genpaku 2023-05-03 04:43
Cool game, mine could use some kind of arrow too :D Graphics looks cool, just add some AI, weapons and you have GTA 2 clone ;)
Foon → Ludum Dare Explorer → LD53 → Daring Delivery
By ryanansberry
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 957 | 3.19 | 30 | |
| Fun | 658 | 3.35 | 30 | |
| Innovation | 1064 | 2.73 | 30 | |
| Theme | 4.05 | 12 | ||
| Graphics | 3.40 | 12 | ||
| Audio | 1.59 | 13 | ||
| Humor | 986 | 2.27 | 24 | |
| Mood | 1115 | 2.66 | 27 |
Cool game, mine could use some kind of arrow too :D Graphics looks cool, just add some AI, weapons and you have GTA 2 clone ;)
Nice Crazy Taxi clone, brings me back a bit. If there's one thing I'd add, it'd be some form of sprite deformation when the car crashes into things -- the really fun part about those games was just how much destruction you could cause to yourself and everything around you. A cool demo :)
Nice work! The whole gameplay and controls are immediately clear, so you can jump right in. It runs smooth and looks pretty detailed for a compo game!
My feedback would be: - I'd rather use the keyboard to accept or deny jobs, using the mouse for 1 second at a time was a little bit annoying. - When you release the steering-key it takes a bit too long before the car drives straight again. But now i'm nitpicking :sweat_smile:
Overall well done!
Nice little game. If I had to pin point one thing that really annoyed me it would be the fact I had to lift my hand from the keyboard in order to accept a new order. It would be better flow if player would just receive notifications about new order and it would be automatically accepted.
Appropriate and cool theme :smile: The steering behaviour is well done.
Nice game! I like the gameplay, mechanics, and graphics.
A couple suggestions: - Add sound to the game? It doesn't have to be music but for example tire sounds, phone sounds, etc. - The vehicle feels a little loose when turning. I find myself crashing at some turns.
Turning is really loose; I don't know whether that's by design or not. It's certainly easier to crash than playing GTA 2! I wish I got multiple offers at once; it seems like it's usually correct to accept an offer because otherwise I'm burning time. I really liked how the bushes slowed but didn't stop the car. Also liked the arrow that changes color based on how far the target it.
the turning feels weird and i don't know why, but the movement isn't bad. i think there should be some detriment to crashing. pretty cool game overall!
Very simple but well executed! Old GTA vibes. Would love to see some penalties (for example, driving in the wrong lane or on the grass) and some sfx.
Feels good and is pretty fun, makes you want to keep playing to get heaps of deliveries. Some suggestions I think would work for this game adding more time once you make a delivery that way a faster delivery pays off more and drifting (however it is you would do that). I don't know if it was me somehow but I didn't here any audio at all. Overall a fun game.
Cool game! Interesting graphics! Good job:)
Quite fun, I think the gameplay idea works pretty well, just needs a bit of juicing up to make it feel more fun. Also the limited visibility of the roads from the top-down perspective is a bit of an issue, maybe could be better with a more dynamic camera that puts your car closer to the side of the screen and the direction its facing nearer the centre to give you closer to a full screen visibility instead of a half screen. Getting the orders in on a mobile phone was a nice touch. Obviously some Sfx and music woudl be nice, strange to have the rating for audio, but no audio. Solid effort though.
I really enjoy the car controls, but was wishing for some music and sound to accompany it. The arrow mechanic is great at visually telling the player distance in regards to delivery and pickup! :)
Solid game. Just needs more oomph to set it apart. Controls are a bit slippery, but whether or not that's a good thing is subjective. The idea that you have to accept orders is interesting, since it creates a controlled RNG system for players trying to get a high score.
Hi, nice little game, gets the job done. Steering is very sensitive for me. I also felt like I was going slow when at full speed - not sure if more speed is required or an effect can help perceive it. Should have included some sfx. :)
Very nice
great game! I like the art and the controls of the car is responsive, the challenge lies in controlling the car while following the arrow's lead, red to green. The gameplay is simple and straightforward , there could be some obstacles or enemies that follow when within range. This has good replay value and overall I enjoyed playing this one! congratulations! keep it up!
There's some good stuff going on here. Your game is similar to the one we made. Your pick-up/drop-off system worked well, picking up orders at restaurants and delivering the food to residences was solid!
Seemed like there was a complete lack of audio? Others have said it already, but the orders could have been auto-accepted. Clicking the 'accept' button was the only choice that would allow for meaningful gameplay, but it was tedious to have to use the mouse when I'm driving with WASD.
The arrow was very useful for navigation, however, it seemed a little odd that it was parented to the front of the car.
Nice work!