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The Wriggling Path
The Wriggling Path
By leckert
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 141 | 4.00 | 23 | |
| Fun | 332 | 3.64 | 23 | |
| Innovation | 85 | 3.97 | 23 | |
| Theme | 71 | 4.28 | 23 | |
| Graphics | 310 | 4.02 | 23 | |
| Audio | 94 | 3.97 | 23 | |
| Humor | 157 | 3.76 | 21 | |
| Mood | 270 | 3.85 | 23 | |
Comments
jejkobb
2024-10-07 15:26
This is probably my favorite game I've played so far. WHAT A WORLD you've created!!! I love every single creature in this, feels like everything has so much character, and it feels so unique!! I absolutely love this and it gets a 5/5 from me.
void4
2024-10-07 20:39
This game is amazing, I love it. If you were to take it beyond LD my one suggestion would be to demonstrate what each of the creatures does a bit more clearly (for example I didn't understand what quite a few of the early ones did until quite late).
hakusai
2024-10-08 05:25
The idea and the creature design in game are truly unique. Creatures are fun to explore, and it's probably the game that matches the theme most I've played so far. Amazing game!
It reminds me of Ori :). I love how you teach the player the controls through the beginning of the game (I'll take it to my other games for GJs ;)). This was a really beautiful platform puzzle. I wanted to play it till the end, but for some reason, I couldn't get through this part. According to "map" on itch.io, the circle part should be in the air but it's not. Multiple "R" keys didn't solve this :(. But, I had a perfect time. Some mechanics even surprised me.2024-10-08 07_26_25-Arc.png
every block is screaming so none of them are invited to my super secret birthday party
wheelsx
2024-10-08 05:43
Great mysterious music, really sets the mood
lyamgtt
2024-10-09 09:16
Love the graphics and your color palette !!
IN PHYSICS ENGINE WE TRUST
I like how you incorporated the theme itself into the level design and graphics. Not only that the playable character is the tiny creature, but the stage, as well as obstacles and intractable objects are tiny creatures, too! That's a very nice touch.
While I can see what you're trying to do with the the physics-based platforming puzzle in this game, I also feel like some of these puzzles are basically just praying the physics "break" in the exact right way in order advance to the next room. Sometimes I see the level and I understand what I have to do, but the physics of the blocks just wouldn't co-operate with me. At the very least, being generous with checkpoints and the restarts did help to alleviate that somewhat.
Overall though, great game!
Really interesting physics platformer, loves how it really worked with the theme on tiny creatures and how each creature had its own function that built up into different puzzles. Definitely had some of that classic physics jank where some puzzles were finicky, but nothing that I really got stuck on. Good stuff!
I just want to say this is a phenomenal entry, the world you crafted the music the mood are just top notch. I would love for this to get polished and better level design would make this game so good. Exploring the world, figuring out the mechanics kind of reminded me of Animal Well which I love. Most of the last level was me battling against the physics which I bet wasn't the intention haha but overall I really enjoyed the game and it piqued my interest to the end.
Super cool game!
rose
2024-10-18 04:10
I love how creative this is! It has so much personality and the checkpoint/reset system is great. I'd love to see a video of a full playthrough since I got stuck pretty early trying to get the explodey bird over the bouncy things.
papaver
2024-10-18 15:52
Very original game! The music is cool and all the tiny creatures creating the levels are nice. I like that there are many small levels with checkpoints. You made a lot of content!
I got stuck quite a few times, because I didn't know what my options were.
The controls/jumping could be improved a little bit. Often the interactions with the surroundings felt somewhat unpredictable, like the creature that should make you jump. Sometimes I got stuck to it, and sometimes not. And also the part where I had to jump from fly to fly felt too random.
Overall, well done! :clap:
That ruled af
Incredible entry! The janky physics really got me hooked. It reminded me somehow about a really old game called Stickman Escape which was a metroid vania that was also really janky, but in a slightly different way. I loved that game! It had a really vast world and you were constantly asking yourself if you were blocked by the janky physics or you just hadn't solved the puzzle. Lovely! :heart: Unfortunately got stuck in the same place as *wildcodeplay*.