Deepz Explorez by khaotom 2021-04-26T05:36:12Z
Neat game. compelling enough to keep me playing. A little confusing at times but I was determined to figure it out. Good Job.
Foon → Ludum Dare Explorer → Users → sonicpixelation
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Endless Harvest | compo | 226 | 3.25 | 3.13 | 3.11 | 3.90 | 3.09 | 3.47 | 2.10 | 3.15 | |
| 2022 | 50 | Delay the inevitable | Igneous | compo | 3.28 | 3.00 | 3.64 | 3.35 | 3.00 | 2.21 | 2.64 | |||
| 2021 | 48 | Deeper and deeper | Diving Ball | compo | 545 | 3.32 | 2.97 | 3.02 | 4.00 | 3.35 | 3.42 | 1.92 | 3.16 | |
| 2017 | 38 | A Small World | Durian of Time | compo | 1.66 | 2.00 | 1.66 | 1.00 | 1.66 | 2.00 | 1.66 | 2.00 |
Neat game. compelling enough to keep me playing. A little confusing at times but I was determined to figure it out. Good Job.
Pro Tip read instructions before playing. This game is delightfully difficult, such a simple concept but so very interesting to deal with. Great game!
Very fun game. Very tense at the end. Hopefully he rates some more games himself.
@tomn114 did you end up getting stuck on one of the blocks?
@kraemahz thanks for the feedback. The spawners already have a pattern but it does need some work. Three spawning oscillates between left and right picking from a range of block sizes. The problem is only a 4 wide will close the wall gap. I should change that. Thank you for playing!
@wheffle Thanks for playing it. The audio is only a microphone and audacity believe it or not. for this one I did a lot of blowing bubbles in a can of seltzer with a straw. Then scale the speed way back. because it's actual water moving it keeps that wet quality even when stretched out. This is only my second game I have ever really added sound to, and the first one I have released.That being said this video was probably what helped me the most to be able to make the audio https://www.youtube.com/watch?v=Kux_LvRl57U.
Good Job. I enjoyed the moment and the idea of three different layers you could move between. Lots of fun.
I think this was my favorite game of the dare so far. Great job. I liked how simple the mechanics were but still engaging. Always good to see another Godot developer too.
simple yet addictive. Good Job!
I love the dice mechanic exploration idea, while also balancing movement as a resource. Great Game.
Very cool. I liked the overall feel of the game. It captured the tense feel of being behind enemy lines. Good Job.
A super original and idea. I liked it a lot.
What a great game. I enjoyed it a lot. I could see something like this polished up and released as a full game.
Nice job with the game. the slope dash is a cool mechanic idea. I can imagine a full game coming from that.
I got the same issue as the post above me ```Error
main.lua:625: attempt to compare nil with number
Traceback
main.lua:625: in function 'testOverlapGals' main.lua:413: in function
=========== second bug ===========
Error
main.lua:611: attempt to compare nil with number
Traceback
main.lua:611: in function 'testOverlapPlanets' main.lua:421: in function
``` All and all though I love the art humor and the music. Aside from some of the crashes it looks like a great little game. Good Job!!
I enjoyed this game a lot. It was a little bit to get my head around at first but as the patterns started to form in mind I started to get really sucked in. Very nice job.
Nice game. only thing I would say is under the theme for itch maybe change the background to a darker color so the game window blend into the background better. All in all, an excellent game.
Nice game. It's a fun concept kinda like upside down platformer. Good Job!
I tried to play the game but I kept getting an error. It looks like I don't have a recent enough version of Java, but I updated it. What version of Java did you use?
``` Error: LinkageError occurred while loading main class com.tomn114.main.Game java.lang.UnsupportedClassVersionError: com/tomn114/main/Game has been compiled by a more recent version of the Java Runtime (class file version 59.0), this version of the Java Runtime only recognizes class file versions up to 55.0```
It's up to you but I would recommend building it in an older version. Because the Java 15 JDK is locked behind creating an account with Oracle, as far as I can tell, not as many people will play it. I think open JDK can target up to version 11. Just my opinion. I will keep any eye on it I am determined to play it.
P.S. Congrats on completing your first Game Jam. You should be proud of yourself.
It kinda reminded me of frogger in some way. Nice job, good game.
I really liked the addition of the upgrade mechanics. I helps make a game of doing the same thing over and over feel fun and rewarding, and helps to vary the game play. Great Job.
Thank's for playing it through @bernhard
The pacing of the expanding feature set was really nice. Just as the came started to feel simple something new was added or at least made clear.
It's always fun when a game with only text and some audio can pull you in so well. Great Job.
great 3d models and I like the adding of puzzle mechanics
I got really sucked into this one. Great concept and a lot of fun to play
@poboy I remember even thinking about having some kind of penalty for not planting but I just forgot to get to it. That was really an oversight. Thanks for playing!
This is a really cool idea for a little puzzle game. Good job! A little cheat cheat would have been nice in game and maybe a way to reset the current puzzle.
I played the tutorial but I didn't see the sell button in organ selling machine
The main game looks like it works but the tutorial is broken, I played the main game a very neat Idea. I really liked the atmosphere the game set. Good Job.
This is really well done. Good job!
This was a lot of fun. I could see this being turned into a whole game of it's own.
Neat game idea. I'm impressed you were able to pack in that many mechanics given the time frame.
Neat game I really like the pixel art it looks great. The movement could use some more refinement, it feels a little awkward to move around. Great Job!
Very cool
Neat Game
Neat game. It reminds me of a 2048 a little bit. I like the shop mechanic too it gives it more depth.
Simple and to the point, I liked it!