026-04-22 20:45
That last circle coming in from the left was a bit of a troll... My winning strategy for this was to just spam the spacebar whenever the codes changed to give myself enough time to re-learn the new stop code :P
Interesting concept and really enjoyable to play, great work!
avhatar
2026-04-23 08:15
Simple and punchy concept. Had a great time playing through it. Toward the end I started missing some challenge — I was expecting some kind of gotcha beyond just the input swap, but the game ended before I got bored. One suggestion — reducing the transparency of the sphere's range circles would be a good call, I didn't notice them for quite a while. Screenshot_14.png
woona
2026-04-23 10:41
Good job! I played to the end and didn't have any issues!
The idea with unconventional controls is unique but I can see how it can become annoying after a while. Also, you can cheat by just holding space for as long as you want. 😁 Would be cool if there were some moving obstacles to dodge so it's not just a maze.
gecko64
2026-04-23 11:10
I really enjoyed the constantly changing controls and having to stay on my feet. I would suggest if you were to continue creating more levels get onto maybe making moving aspects to the levels to add more difficulty. The game was great good job :)
2026-04-24 22:29
Really nice concept, think it would be awesome if it was a bit faster so it's more challenging :) But great work, very enjoyable
Very interesting concept ! Good job :smile:
jimbly
2026-04-29 00:18
Lovely little game! I made it to the end, died once, and that felt pretty good. Really interesting take on a one-button game. I just wish that one button also advanced the dialog! :)
gbKfQk7LII.png
A pretty interesting game! I wish there was a bit more feedback on when the codes changed, and the order of codes changing threw me off.
Overall I enjoyed the game, that was a pretty unique experience!
emsea
2026-05-07 00:20
Really appreciate you giving me the opportunity to play this game [on stream.](https://www.youtube.com/live/Ho1IFp0qgAc?si=bVTbD_DGlFGKzmQ7&t=4424)
My thoughts are shared in the VOD.